Player Matchup

Neith
Neith
SynopticTV
Neith
Level 115
God Stats
27W - 38L
1,437 SR
Queue Stats
202W - 218L
1,459 Elo+
Solo
Thor
Thor
SŁUŤ
Thor
Level 61
God Stats
2W - 0L
1,558 SR
Queue Stats
77W - 99L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Whiteroyale
Cthulhu
Level 148
God Stats
2W - 0L
1,775 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 1
Geb
Geb
pimpamtraca
Geb
Level 146
God Stats
65W - 50L
1,584 SR
Queue Stats
653W - 649L
1,438 Elo+
Solo
Ra
Ra
whet4uBABE
Ra
Level 83
God Stats
115W - 123L
1,612 SR
Queue Stats
337W - 325L
1,521 Elo+
Solo
Team Averages
Level 111
1,593 SR
1,417 Elo+

VS

Team Averages
Level 167
1,603 SR
1,495 Elo+
Eset
Eset
BROZAY57
Eset
Level 231
God Stats
17W - 8L
1,695 SR
Queue Stats
385W - 341L
1,527 Elo+
Solo
Fenrir
Fenrir
Harbinger_Monkee
Fenrir
Level 159
God Stats
20W - 24L
1,501 SR
Queue Stats
442W - 459L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
Pancakes1337
Sun Wukong
Level 128
God Stats
1W - 2L
1,563 SR
Queue Stats
64W - 54L
1,556 Elo+
Solo
Danzaburou
Danzaburou
WhoeverIWantToB
Danzaburou
Level 170
God Stats
144W - 126L
1,533 SR
Queue Stats
928W - 872L
1,510 Elo+
Solo
Jormungandr
Jormungandr
lmlGATOlml
Jormungandr
Level 149
God Stats
0W - 1L
1,724 SR
Queue Stats
181W - 177L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 2 / 1
6,405
534
3,904
7,585
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
SŁUŤ
Thor
14
9 / 1 / 5
7,924
660
7,754
8,072
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Whiteroyale
Cthulhu
12
0 / 1 / 1
6,962
580
5,025
5,510
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 7
6,275
523
4,980
11,302
7,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 2 / 6
7,372
614
4,731
7,403
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
3 / 3 / 2
7,233
603
5,397
5,797
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 3 / 2
5,894
491
3,861
8,054
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Pancakes1337
Sun Wukong
11
1 / 3 / 0
6,166
514
3,155
11,921
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
WhoeverIWantToB
Danzaburou
13
2 / 2 / 1
7,094
591
6,935
6,559
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
lmlGATOlml
Jormungandr
9
0 / 3 / 2
5,111
426
4,588
9,501
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
9
9
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
3
3
2
1.33
L
3
3
2
1.33
L
Sun Wukong
Pancakes1337
Sun Wukong
1
3
0
0.33
W
Neith
1
2
1
0.75
W
Thor
SŁUŤ
Thor
9
1
5
11.5
W
Cthulhu
Whiteroyale
Cthulhu
0
1
1
0.5
L
Danzaburou
WhoeverIWantToB
Danzaburou
2
2
1
1.25
L
Jormungandr
lmlGATOlml
Jormungandr
0
3
2
0.33
W
1
3
7
1.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
23,936
39,872
Taken
41,832
20,595
Mitigated
21,029
10,315
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
5,397
97
112
1,133
5,797
1,651
0
2,534
3,037
41,459
1,407
L
3,861
662
0
855
8,054
2,919
0
1,454
6,388
0
33,158
L
Sun Wukong
Pancakes1337
Sun Wukong
3,155
542
0
3,268
11,921
7,066
0
3,862
7,381
0
37,565
W
Neith
3,904
835
0
1,501
7,585
2,553
106
624
6,856
0
47,184
W
Thor
SŁUŤ
Thor
7,754
1,297
0
350
8,072
3,180
0
1,461
6,415
0
53,048
W
Cthulhu
Whiteroyale
Cthulhu
5,025
563
0
500
5,510
4,381
0
159
5,312
41,234
1,810
L
Danzaburou
WhoeverIWantToB
Danzaburou
6,935
2,805
0
1,346
6,559
2,152
0
1,144
5,415
0
57,748
L
Jormungandr
lmlGATOlml
Jormungandr
4,588
709
55
1,452
9,501
7,241
0
3,886
5,333
20,924
821
W
4,980
694
0
3,506
11,302
7,962
0
2,722
8,050
21,555
1,701
W
4,731
656
705
3,753
7,403
2,519
0
3,533
3,365
50,252
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,938
Gold Earned
31,498
403
Minions Killed
349
0
Camps Cleared
0
1,245,868
Distance Traveled
1,137,441
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,233
603
96
8
0
246,086
1
L
Fenrir
5,894
491
55
5
0
231,715
0
L
Sun Wukong
6,166
514
68
6
0
221,722
6
W
Neith
6,405
534
102
9
0
208,526
0
W
Thor
7,924
660
84
7
0
274,417
4
W
Cthulhu
6,962
580
96
8
0
234,249
0
L
Danzaburou
7,094
591
98
8
0
202,992
2
L
Jormungandr
5,111
426
32
3
0
234,926
0
W
Geb
6,275
523
20
2
0
253,482
2
W
Ra
7,372
614
101
8
0
275,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role