Player Matchup

Discordia
Discordia
Gold IV
ABAD LTD
Discordia
Gold IV
Level 202
God Stats
152W - 185L
1,466 SR
Queue Stats
395W - 458L
1,272 MMR
Solo
Xbalanque
Xbalanque
Silver V
MATTKILLAH
Xbalanque
Silver V
Level 219
God Stats
2W - 3L
1,493 SR
Queue Stats
39W - 63L
815 MMR
Solo
Mulan
Mulan
Gold II
MixedMartian_28
Mulan
Gold II
Level 156
God Stats
49W - 67L
1,540 SR
Queue Stats
197W - 232L
1,228 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 192
1,500 SR
1,105 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 142
1,480 SR
1,351 MMR
Surtr
Surtr
Silver IV
 
Surtr
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze IV
CloudNympf
Fenrir
Bronze IV
Level 147
God Stats
0W - 2L
1,315 SR
Queue Stats
17W - 24L
1,248 MMR
Party 1
Chang'e
Chang'e
Bronze V
forge920
Chang'e
Bronze V
Level 159
God Stats
0W - 2L
1,624 SR
Queue Stats
0W - 6L
1,304 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ABAD LTD
Discordia
16
1 / 1 / 6
9,496
863
12,087
4,217
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
MATTKILLAH
Xbalanque
15
1 / 1 / 5
9,279
844
9,019
8,007
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
6 / 0 / 1
9,976
907
7,742
8,580
12,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
Ne ZhaAchillesCthulhuBake KujiraHera

VS

Bans
CerberusBacchusMedusaKumbhakarnaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 4 / 2
7,584
689
4,947
15,149
11,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
CloudNympf
Fenrir
14
1 / 2 / 1
8,209
746
4,849
11,029
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
forge920
Chang'e
14
1 / 2 / 1
8,066
733
4,216
9,754
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
2
0.25
W
Discordia
ABAD LTD
Discordia
1
1
6
4
L
Fenrir
CloudNympf
Fenrir
1
2
1
0.75
W
Xbalanque
MATTKILLAH
Xbalanque
1
1
5
3.5
W
6
0
1
6.5
L
Chang'e
forge920
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
14,012
20,804
Taken
35,932
17,633
Mitigated
24,601
5,584
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,947
900
0
1,533
15,149
11,073
0
5,514
9,374
283
17,247
W
Discordia
ABAD LTD
Discordia
12,087
270
0
970
4,217
1,719
605
1,430
2,692
44,299
527
L
Fenrir
CloudNympf
Fenrir
4,849
196
0
1,484
11,029
10,378
0
2,919
7,820
0
19,774
W
Xbalanque
MATTKILLAH
Xbalanque
9,019
2,517
0
2,786
8,007
3,568
2,024
898
6,875
0
46,185
W
7,742
1,039
0
1,828
8,580
12,346
701
1,730
6,568
0
26,943
L
Chang'e
forge920
Chang'e
4,216
86
2,340
2,975
9,754
3,150
0
3,466
6,118
32,332
1,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
23,859
185
Minions Killed
113
0
Camps Cleared
0
643,349
Distance Traveled
653,989
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,584
689
23
2
0
203,040
2
W
Discordia
9,496
863
69
6
0
222,901
0
L
Fenrir
8,209
746
36
3
0
240,920
2
W
Xbalanque
9,279
844
75
7
0
204,963
0
W
Mulan
9,976
907
41
4
0
215,485
0
L
Chang'e
8,066
733
54
5
0
210,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role