Player Matchup

Cupid
Cupid
BROSEXY
Cupid
Level 128
God Stats
123W - 108L
1,513 SR
Queue Stats
224W - 221L
1,396 Elo+
Solo
Poseidon
Poseidon
BelialOfTheAbyss
Poseidon
Level 156
God Stats
2W - 3L
1,218 SR
Queue Stats
137W - 127L
1,476 Elo+
Party 2
Thanatos
Thanatos
DimaGrustniy
Thanatos
Level 68
God Stats
10W - 4L
1,625 SR
Queue Stats
85W - 61L
1,551 Elo+
Solo
Geb
Geb
MasterWeed1
Geb
Level 108
God Stats
44W - 26L
1,646 SR
Queue Stats
184W - 144L
1,572 Elo+
Party 2
Achilles
Achilles
Project_x_X_x
Achilles
Level 143
God Stats
3W - 0L
1,796 SR
Queue Stats
105W - 123L
1,393 Elo+
Solo
Team Averages
Level 121
1,559 SR
1,478 Elo+

VS

Team Averages
Level 79
1,562 SR
1,464 Elo+
Bellona
Bellona
BiGGieChonkzZzz
Bellona
Level 85
God Stats
4W - 5L
1,486 SR
Queue Stats
184W - 202L
1,447 Elo+
Party 3
Izanami
Izanami
ChewyJokers
Izanami
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,435 Elo+
Party 1
Vulcan
Vulcan
RunFoоlz
Vulcan
Level 35
God Stats
1W - 1L
1,771 SR
Queue Stats
12W - 20L
1,535 Elo+
Solo
Achilles
Achilles
kHeeD_Gaming
Achilles
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 137L
1,445 Elo+
Party 3
Ratatoskr
Ratatoskr
lullo19
Ratatoskr
Level 102
God Stats
7W - 7L
1,550 SR
Queue Stats
36W - 38L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BROSEXY
Cupid
12
4 / 1 / 9
7,516
537
8,134
8,819
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 4 / 2
9,155
654
7,222
8,293
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
DimaGrustniy
Thanatos
13
3 / 1 / 6
7,236
517
4,447
11,543
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
3 / 2 / 12
8,151
582
7,073
14,095
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Project_x_X_x
Achilles
12
2 / 3 / 7
7,462
533
5,666
11,558
6,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,773
555
9,831
13,199
7,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
ChewyJokers
Izanami
11
0 / 5 / 2
6,310
451
5,185
8,880
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
RunFoоlz
Vulcan
13
3 / 5 / 1
7,494
535
9,242
7,652
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
kHeeD_Gaming
Achilles
11
3 / 3 / 0
7,323
523
5,333
12,597
14,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
lullo19
Ratatoskr
13
2 / 4 / 3
7,049
504
4,219
9,941
4,098
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
20
Kills
11
11
Deaths
20
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
BROSEXY
Cupid
4
1
9
8.5
W
8
4
2
2.25
L
3
3
0
1
L
Izanami
ChewyJokers
Izanami
0
5
2
0.2
W
Thanatos
DimaGrustniy
Thanatos
3
1
6
6
W
3
2
12
4.5
W
Achilles
Project_x_X_x
Achilles
2
3
7
1.83
L
Vulcan
RunFoоlz
Vulcan
3
5
1
0.7
L
Achilles
kHeeD_Gaming
Achilles
3
3
0
1
L
Ratatoskr
lullo19
Ratatoskr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,542
Damage
33,810
54,308
Taken
52,269
27,606
Mitigated
31,199
20,094
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BROSEXY
Cupid
8,134
4,784
1,304
5,138
8,819
2,809
283
1,178
7,641
0
42,002
W
7,222
422
0
1,397
8,293
2,066
1,017
5,270
3,023
60,257
1,265
L
9,831
2,699
0
3,773
13,199
7,538
0
2,795
10,350
0
48,747
L
Izanami
ChewyJokers
Izanami
5,185
3,014
70
2,274
8,880
2,812
138
2,784
6,004
0
50,091
W
Thanatos
DimaGrustniy
Thanatos
4,447
773
0
5,651
11,543
4,917
0
1,450
10,093
0
44,070
W
7,073
1,005
0
3,266
14,095
10,955
0
1,946
12,149
22,188
2,008
W
Achilles
Project_x_X_x
Achilles
5,666
1,704
0
3,338
11,558
6,859
14
136
11,422
0
35,193
L
Vulcan
RunFoоlz
Vulcan
9,242
526
0
500
7,652
2,480
0
3,147
4,153
50,535
394
L
Achilles
kHeeD_Gaming
Achilles
5,333
1,432
0
2,242
12,597
14,271
110
3,528
9,023
1,426
11,706
L
Ratatoskr
lullo19
Ratatoskr
4,219
1,123
0
249
9,941
4,098
0
1,081
8,790
0
51,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
35,949
340
Minions Killed
368
0
Camps Cleared
0
1,367,868
Distance Traveled
1,309,167
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,516
537
66
5
0
237,667
2
W
Poseidon
9,155
654
112
8
0
286,131
0
L
Bellona
7,773
555
84
6
0
243,016
0
L
Izanami
6,310
451
105
8
0
241,668
2
W
Thanatos
7,236
517
76
5
0
306,178
1
W
Geb
8,151
582
18
1
0
265,676
0
W
Achilles
7,462
533
68
5
0
272,216
1
L
Vulcan
7,494
535
88
6
0
278,578
4
L
Achilles
7,323
523
9
1
0
255,601
3
L
Ratatoskr
7,049
504
82
6
0
290,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role