Player Matchup

Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
JUkeMAsterFLexx
Ah Puch
Level 156
God Stats
1W - 4L
1,373 SR
Queue Stats
563W - 794L
1,394 Elo+
Party 1
Hercules
Hercules
Monam
Hercules
Level 150
God Stats
49W - 62L
1,523 SR
Queue Stats
1,024W - 1,485L
1,359 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NiroNyoro
Kumbhakarna
Level 106
God Stats
9W - 23L
1,455 SR
Queue Stats
375W - 479L
1,470 Elo+
Solo
Team Averages
Level 149
1,470 SR
1,445 Elo+

VS

Team Averages
Level 134
1,645 SR
1,519 Elo+
Nu Wa
Nu Wa
BendiestStraw
Nu Wa
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,558 Elo+
Solo
Janus
Janus
SMIIIIITHERS
Janus
Level 109
God Stats
2W - 0L
1,721 SR
Queue Stats
3W - 2L
1,462 Elo+
Solo
Cabrakan
Cabrakan
SỲẨÎTÅÑ
Cabrakan
Level 143
God Stats
9W - 10L
1,464 SR
Queue Stats
732W - 837L
1,474 Elo+
Solo
Sol
Sol
playgamerxv
Sol
Level 144
God Stats
1W - 0L
1,915 SR
Queue Stats
111W - 93L
1,582 Elo+
Solo
Hercules
Hercules
xNGUxEpic
Hercules
Level 158
God Stats
5W - 2L
1,626 SR
Queue Stats
526W - 554L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 2 / 1
6,968
1,161
3,312
7,489
2,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
 
Chiron
12
0 / 3 / 3
6,524
1,087
4,486
6,632
1,827
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 2
6,921
1,154
8,325
5,855
1,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Monam
Hercules
11
1 / 2 / 2
7,027
1,171
4,640
8,660
5,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
NiroNyoro
Kumbhakarna
11
0 / 2 / 0
6,004
1,001
702
3,839
1,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

294

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,402
1,234
6,512
646
244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 6
7,657
1,276
5,766
3,201
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
12
1 / 0 / 8
7,431
1,239
5,534
9,396
9,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 2 / 5
7,140
1,190
4,073
5,946
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
xNGUxEpic
Hercules
12
3 / 0 / 6
7,355
1,226
6,157
4,965
5,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
3
Kills
10
10
Deaths
3
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
1
0.75
L
Chiron
 
Chiron
0
3
3
0.5
W
2
0
6
5
L
1
1
2
2
L
Hercules
Monam
Hercules
1
2
2
1
L
Kumbhakarna
NiroNyoro
Kumbhakarna
0
2
0
0
W
3
1
6
6
W
Cabrakan
1
0
8
5
W
1
2
5
1.75
W
Hercules
xNGUxEpic
Hercules
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,465
Damage
28,042
32,475
Taken
24,154
12,980
Mitigated
17,692
3,359
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,312
1,241
0
0
7,489
2,309
0
5,007
2,362
15,518
722
L
Chiron
 
Chiron
4,486
1,755
137
429
6,632
1,827
0
4,354
2,168
0
11,429
W
6,512
1,614
0
0
646
244
0
119
527
19,920
1,358
L
8,325
623
0
789
5,855
1,712
0
3,543
2,146
27,504
0
L
Hercules
Monam
Hercules
4,640
392
12
1,604
8,660
5,314
0
5,910
2,590
0
9,508
L
Kumbhakarna
NiroNyoro
Kumbhakarna
702
203
0
388
3,839
1,818
0
2,154
1,643
2,694
0
W
5,766
116
0
0
3,201
973
0
1,740
1,461
18,268
0
W
Cabrakan
5,534
592
0
1,189
9,396
9,763
0
5,518
3,878
7,153
0
W
4,073
1,588
0
950
5,946
1,696
0
2,424
3,522
21,892
2,039
W
Hercules
xNGUxEpic
Hercules
6,157
1,792
0
906
4,965
5,016
0
2,507
2,458
0
8,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
36,985
99
Minions Killed
140
4
Camps Cleared
7
502,942
Distance Traveled
644,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,968
1,161
25
4
0
109,092
0
L
Chiron
6,524
1,087
19
3
0
88,284
0
W
Nu Wa
7,402
1,234
54
9
2
117,007
0
L
Ah Puch
6,921
1,154
47
8
1
138,534
0
L
Hercules
7,027
1,171
4
1
1
129,465
0
L
Kumbhakarna
6,004
1,001
4
1
2
37,567
0
W
Janus
7,657
1,276
37
6
0
125,364
0
W
Cabrakan
7,431
1,239
0
0
0
137,730
0
W
Sol
7,140
1,190
42
7
3
120,974
0
W
Hercules
7,355
1,226
7
1
2
143,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role