Player Matchup

Odin
Odin
Gold IV
 
Odin
Gold IV
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold I
Nx_SuPreM--
Anubis
Gold I
Level 125
God Stats
14W - 17L
1,494 SR
Queue Stats
159W - 200L
1,329 MMR
Solo
Charon
Charon
Bronze III
Stijnie_Heeren05
Charon
Bronze III
Level 54
God Stats
1W - 0L
1,983 SR
Queue Stats
2W - 3L
1,444 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,659 SR
1,424 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,793 SR
1,377 MMR
Skadi
Skadi
Bronze I
EatNut
Skadi
Bronze I
Level 172
God Stats
0W - 1L
1,728 SR
Queue Stats
11W - 25L
1,051 MMR
Solo
Vulcan
Vulcan
Platinum III
S2N-GODslayer
Vulcan
Platinum III
Level 109
God Stats
8W - 7L
1,644 SR
Queue Stats
195W - 183L
1,731 MMR
Solo
Jormungandr
Jormungandr
Gold V
ahmedraft
Jormungandr
Gold V
Level 69
God Stats
5W - 1L
2,006 SR
Queue Stats
137W - 171L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 1 / 6
7,653
765
4,994
10,027
8,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
7 / 3 / 0
9,560
956
7,677
7,419
3,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 2 / 5
7,619
762
5,961
10,036
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CthulhuSerqetKuzenboFafnirArachne

VS

Bans
Ne ZhaMedusaXbalanqueCharybdisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EatNut
Skadi
11
0 / 4 / 1
6,951
695
4,076
7,602
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
5 / 1 / 1
9,393
939
10,415
4,422
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ahmedraft
Jormungandr
13
1 / 2 / 3
7,537
754
7,390
11,297
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
6
6
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
6
3
L
Skadi
EatNut
Skadi
0
4
1
0.13
W
Anubis
7
3
0
2.33
L
5
1
1
5.5
W
0
2
5
1.25
L
Jormungandr
ahmedraft
Jormungandr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,632
Damage
21,881
27,482
Taken
23,321
16,687
Mitigated
9,311
7,403
Healing
3,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,994
349
0
2,185
10,027
8,350
335
5,214
4,157
0
17,921
L
Skadi
EatNut
Skadi
4,076
1,274
0
1,337
7,602
1,581
364
4,303
3,079
0
11,737
W
Anubis
7,677
130
0
2,282
7,419
3,088
946
4,236
2,749
34,817
0
L
10,415
112
0
270
4,422
1,273
365
2,155
2,173
34,776
293
W
5,961
994
0
2,936
10,036
5,249
99
6,068
3,303
24,092
801
L
Jormungandr
ahmedraft
Jormungandr
7,390
1,147
0
1,867
11,297
6,457
0
6,278
4,400
16,173
1,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,832
Gold Earned
23,881
125
Minions Killed
101
0
Camps Cleared
0
536,695
Distance Traveled
569,806
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,653
765
18
2
0
196,972
3
L
Skadi
6,951
695
15
2
0
173,525
0
W
Anubis
9,560
956
80
8
0
159,354
0
L
Vulcan
9,393
939
73
7
0
197,636
0
W
Charon
7,619
762
27
3
0
180,369
2
L
Jormungandr
7,537
754
13
1
0
198,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role