Player Matchup

Bellona
Bellona
Dennywise-777-
Bellona
Level 152
God Stats
20W - 15L
1,616 SR
Queue Stats
102W - 89L
1,497 Elo+
Solo
Ares
Ares
Gurasuhoppa
Ares
Level 48
God Stats
1W - 1L
1,404 SR
Queue Stats
1W - 2L
1,473 Elo+
Solo
Anubis
Anubis
LJkilla101mone
Anubis
Level 100
God Stats
6W - 10L
1,315 SR
Queue Stats
460W - 470L
1,506 Elo+
Solo
Nut
Nut
PlutoGREEN6771
Nut
Level 64
God Stats
24W - 23L
1,422 SR
Queue Stats
194W - 234L
1,359 Elo+
Solo
Serqet
Serqet
TheRNGguy
Serqet
Level 122
God Stats
1W - 3L
1,506 SR
Queue Stats
267W - 258L
1,502 Elo+
Solo
Team Averages
Level 97
1,453 SR
1,467 Elo+

VS

Team Averages
Level 102
1,482 SR
1,426 Elo+
Sylvanus
Sylvanus
FALLO27
Sylvanus
Level 43
God Stats
2W - 2L
1,414 SR
Queue Stats
3W - 3L
1,421 Elo+
Solo
Anubis
Anubis
GraceSavedMe
Anubis
Level 140
God Stats
5W - 3L
1,658 SR
Queue Stats
106W - 87L
1,530 Elo+
Solo
Medusa
Medusa
Graiskye
Medusa
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
617W - 639L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
ShadowSaber11
Sun Wukong
Level 66
God Stats
1W - 0L
1,277 SR
Queue Stats
3W - 7L
1,286 Elo+
Solo
Mulan
Mulan
Toxicbill-
Mulan
Level 147
God Stats
258W - 209L
1,561 SR
Queue Stats
497W - 468L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,545
616
4,592
9,272
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 2
4,399
489
2,967
8,872
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

3
0 / 2 / 0
3,557
395
588
1,485
304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 3 / 0
4,566
507
4,245
7,767
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Serqet
TheRNGguy
Serqet
7
0 / 4 / 1
4,338
482
1,348
4,898
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FALLO27
Sylvanus
8
3 / 1 / 2
5,127
570
5,668
5,631
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
6 / 0 / 1
7,152
795
2,304
3,318
1,393
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Graiskye
Medusa
9
1 / 2 / 5
5,159
573
3,281
6,053
1,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
ShadowSaber11
Sun Wukong
8
1 / 3 / 2
4,848
539
2,922
6,276
3,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
11
5 / 0 / 6
6,450
717
6,227
7,211
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
16
16
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Sylvanus
FALLO27
Sylvanus
3
1
2
4
W
Anubis
6
0
1
6.5
W
Medusa
Graiskye
Medusa
1
2
5
1.75
L
0
4
2
0.25
L
0
2
0
0
L
3
3
0
1
W
Sun Wukong
ShadowSaber11
Sun Wukong
1
3
2
0.67
L
Serqet
TheRNGguy
Serqet
0
4
1
0.13
W
Mulan
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,740
Damage
20,402
32,294
Taken
28,489
12,732
Mitigated
12,349
8,319
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,592
1,879
0
4,201
9,272
4,487
0
193
8,716
0
28,664
W
Sylvanus
FALLO27
Sylvanus
5,668
2,988
600
1,422
5,631
3,573
260
1,287
4,278
20,048
8,295
W
Anubis
2,304
131
0
2,286
3,318
1,393
365
583
2,735
52,319
1,084
W
Medusa
Graiskye
Medusa
3,281
969
0
1,258
6,053
1,720
0
1,386
4,667
0
20,646
L
2,967
105
0
707
8,872
4,767
166
2,021
6,851
13,109
0
L
588
75
0
161
1,485
304
0
932
553
5,344
141
L
4,245
2,482
83
2,531
7,767
2,141
0
2,991
4,776
0
21,531
W
Sun Wukong
ShadowSaber11
Sun Wukong
2,922
869
0
2,361
6,276
3,006
0
91
6,023
0
18,025
L
Serqet
TheRNGguy
Serqet
1,348
375
91
545
4,898
1,033
0
1,242
3,656
0
16,176
W
Mulan
6,227
969
0
3,429
7,211
2,657
0
294
6,917
0
36,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,405
Gold Earned
28,736
143
Minions Killed
260
0
Camps Cleared
0
720,430
Distance Traveled
868,975
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,545
616
50
6
0
181,704
0
W
Sylvanus
5,127
570
48
5
0
142,548
0
W
Anubis
7,152
795
85
9
0
169,043
2
W
Medusa
5,159
573
35
4
0
177,672
5
L
Ares
4,399
489
12
1
0
188,519
0
L
Anubis
3,557
395
9
1
0
51,836
2
L
Nut
4,566
507
38
4
0
157,706
0
W
Sun Wukong
4,848
539
21
2
0
161,627
0
L
Serqet
4,338
482
34
4
0
140,665
0
W
Mulan
6,450
717
71
8
0
218,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role