Player Matchup

Bake Kujira
Bake Kujira
Arthur Aris
Bake Kujira
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 213L
1,428 Elo+
Solo
Tiamat
Tiamat
BimPPa
Tiamat
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,499 Elo+
Solo
Nemesis
Nemesis
Kingfish3of6
Nemesis
Level 81
God Stats
18W - 20L
1,472 SR
Queue Stats
135W - 146L
1,484 Elo+
Solo
Charybdis
Charybdis
MicroCosmic01
Charybdis
Level 129
God Stats
0W - 1L
1,553 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Philimondster
Erlang Shen
Level 156
God Stats
10W - 8L
1,859 SR
Queue Stats
128W - 105L
1,572 Elo+
Solo
Team Averages
Level 114
1,577 SR
1,497 Elo+

VS

Team Averages
Level 128
1,527 SR
1,489 Elo+
Bacchus
Bacchus
EMGERARDO4948
Bacchus
Level 106
God Stats
7W - 4L
1,584 SR
Queue Stats
308W - 319L
1,435 Elo+
Solo
King Arthur
King Arthur
FatdaddyThiccarm
King Arthur
Level 149
God Stats
5W - 9L
1,388 SR
Queue Stats
382W - 365L
1,501 Elo+
Solo
Scylla
Scylla
Pink Xephos
Scylla
Level 124
God Stats
6W - 9L
1,278 SR
Queue Stats
90W - 89L
1,501 Elo+
Solo
Izanami
Izanami
lorddrums
Izanami
Level 158
God Stats
19W - 9L
1,693 SR
Queue Stats
161W - 162L
1,442 Elo+
Solo
Fenrir
Fenrir
zVengi
Fenrir
Level 104
God Stats
13W - 5L
1,694 SR
Queue Stats
191W - 163L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Arthur Aris
Bake Kujira
8
0 / 3 / 1
5,019
456
1,332
6,927
3,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
BimPPa
Tiamat
11
0 / 2 / 0
5,808
528
1,591
6,070
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Kingfish3of6
Nemesis
11
2 / 4 / 0
6,067
552
4,000
10,595
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
MicroCosmic01
Charybdis
11
1 / 5 / 0
5,824
529
4,715
10,071
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Philimondster
Erlang Shen
11
2 / 1 / 1
6,332
576
3,471
7,727
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 0 / 4
6,602
600
5,310
7,452
6,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
FatdaddyThiccarm
King Arthur
12
3 / 2 / 2
7,283
662
5,966
8,119
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
1
0 / 0 / 0
2,191
199
0
0
0
Izanami
lorddrums
Izanami
11
3 / 1 / 3
6,399
582
6,079
5,312
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
zVengi
Fenrir
13
6 / 2 / 2
7,224
657
6,074
8,591
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
15
15
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Arthur Aris
Bake Kujira
0
3
1
0.17
L
Tiamat
BimPPa
Tiamat
0
2
0
0
W
Bacchus
3
0
4
5
W
King Arthur
FatdaddyThiccarm
King Arthur
3
2
2
2
L
Nemesis
Kingfish3of6
Nemesis
2
4
0
0.5
L
Charybdis
MicroCosmic01
Charybdis
1
5
0
0.2
L
Erlang Shen
Philimondster
Erlang Shen
2
1
1
2.5
W
Scylla
0
0
0
0
W
Izanami
lorddrums
Izanami
3
1
3
4.5
W
Fenrir
zVengi
Fenrir
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,109
Damage
23,429
41,390
Taken
29,474
17,404
Mitigated
15,404
11,252
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Arthur Aris
Bake Kujira
1,332
865
0
1,620
6,927
3,968
214
1,201
5,456
12,586
546
L
Tiamat
BimPPa
Tiamat
1,591
345
0
1,242
6,070
2,790
0
999
4,964
32,722
0
W
Bacchus
5,310
308
0
886
7,452
6,413
412
1,289
6,163
19,396
2,138
W
King Arthur
FatdaddyThiccarm
King Arthur
5,966
857
0
725
8,119
3,746
0
0
8,119
752
44,179
L
Nemesis
Kingfish3of6
Nemesis
4,000
486
0
2,656
10,595
3,943
0
110
10,485
0
35,262
L
Charybdis
MicroCosmic01
Charybdis
4,715
3,025
0
3,642
10,071
2,750
0
2,304
7,538
0
47,402
L
Erlang Shen
Philimondster
Erlang Shen
3,471
1,924
0
2,092
7,727
3,953
0
0
7,727
0
46,531
W
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
lorddrums
Izanami
6,079
4,286
0
2,379
5,312
1,710
892
346
4,966
0
45,859
W
Fenrir
zVengi
Fenrir
6,074
1,223
0
4,463
8,591
3,535
0
1,282
7,309
0
48,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
29,699
324
Minions Killed
272
0
Camps Cleared
0
1,067,376
Distance Traveled
839,011
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,019
456
25
2
0
188,070
0
L
Tiamat
5,808
528
72
7
0
228,516
0
W
Bacchus
6,602
600
39
4
0
232,055
0
W
King Arthur
7,283
662
79
7
0
222,975
0
L
Nemesis
6,067
552
67
6
0
201,893
1
L
Charybdis
5,824
529
80
7
0
204,218
0
L
Erlang Shen
6,332
576
80
7
0
244,679
0
W
Scylla
2,191
199
0
0
0
0
0
W
Izanami
6,399
582
70
6
0
132,240
0
W
Fenrir
7,224
657
84
8
0
251,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role