Player Matchup

Erlang Shen
Erlang Shen
C0rruptSaint
Erlang Shen
Level 159
God Stats
3W - 0L
1,818 SR
Queue Stats
50W - 34L
1,669 Elo+
Party 2
Tyr
Tyr
Knoptics
Tyr
Level 154
God Stats
2W - 0L
1,733 SR
Queue Stats
71W - 44L
1,657 Elo+
Party 2
Danzaburou
Danzaburou
Luztopher
Danzaburou
Level 159
God Stats
6W - 1L
1,874 SR
Queue Stats
74W - 37L
1,681 Elo+
Party 2
Merlin
Merlin
Notable99
Merlin
Level 109
God Stats
4W - 2L
1,550 SR
Queue Stats
173W - 170L
1,528 Elo+
Solo
Maui
Maui
TheTrueMaui
Maui
Level 156
God Stats
3W - 2L
1,641 SR
Queue Stats
117W - 108L
1,523 Elo+
Solo
Team Averages
Level 147
1,723 SR
1,612 Elo+

VS

Team Averages
Level 102
1,467 SR
1,522 Elo+
Zhong Kui
Zhong Kui
BigBadBananaMan
Zhong Kui
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,519 Elo+
Party 1
Arachne
Arachne
Charpaw
Arachne
Level 154
God Stats
4W - 8L
1,339 SR
Queue Stats
176W - 154L
1,556 Elo+
Party 1
Cupid
Cupid
Hayssss
Cupid
Level 163
God Stats
11W - 9L
1,560 SR
Queue Stats
374W - 347L
1,508 Elo+
Solo
Ah Puch
Ah Puch
Spiddleflink
Ah Puch
Level 96
God Stats
5W - 10L
1,423 SR
Queue Stats
248W - 254L
1,506 Elo+
Party 1
Apollo
Apollo
whet4uBABE
Apollo
Level 83
God Stats
123W - 102L
1,512 SR
Queue Stats
220W - 212L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
C0rruptSaint
Erlang Shen
10
5 / 0 / 4
6,822
682
5,483
8,220
5,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 1 / 1
7,131
713
4,332
8,325
5,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Luztopher
Danzaburou
12
5 / 1 / 4
7,690
769
6,727
7,399
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Notable99
Merlin
11
1 / 1 / 3
6,677
668
4,849
4,964
1,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 2
6,247
625
3,294
8,168
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigBadBananaMan
Zhong Kui
10
2 / 1 / 1
5,537
554
6,343
7,455
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Charpaw
Arachne
6
0 / 6 / 0
4,537
454
2,379
7,702
2,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Hayssss
Cupid
9
1 / 5 / 0
5,455
546
3,076
6,875
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
Spiddleflink
Ah Puch
11
1 / 3 / 1
5,676
568
4,977
5,859
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
whet4uBABE
Apollo
9
1 / 5 / 2
5,340
534
3,719
7,424
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
20
Kills
5
5
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BigBadBananaMan
Zhong Kui
2
1
1
2.5
W
Erlang Shen
C0rruptSaint
Erlang Shen
5
0
4
7
L
Arachne
Charpaw
Arachne
0
6
0
0
L
Cupid
Hayssss
Cupid
1
5
0
0.2
W
5
1
1
5.5
W
Danzaburou
Luztopher
Danzaburou
5
1
4
7
W
Merlin
Notable99
Merlin
1
1
3
2.5
L
Ah Puch
Spiddleflink
Ah Puch
1
3
1
0.5
W
4
2
2
2.5
L
Apollo
whet4uBABE
Apollo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,685
Damage
20,494
37,076
Taken
35,315
19,527
Mitigated
13,811
17,681
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BigBadBananaMan
Zhong Kui
6,343
700
0
4,059
7,455
4,876
0
2,999
4,352
29,866
814
W
Erlang Shen
C0rruptSaint
Erlang Shen
5,483
2,613
1,801
3,395
8,220
5,857
478
3,487
4,657
0
14,215
L
Arachne
Charpaw
Arachne
2,379
1,749
0
1,090
7,702
2,926
0
1,199
6,503
0
11,377
L
Cupid
Hayssss
Cupid
3,076
1,706
0
1,258
6,875
1,984
0
0
6,875
0
27,009
W
4,332
921
0
4,113
8,325
5,355
0
617
7,338
0
42,363
W
Danzaburou
Luztopher
Danzaburou
6,727
3,109
0
3,330
7,399
2,892
807
669
6,722
0
59,205
W
Merlin
Notable99
Merlin
4,849
475
0
1,588
4,964
1,579
538
2,803
1,921
44,633
604
L
Ah Puch
Spiddleflink
Ah Puch
4,977
38
0
1,025
5,859
1,827
0
3,574
2,239
31,522
786
W
3,294
947
0
3,454
8,168
3,844
0
2,911
5,163
37,897
1,263
L
Apollo
whet4uBABE
Apollo
3,719
1,820
0
1,595
7,424
2,198
0
174
7,250
0
34,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,567
Gold Earned
26,545
368
Minions Killed
287
0
Camps Cleared
0
1,026,389
Distance Traveled
1,036,721
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,537
554
60
6
0
215,324
0
W
Erlang Shen
6,822
682
13
1
0
212,876
0
L
Arachne
4,537
454
26
3
0
206,873
0
L
Cupid
5,455
546
67
7
0
201,604
1
W
Tyr
7,131
713
86
9
0
197,782
0
W
Danzaburou
7,690
769
101
10
0
203,517
0
W
Merlin
6,677
668
100
10
0
199,741
2
L
Ah Puch
5,676
568
69
7
0
202,704
0
W
Maui
6,247
625
68
7
0
212,473
0
L
Apollo
5,340
534
65
7
0
210,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role