Player Matchup

Danzaburou
Danzaburou
AboJazaa
Danzaburou
Level 115
God Stats
9W - 4L
1,777 SR
Queue Stats
226W - 249L
1,471 Elo+
Party 1
Ymir
Ymir
M7mdxx89
Ymir
Level 65
God Stats
5W - 3L
1,613 SR
Queue Stats
52W - 65L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
deadlynigtmare
Kumbhakarna
Level 124
God Stats
1W - 2L
1,274 SR
Queue Stats
61W - 64L
1,463 Elo+
Party 2
Neith
Neith
shakaponk19
Neith
Level 157
God Stats
19W - 17L
1,487 SR
Queue Stats
121W - 138L
1,453 Elo+
Party 2
Ix Chel
Ix Chel
ugsland
Ix Chel
Level 204
God Stats
13W - 10L
1,392 SR
Queue Stats
152W - 163L
1,494 Elo+
Party 2
Team Averages
Level 133
1,509 SR
1,467 Elo+

VS

Team Averages
Level 141
1,433 SR
1,478 Elo+
Horus
Horus
BeroTheBeast
Horus
Level 156
God Stats
0W - 1L
1,320 SR
Queue Stats
104W - 87L
1,557 Elo+
Solo
Ishtar
Ishtar
Higgs boson 92
Ishtar
Level 157
God Stats
10W - 21L
1,331 SR
Queue Stats
166W - 174L
1,431 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sos1sska
Kumbhakarna
Level 146
God Stats
9W - 8L
1,523 SR
Queue Stats
242W - 256L
1,472 Elo+
Solo
Arachne
Arachne
TelegaTopDodep
Arachne
Level 158
God Stats
489W - 500L
1,490 SR
Queue Stats
538W - 552L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
stewie88griffin
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 129L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AboJazaa
Danzaburou
18
4 / 2 / 5
11,577
643
6,407
11,372
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
16
5 / 0 / 7
9,675
538
9,180
11,653
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
deadlynigtmare
Kumbhakarna
16
2 / 1 / 11
10,346
575
6,044
12,141
11,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
9 / 0 / 6
10,373
576
10,170
9,817
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
ugsland
Ix Chel
16
4 / 3 / 2
9,999
556
10,361
12,550
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
9,953
553
10,549
18,827
15,373
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
0 / 9 / 1
7,942
441
6,837
11,389
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Sos1sska
Kumbhakarna
15
1 / 5 / 1
8,926
496
6,585
13,281
6,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 2 / 0
8,901
495
3,804
12,359
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
stewie88griffin
Morgan Le Fay
14
0 / 5 / 0
8,009
445
4,563
10,952
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
24
Kills
6
6
Deaths
24
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AboJazaa
Danzaburou
4
2
5
3.25
L
4
3
0
1.33
L
0
9
1
0.06
W
Ymir
5
0
7
8.5
L
Kumbhakarna
Sos1sska
Kumbhakarna
1
5
1
0.3
L
1
2
0
0.5
W
Kumbhakarna
deadlynigtmare
Kumbhakarna
2
1
11
7.5
W
9
0
6
12
L
Morgan Le Fay
stewie88griffin
Morgan Le Fay
0
5
0
0
W
Ix Chel
ugsland
Ix Chel
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,162
Damage
32,338
57,533
Taken
66,808
30,355
Mitigated
32,910
20,833
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AboJazaa
Danzaburou
6,407
1,880
0
3,676
11,372
5,538
660
3,370
7,583
0
94,185
L
10,549
4,138
318
3,213
18,827
15,373
0
7,322
11,505
452
52,246
L
6,837
3,446
0
557
11,389
2,889
400
4,904
6,485
0
40,188
W
Ymir
9,180
1,720
0
4,618
11,653
5,511
0
2,351
9,237
68,556
0
L
Kumbhakarna
Sos1sska
Kumbhakarna
6,585
323
0
1,116
13,281
6,642
0
4,484
8,797
57,302
1,214
L
3,804
2,819
0
6,092
12,359
3,918
725
3,726
8,633
0
62,600
W
Kumbhakarna
deadlynigtmare
Kumbhakarna
6,044
780
0
1,289
12,141
11,711
1,195
1,934
10,140
32,953
2,310
W
10,170
3,973
0
4,628
9,817
3,800
4,446
747
9,043
0
76,750
L
Morgan Le Fay
stewie88griffin
Morgan Le Fay
4,563
59
0
568
10,952
4,088
0
4,785
6,167
62,580
0
W
Ix Chel
ugsland
Ix Chel
10,361
688
1,321
5,301
12,550
3,795
317
2,974
9,483
71,544
1,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,970
Gold Earned
43,731
589
Minions Killed
474
0
Camps Cleared
0
1,701,963
Distance Traveled
1,557,533
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,577
643
160
9
0
324,187
2
L
Horus
9,953
553
79
4
0
331,694
0
L
Ishtar
7,942
441
66
4
0
253,482
2
W
Ymir
9,675
538
98
5
0
398,008
0
L
Kumbhakarna
8,926
496
112
6
0
333,976
0
L
Arachne
8,901
495
127
7
0
343,315
0
W
Kumbhakarna
10,346
575
62
3
0
352,298
8
W
Neith
10,373
576
138
8
0
308,813
4
L
Morgan Le Fay
8,009
445
90
5
0
295,066
2
W
Ix Chel
9,999
556
131
7
0
318,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role