Player Matchup

Sylvanus
Sylvanus
HellHound200
Sylvanus
Level 28
God Stats
3W - 1L
1,683 SR
Queue Stats
92W - 66L
1,628 Elo+
Party 2
Pele
Pele
Ookue
Pele
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 86L
1,535 Elo+
Party 2
Ao Kuang
Ao Kuang
ZentoSmith
Ao Kuang
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 93L
1,548 Elo+
Party 2
Team Averages
Level 61
1,561 SR
1,570 Elo+

VS

Team Averages
Level 73
1,361 SR
1,352 Elo+
Vulcan
Vulcan
Dell9053
Vulcan
Level 97
God Stats
6W - 7L
1,324 SR
Queue Stats
71W - 82L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Thieviuss
Cthulhu
Level 17
God Stats
1W - 4L
1,260 SR
Queue Stats
4W - 10L
1,176 Elo+
Party 1
Chaac
Chaac
WrathOReptar
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HellHound200
Sylvanus
16
1 / 0 / 8
9,882
760
8,120
12,889
10,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
Ookue
Pele
17
2 / 3 / 6
10,557
812
9,885
10,331
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
ZentoSmith
Ao Kuang
18
11 / 1 / 3
12,352
950
16,553
14,201
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dell9053
Vulcan
13
2 / 5 / 2
8,711
670
6,410
8,388
2,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Thieviuss
Cthulhu
15
1 / 4 / 1
8,942
688
9,601
16,770
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 3
9,275
713
10,523
15,115
13,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
4
4
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Dell9053
Vulcan
2
5
2
0.6
W
Sylvanus
HellHound200
Sylvanus
1
0
8
5
W
Pele
Ookue
Pele
2
3
6
1.67
L
Cthulhu
Thieviuss
Cthulhu
1
4
1
0.38
L
1
5
3
0.5
W
Ao Kuang
ZentoSmith
Ao Kuang
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,558
Damage
26,534
37,421
Taken
40,273
21,197
Mitigated
25,525
12,909
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Dell9053
Vulcan
6,410
366
0
863
8,388
2,387
0
4,450
3,656
18,470
0
W
Sylvanus
HellHound200
Sylvanus
8,120
1,258
1,101
4,886
12,889
10,982
196
5,515
6,560
15,646
0
W
Pele
Ookue
Pele
9,885
1,654
0
1,802
10,331
4,391
1,419
4,395
5,499
0
45,649
L
Cthulhu
Thieviuss
Cthulhu
9,601
1,303
125
2,416
16,770
9,421
0
10,186
5,973
24,751
404
L
10,523
1,050
0
2,852
15,115
13,717
0
7,713
6,788
0
30,761
W
Ao Kuang
ZentoSmith
Ao Kuang
16,553
4,232
0
5,120
14,201
5,824
2,209
4,777
8,044
53,683
7,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
26,928
159
Minions Killed
112
0
Camps Cleared
0
764,918
Distance Traveled
629,559
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,711
670
37
3
0
174,757
3
W
Sylvanus
9,882
760
11
1
0
230,633
0
W
Pele
10,557
812
80
6
0
257,918
1
L
Cthulhu
8,942
688
28
2
0
222,284
1
L
Chaac
9,275
713
47
4
0
232,518
0
W
Ao Kuang
12,352
950
68
5
0
276,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role