Player Matchup

Osiris
Osiris
 
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Uncle-tog01
Ratatoskr
Level 78
God Stats
1W - 5L
1,343 SR
Queue Stats
53W - 58L
1,425 Elo+
Party 2
Anubis
Anubis
the_family2526
Anubis
Level 128
God Stats
6W - 4L
1,597 SR
Queue Stats
166W - 141L
1,454 Elo+
Solo
Neith
Neith
vernal_postman65
Neith
Level 84
God Stats
1W - 6L
1,208 SR
Queue Stats
11W - 14L
1,367 Elo+
Solo
Aphrodite
Aphrodite
xLittlwingx
Aphrodite
Level 89
God Stats
81W - 78L
1,500 SR
Queue Stats
220W - 211L
1,446 Elo+
Party 2
Team Averages
Level 105
1,430 SR
1,439 Elo+

VS

Team Averages
Level 92
1,639 SR
1,508 Elo+
Nemesis
Nemesis
Feng Kama
Nemesis
Level 56
God Stats
5W - 4L
1,731 SR
Queue Stats
139W - 164L
1,547 Elo+
Solo
Mulan
Mulan
Malcenthet
Mulan
Level 131
God Stats
5W - 2L
1,666 SR
Queue Stats
117W - 117L
1,433 Elo+
Solo
Cliodhna
Cliodhna
Nikkurh
Cliodhna
Level 66
God Stats
28W - 7L
1,794 SR
Queue Stats
114W - 112L
1,434 Elo+
Party 1
Nut
Nut
TinyBoyTim
Nut
Level 124
God Stats
6W - 4L
1,502 SR
Queue Stats
76W - 71L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
ozaai
Tsukuyomi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
6 / 2 / 0
7,561
630
6,809
12,942
16,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Uncle-tog01
Ratatoskr
12
2 / 5 / 1
6,661
555
3,715
9,372
3,763
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
0 / 7 / 1
6,269
522
2,209
9,430
3,453
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 0
5,394
450
4,362
8,725
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
xLittlwingx
Aphrodite
9
1 / 5 / 1
5,611
468
2,103
9,719
3,440
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Feng Kama
Nemesis
14
3 / 1 / 4
7,277
606
3,285
8,313
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
11
4 / 1 / 5
6,748
562
5,914
8,568
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
Nikkurh
Cliodhna
13
8 / 1 / 4
7,601
633
9,787
8,447
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
7 / 0 / 4
7,943
662
11,666
6,393
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tsukuyomi
ozaai
Tsukuyomi
10
1 / 6 / 2
6,264
522
6,514
9,386
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
9
Kills
23
24
Deaths
9
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
6
2
0
3
W
Nemesis
Feng Kama
Nemesis
3
1
4
5
W
Mulan
4
1
5
6.5
W
Cliodhna
Nikkurh
Cliodhna
8
1
4
10
W
7
0
4
9
L
Ratatoskr
Uncle-tog01
Ratatoskr
2
5
1
0.5
W
Tsukuyomi
ozaai
Tsukuyomi
1
6
2
0.33
L
0
7
1
0.07
L
0
5
0
0
L
Aphrodite
xLittlwingx
Aphrodite
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,198
Damage
37,166
50,188
Taken
41,107
29,726
Mitigated
15,571
13,880
Healing
10,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,809
3,229
0
4,167
12,942
16,779
481
0
12,401
0
36,146
W
Nemesis
Feng Kama
Nemesis
3,285
785
0
1,002
8,313
2,981
0
865
7,448
0
50,859
W
Mulan
5,914
530
0
2,031
8,568
3,323
263
755
7,813
0
30,285
W
Cliodhna
Nikkurh
Cliodhna
9,787
1,239
0
1,519
8,447
2,423
0
1,270
7,177
0
48,681
W
11,666
5,945
0
3,218
6,393
2,127
497
596
5,797
0
61,918
L
Ratatoskr
Uncle-tog01
Ratatoskr
3,715
961
0
1,269
9,372
3,763
0
0
9,335
0
37,575
W
Tsukuyomi
ozaai
Tsukuyomi
6,514
1,742
0
2,302
9,386
4,717
0
675
8,711
0
29,043
L
2,209
243
0
2,149
9,430
3,453
441
0
9,430
37,804
904
L
4,362
1,845
0
1,080
8,725
2,291
0
0
8,725
0
29,993
L
Aphrodite
xLittlwingx
Aphrodite
2,103
187
1,707
3,508
9,719
3,440
240
0
9,602
21,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,496
Gold Earned
35,833
286
Minions Killed
352
0
Camps Cleared
0
1,168,866
Distance Traveled
1,266,811
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,561
630
60
5
0
217,467
0
W
Nemesis
7,277
606
92
8
0
279,275
0
W
Mulan
6,748
562
50
4
0
250,806
9
W
Cliodhna
7,601
633
68
6
0
275,746
0
W
Nut
7,943
662
97
8
0
240,852
0
L
Ratatoskr
6,661
555
64
5
0
286,318
0
W
Tsukuyomi
6,264
522
45
4
0
220,132
0
L
Anubis
6,269
522
76
6
0
217,611
1
L
Neith
5,394
450
51
4
0
226,430
0
L
Aphrodite
5,611
468
35
3
0
221,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role