Player Matchup

Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Hayssss
Anubis
Level 163
God Stats
14W - 14L
1,573 SR
Queue Stats
380W - 365L
1,500 Elo+
Solo
Charybdis
Charybdis
LJkilla101mone
Charybdis
Level 100
God Stats
6W - 13L
1,492 SR
Queue Stats
460W - 472L
1,486 Elo+
Solo
Arachne
Arachne
Yugen6089
Arachne
Level 85
God Stats
6W - 2L
1,703 SR
Queue Stats
256W - 248L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
kuro13027
Jormungandr
Level 64
God Stats
1W - 2L
1,606 SR
Queue Stats
66W - 78L
1,452 Elo+
Party 1
Team Averages
Level 104
1,575 SR
1,489 Elo+

VS

Team Averages
Level 123
1,312 SR
1,476 Elo+
Ymir
Ymir
DeltaBlue8244
Ymir
Level 144
God Stats
1W - 2L
1,418 SR
Queue Stats
80W - 102L
1,493 Elo+
Party 2
Medusa
Medusa
DeluxeDaddy1
Medusa
Level 105
God Stats
1W - 3L
1,171 SR
Queue Stats
68W - 56L
1,465 Elo+
Solo
Merlin
Merlin
EchoJulio
Merlin
Level 117
God Stats
4W - 5L
1,396 SR
Queue Stats
183W - 197L
1,503 Elo+
Party 2
Fenrir
Fenrir
G4TTUNNO
Fenrir
Level 128
God Stats
0W - 2L
1,321 SR
Queue Stats
30W - 33L
1,405 Elo+
Solo
Mulan
Mulan
N Stross
Mulan
Level 119
God Stats
2W - 3L
1,254 SR
Queue Stats
128W - 131L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 3 / 3
5,736
637
5,433
9,019
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Hayssss
Anubis
12
7 / 0 / 0
7,341
816
3,819
3,169
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charybdis
LJkilla101mone
Charybdis
9
1 / 2 / 0
5,065
563
2,423
5,846
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Yugen6089
Arachne
10
4 / 1 / 1
5,708
634
2,487
8,037
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
kuro13027
Jormungandr
9
1 / 3 / 3
5,303
589
3,670
6,378
3,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
5,597
622
5,702
8,576
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
10
5 / 2 / 1
5,508
612
6,316
5,856
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
EchoJulio
Merlin
10
0 / 4 / 0
5,524
614
341
4,715
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
G4TTUNNO
Fenrir
3
0 / 1 / 0
3,531
392
598
2,007
333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mulan
N Stross
Mulan
8
1 / 3 / 4
4,763
529
4,771
7,482
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
14
Kills
9
9
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
3
3
0.83
L
3
4
0
0.75
L
Medusa
5
2
1
2.75
L
Merlin
EchoJulio
Merlin
0
4
0
0
L
Fenrir
G4TTUNNO
Fenrir
0
1
0
0
W
Anubis
Hayssss
Anubis
7
0
0
7
W
Charybdis
LJkilla101mone
Charybdis
1
2
0
0.5
L
Mulan
N Stross
Mulan
1
3
4
1
W
Arachne
Yugen6089
Arachne
4
1
1
4.5
W
Jormungandr
kuro13027
Jormungandr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,832
Damage
17,728
32,449
Taken
28,636
12,635
Mitigated
9,575
10,423
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,433
1,943
0
2,439
9,019
3,128
0
4,421
4,078
0
33,542
L
5,702
1,137
0
2,677
8,576
3,649
0
0
8,576
24,013
1,130
L
Medusa
6,316
2,042
0
860
5,856
1,685
0
1,797
4,015
0
40,965
L
Merlin
EchoJulio
Merlin
341
0
0
110
4,715
994
0
1,535
3,002
38,729
264
L
Fenrir
G4TTUNNO
Fenrir
598
206
0
307
2,007
333
0
757
1,208
0
4,107
W
Anubis
Hayssss
Anubis
3,819
90
0
1,833
3,169
1,445
0
341
2,828
44,787
824
W
Charybdis
LJkilla101mone
Charybdis
2,423
1,565
0
1,960
5,846
1,601
133
0
5,846
0
26,343
L
Mulan
N Stross
Mulan
4,771
596
178
1,555
7,482
2,914
0
2,947
4,503
0
17,471
W
Arachne
Yugen6089
Arachne
2,487
1,736
0
2,570
8,037
2,815
681
253
7,702
0
33,099
W
Jormungandr
kuro13027
Jormungandr
3,670
884
0
1,621
6,378
3,646
240
0
6,378
26,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,153
Gold Earned
24,923
297
Minions Killed
229
0
Camps Cleared
0
936,127
Distance Traveled
742,002
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,736
637
55
6
0
172,269
0
L
Ymir
5,597
622
51
6
0
182,394
4
L
Medusa
5,508
612
52
6
0
167,225
0
L
Merlin
5,524
614
87
10
0
173,866
0
L
Fenrir
3,531
392
10
1
0
53,519
0
W
Anubis
7,341
816
95
11
0
174,843
0
W
Charybdis
5,065
563
61
7
0
187,256
4
L
Mulan
4,763
529
29
3
0
164,998
0
W
Arachne
5,708
634
51
6
0
213,032
0
W
Jormungandr
5,303
589
35
4
0
188,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role