Player Matchup

Ra
Ra
Platinum V
DaanKo108
Ra
Platinum V
Level 159
God Stats
30W - 23L
1,633 SR
Queue Stats
444W - 430L
1,741 MMR
Solo
Awilix
Awilix
Gold V
bEY0nDThEHoR1Z0N
Awilix
Gold V
Level 157
God Stats
14W - 11L
1,567 SR
Queue Stats
50W - 43L
1,639 MMR
Party 1
Skadi
Skadi
Platinum V
chaosronnie
Skadi
Platinum V
Level 247
God Stats
57W - 34L
1,638 SR
Queue Stats
569W - 570L
1,737 MMR
Solo
Horus
Horus
Gold II
luiismazo
Horus
Gold II
Level 108
God Stats
3W - 1L
1,561 SR
Queue Stats
41W - 35L
1,642 MMR
Solo
Chaac
Chaac
Gold III
老鼠怕猫
Chaac
Gold III
Level 99
God Stats
13W - 7L
1,751 SR
Queue Stats
106W - 95L
1,573 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,630 SR
1,667 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 99
1,605 SR
1,668 MMR
The Morrigan
The Morrigan
Platinum IV
Assunto-Cubitale
The Morrigan
Platinum IV
Level 68
God Stats
19W - 12L
1,689 SR
Queue Stats
199W - 181L
1,776 MMR
Solo
Hades
Hades
Platinum IV
BossiBeastz
Hades
Platinum IV
Level 187
God Stats
20W - 11L
1,646 SR
Queue Stats
124W - 111L
1,692 MMR
Solo
Fafnir
Fafnir
Platinum IV
LeBronzeJamez
Fafnir
Platinum IV
Level 85
God Stats
1W - 2L
1,746 SR
Queue Stats
69W - 66L
1,754 MMR
Solo
Rama
Rama
Bronze III
WolFHashira13
Rama
Bronze III
Level 65
God Stats
1W - 2L
1,445 SR
Queue Stats
39W - 40L
1,354 MMR
Solo
Serqet
Serqet
Platinum IV
butterchickenzz
Serqet
Platinum IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,004
801
1,056
837
255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
4 / 0 / 1
4,152
830
1,729
2,169
643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,101
620
1,931
2,754
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
luiismazo
Horus
6
1 / 0 / 1
3,606
721
1,510
3,337
1,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 0 / 1
3,494
699
1,645
3,555
2,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AgniKumbhakarnaSusanoKuzenbo

VS

Bans
JanusAthenaLokiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Assunto-Cubitale
The Morrigan
4
0 / 0 / 0
2,820
564
43
800
184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 2 / 0
3,516
703
2,429
4,244
1,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
1 / 1 / 0
3,616
723
1,629
4,134
2,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 1
3,105
621
2,072
2,537
562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 3 / 0
3,116
623
491
3,821
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Assunto-Cubitale
The Morrigan
0
0
0
0
L
0
2
0
0
W
1
0
1
1.5
L
1
1
0
1
L
0
1
1
0.5
W
4
0
1
4.5
L
0
3
0
0
W
0
1
0
0
W
Horus
luiismazo
Horus
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,871
Damage
6,664
12,652
Taken
15,536
6,050
Mitigated
6,411
5,728
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Assunto-Cubitale
The Morrigan
43
43
0
463
800
184
0
394
346
5,278
166
L
2,429
532
0
1,869
4,244
1,925
0
0
4,244
17,721
0
W
1,056
131
348
312
837
255
0
43
794
19,637
897
L
1,629
497
92
1,581
4,134
2,844
0
0
4,134
8,387
0
L
2,072
1,566
0
1,188
2,537
562
0
0
2,537
0
16,593
W
1,729
615
0
485
2,169
643
0
233
1,936
0
16,992
L
491
129
0
1,227
3,821
896
0
544
3,236
0
11,547
W
1,931
260
0
510
2,754
695
0
995
1,759
0
21,059
W
Horus
luiismazo
Horus
1,510
704
120
1,868
3,337
1,902
0
634
2,703
0
6,580
W
1,645
471
0
2,085
3,555
2,555
0
2,401
1,154
0
15,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,357
Gold Earned
16,173
149
Minions Killed
125
0
Camps Cleared
0
548,261
Distance Traveled
423,580
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
2,820
564
15
3
0
66,087
0
L
Hades
3,516
703
37
7
0
78,283
0
W
Ra
4,004
801
47
9
0
98,575
0
L
Fafnir
3,616
723
9
2
0
87,278
0
L
Rama
3,105
621
34
7
0
77,768
0
W
Awilix
4,152
830
33
7
0
147,215
0
L
Serqet
3,116
623
30
6
0
114,164
0
W
Skadi
3,101
620
27
5
0
91,884
0
W
Horus
3,606
721
15
3
0
99,891
1
W
Chaac
3,494
699
27
5
0
110,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role