Player Matchup

Baron Samedi
Baron Samedi
Silver I
AlextheBlueKing
Baron Samedi
Silver I
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,141 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
Alfredoelcrack96
Sun Wukong
Silver II
Level 106
God Stats
0W - 3L
1,656 SR
Queue Stats
16W - 24L
1,171 MMR
Party 1
Neith
Neith
Gold V
csg1337
Neith
Gold V
Level 147
God Stats
88W - 120L
1,513 SR
Queue Stats
557W - 637L
1,212 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,557 SR
1,175 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,340 SR
1,017 MMR
Nu Wa
Nu Wa
Bronze II
Kit_Ly
Nu Wa
Bronze II
Level 64
God Stats
35W - 49L
1,328 SR
Queue Stats
122W - 245L
362 MMR
Solo
Chaac
Chaac
Silver III
TrolIKing
Chaac
Silver III
Level 181
God Stats
14W - 10L
1,187 SR
Queue Stats
196W - 211L
1,219 MMR
Solo
Sylvanus
Sylvanus
Gold III
Uhhpossum
Sylvanus
Gold III
Level 124
God Stats
2W - 1L
1,503 SR
Queue Stats
35W - 34L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlextheBlueKing
Baron Samedi
17
1 / 8 / 1
10,912
682
10,897
17,957
7,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Alfredoelcrack96
Sun Wukong
17
1 / 2 / 2
10,759
672
12,283
25,153
31,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
csg1337
Neith
18
1 / 4 / 2
11,155
697
15,195
17,057
5,767
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesAphroditeNe ZhaKumbhakarnaBastet

VS

Bans
CthulhuHeraDiscordiaAgniPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kit_Ly
Nu Wa
17
0 / 1 / 8
11,751
734
17,999
9,152
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
TrolIKing
Chaac
20
7 / 2 / 5
13,347
834
21,331
24,728
28,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Uhhpossum
Sylvanus
20
7 / 0 / 5
13,119
820
14,201
16,165
22,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
14
14
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlextheBlueKing
Baron Samedi
1
8
1
0.19
L
Sun Wukong
Alfredoelcrack96
Sun Wukong
1
2
2
1
W
Nu Wa
Kit_Ly
Nu Wa
0
1
8
4
W
Chaac
TrolIKing
Chaac
7
2
5
4.75
W
Sylvanus
Uhhpossum
Sylvanus
7
0
5
9.5
L
Neith
csg1337
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,375
Damage
53,531
60,167
Taken
50,045
45,331
Mitigated
54,948
13,219
Healing
22,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlextheBlueKing
Baron Samedi
10,897
449
883
3,814
17,957
7,981
0
9,384
8,414
48,086
0
L
Sun Wukong
Alfredoelcrack96
Sun Wukong
12,283
1,442
0
4,283
25,153
31,583
0
12,706
11,514
0
52,186
W
Nu Wa
Kit_Ly
Nu Wa
17,999
7,222
0
1,407
9,152
4,370
600
625
8,527
48,954
0
W
Chaac
TrolIKing
Chaac
21,331
3,311
0
10,714
24,728
28,163
628
6,113
18,608
0
73,417
W
Sylvanus
Uhhpossum
Sylvanus
14,201
3,081
2,834
7,150
16,165
22,415
635
4,548
11,600
34,844
1,175
L
Neith
csg1337
Neith
15,195
6,278
0
4,239
17,057
5,767
0
7,654
9,104
0
65,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,826
Gold Earned
38,217
228
Minions Killed
178
0
Camps Cleared
0
813,630
Distance Traveled
867,745
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,912
682
78
5
0
235,830
5
L
Sun Wukong
10,759
672
59
4
0
316,138
1
W
Nu Wa
11,751
734
63
4
0
266,698
0
W
Chaac
13,347
834
81
5
0
314,713
0
W
Sylvanus
13,119
820
34
2
0
286,334
0
L
Neith
11,155
697
91
6
0
261,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role