Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AyahuascaApe
Discordia
Level 165
God Stats
4W - 4L
1,626 SR
Queue Stats
308W - 234L
1,579 Elo+
Party 1
Apollo
Apollo
CHYamiNoInu
Apollo
Level 119
God Stats
2W - 3L
1,580 SR
Queue Stats
455W - 455L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
Diammmond
Baron Samedi
Level 159
God Stats
1W - 1L
1,555 SR
Queue Stats
184W - 129L
1,611 Elo+
Party 1
Fafnir
Fafnir
Lili7400
Fafnir
Level 136
God Stats
1W - 0L
1,489 SR
Queue Stats
198W - 191L
1,544 Elo+
Solo
Team Averages
Level 148
1,550 SR
1,542 Elo+

VS

Team Averages
Level 181
1,501 SR
1,519 Elo+
Achilles
Achilles
Dajko
Achilles
Level 123
God Stats
6W - 6L
1,548 SR
Queue Stats
158W - 134L
1,533 Elo+
Solo
Cupid
Cupid
Gibby_Gobson
Cupid
Level 198
God Stats
1W - 6L
1,216 SR
Queue Stats
486W - 514L
1,563 Elo+
Solo
Baba Yaga
Baba Yaga
GosHcaN
Baba Yaga
Level 290
God Stats
6W - 7L
1,483 SR
Queue Stats
684W - 733L
1,515 Elo+
Solo
Chaac
Chaac
JJ-Yuri
Chaac
Level 148
God Stats
5W - 9L
1,453 SR
Queue Stats
341W - 340L
1,496 Elo+
Solo
Tiamat
Tiamat
YPAXAPA
Tiamat
Level 145
God Stats
5W - 2L
1,806 SR
Queue Stats
631W - 638L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 1 / 13
9,188
919
10,557
13,810
13,921
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
AyahuascaApe
Discordia
16
7 / 2 / 6
9,609
961
13,729
9,683
4,185
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
15
4 / 4 / 5
8,769
877
7,893
10,368
5,445
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Diammmond
Baron Samedi
15
2 / 3 / 11
8,649
865
10,166
10,430
7,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Lili7400
Fafnir
13
1 / 4 / 10
8,600
860
4,629
16,769
18,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dajko
Achilles
13
2 / 6 / 7
7,963
796
11,702
13,949
17,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 5
8,466
847
13,631
12,224
6,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
GosHcaN
Baba Yaga
16
6 / 4 / 4
9,283
928
11,389
10,393
5,015
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
JJ-Yuri
Chaac
15
1 / 3 / 5
7,392
739
7,662
13,377
13,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
YPAXAPA
Tiamat
5
0 / 1 / 1
5,706
571
825
1,235
624
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
17
Kills
13
14
Deaths
17
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
13
9.5
W
Discordia
AyahuascaApe
Discordia
7
2
6
5
W
Apollo
4
4
5
1.63
L
Achilles
Dajko
Achilles
2
6
7
0.92
W
Baron Samedi
Diammmond
Baron Samedi
2
3
11
2.5
L
4
3
5
2.17
L
Baba Yaga
GosHcaN
Baba Yaga
6
4
4
2
L
Chaac
JJ-Yuri
Chaac
1
3
5
1.17
W
Fafnir
Lili7400
Fafnir
1
4
10
1.5
L
Tiamat
YPAXAPA
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,974
Damage
45,209
61,060
Taken
51,178
49,452
Mitigated
42,879
19,017
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,557
1,150
67
1,200
13,810
13,921
89
3,689
9,553
1,443
22,291
W
Discordia
AyahuascaApe
Discordia
13,729
384
955
2,622
9,683
4,185
0
1,404
8,028
25,941
276
W
Apollo
7,893
4,789
615
668
10,368
5,445
1,435
2,837
7,240
0
23,595
L
Achilles
Dajko
Achilles
11,702
1,200
534
2,113
13,949
17,950
0
7,960
5,989
3,050
12,685
W
Baron Samedi
Diammmond
Baron Samedi
10,166
1,296
3,513
2,243
10,430
7,580
425
2,156
7,741
17,078
1,118
L
13,631
5,979
1,126
6,337
12,224
6,018
0
5,686
6,538
0
28,689
L
Baba Yaga
GosHcaN
Baba Yaga
11,389
289
556
2,241
10,393
5,015
0
6,931
3,462
27,525
546
L
Chaac
JJ-Yuri
Chaac
7,662
490
579
6,003
13,377
13,272
0
7,676
5,701
0
15,649
W
Fafnir
Lili7400
Fafnir
4,629
1,280
2,265
4,869
16,769
18,321
162
3,551
12,669
7,776
0
L
Tiamat
YPAXAPA
Tiamat
825
19
0
240
1,235
624
0
880
355
1,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,815
Gold Earned
38,810
128
Minions Killed
101
0
Camps Cleared
0
988,113
Distance Traveled
795,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,188
919
35
4
0
218,141
0
W
Discordia
9,609
961
28
3
0
213,461
0
W
Apollo
8,769
877
31
3
0
201,631
0
L
Achilles
7,963
796
10
1
0
186,697
0
W
Baron Samedi
8,649
865
26
3
0
174,500
0
L
Cupid
8,466
847
46
5
0
198,828
0
L
Baba Yaga
9,283
928
34
3
0
187,304
0
L
Chaac
7,392
739
11
1
0
195,593
0
W
Fafnir
8,600
860
8
1
0
180,380
0
L
Tiamat
5,706
571
0
0
0
27,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role