Player Matchup

Cu Chulainn
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
Level 317
God Stats
123W - 107L
1,556 SR
Queue Stats
642W - 595L
1,504 Elo+
Solo
Cliodhna
Cliodhna
Nikkurh
Cliodhna
Level 66
God Stats
28W - 7L
1,809 SR
Queue Stats
114W - 112L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
SmartyboyAngel
Baron Samedi
Level 54
God Stats
54W - 57L
1,464 SR
Queue Stats
188W - 205L
1,461 Elo+
Solo
Neith
Neith
Soul3ater15
Neith
Level 170
God Stats
18W - 13L
1,613 SR
Queue Stats
379W - 353L
1,520 Elo+
Solo
Arachne
Arachne
ozaai
Arachne
Level 83
God Stats
8W - 6L
1,614 SR
Queue Stats
23W - 12L
1,623 Elo+
Party 1
Team Averages
Level 138
1,611 SR
1,509 Elo+

VS

Team Averages
Level 96
1,444 SR
1,465 Elo+
Nox
Nox
 
Nox
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
OTK_Tone
Cu Chulainn
Level 80
God Stats
0W - 2L
1,343 SR
Queue Stats
5W - 13L
1,373 Elo+
Party 2
Scylla
Scylla
PapaIlama
Scylla
Level 27
God Stats
0W - 1L
1,273 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Camazotz
Camazotz
WafflyFall95829
Camazotz
Level 106
God Stats
286W - 309L
1,533 SR
Queue Stats
831W - 851L
1,491 Elo+
Solo
Neith
Neith
dirtydubb902
Neith
Level 105
God Stats
72W - 64L
1,571 SR
Queue Stats
201W - 204L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
16
1 / 0 / 1
10,519
619
12,732
12,483
11,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Nikkurh
Cliodhna
14
2 / 0 / 2
10,195
600
6,727
6,460
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
SmartyboyAngel
Baron Samedi
13
0 / 2 / 4
9,126
537
5,111
15,266
15,102
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 0 / 0
10,069
592
9,210
11,831
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ozaai
Arachne
16
5 / 4 / 3
10,372
610
8,167
16,899
7,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 0 / 1
6,919
407
7,931
12,992
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
OTK_Tone
Cu Chulainn
8
0 / 2 / 0
5,659
333
2,105
8,012
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Scylla
PapaIlama
Scylla
7
0 / 3 / 0
5,531
325
1,411
4,772
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
13
1 / 5 / 2
8,027
472
3,846
18,503
12,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 2 / 0
6,275
369
4,809
8,054
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
3
6
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
0
1
1.5
W
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
1
0
1
1.5
W
Cliodhna
Nikkurh
Cliodhna
2
0
2
3
L
Cu Chulainn
OTK_Tone
Cu Chulainn
0
2
0
0
L
Scylla
PapaIlama
Scylla
0
3
0
0
W
Baron Samedi
SmartyboyAngel
Baron Samedi
0
2
4
1
W
4
0
0
4
L
Camazotz
1
5
2
0.4
L
1
2
0
0.5
W
Arachne
ozaai
Arachne
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,947
Damage
20,102
62,939
Taken
52,333
40,468
Mitigated
25,297
21,721
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,931
470
20
4,666
12,992
4,718
0
1,817
11,175
36,209
1,294
W
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
12,732
934
0
3,787
12,483
11,046
1,478
2,348
9,958
3,530
76,124
W
Cliodhna
Nikkurh
Cliodhna
6,727
597
0
1,622
6,460
2,221
658
2,514
3,946
0
67,019
L
Cu Chulainn
OTK_Tone
Cu Chulainn
2,105
319
0
475
8,012
4,068
0
523
7,489
0
23,926
L
Scylla
PapaIlama
Scylla
1,411
183
0
0
4,772
1,095
0
147
4,625
14,139
0
W
Baron Samedi
SmartyboyAngel
Baron Samedi
5,111
686
1,128
4,319
15,266
15,102
741
1,455
13,811
33,050
1,687
W
9,210
2,440
631
4,101
11,831
4,221
4,177
1,523
10,308
0
72,289
L
Camazotz
3,846
774
0
4,548
18,503
12,699
0
2,740
15,763
0
33,729
L
4,809
1,126
0
2,131
8,054
2,717
0
2,181
5,873
0
31,318
W
Arachne
ozaai
Arachne
8,167
6,220
0
6,133
16,899
7,878
6,050
1,068
15,831
0
67,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,281
Gold Earned
32,411
528
Minions Killed
217
0
Camps Cleared
0
1,515,896
Distance Traveled
1,208,664
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,919
407
58
3
0
352,687
7
W
Cu Chulainn
10,519
619
124
7
0
309,290
0
W
Cliodhna
10,195
600
119
7
0
289,195
0
L
Cu Chulainn
5,659
333
33
2
0
170,971
0
L
Scylla
5,531
325
21
1
0
141,743
0
W
Baron Samedi
9,126
537
34
2
0
282,594
1
W
Neith
10,069
592
150
9
0
301,551
4
L
Camazotz
8,027
472
59
3
0
352,456
0
L
Neith
6,275
369
46
3
0
190,807
0
W
Arachne
10,372
610
101
6
0
333,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role