Player Matchup

Pele
Pele
CoxInhibitor
Pele
Level 122
God Stats
12W - 12L
1,487 SR
Queue Stats
323W - 298L
1,550 Elo+
Party 1
Ra
Ra
Flomar
Ra
Level 99
God Stats
3W - 2L
1,672 SR
Queue Stats
198W - 157L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
PotatoePapi
Erlang Shen
Level 109
God Stats
218W - 157L
1,599 SR
Queue Stats
339W - 307L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
Tigro14
Baron Samedi
Level 158
God Stats
10W - 7L
1,733 SR
Queue Stats
127W - 128L
1,573 Elo+
Solo
Danzaburou
Danzaburou
ZonateBow63
Danzaburou
Level 108
God Stats
179W - 160L
1,516 SR
Queue Stats
197W - 183L
1,463 Elo+
Solo
Team Averages
Level 119
1,602 SR
1,533 Elo+

VS

Team Averages
Level 115
1,432 SR
1,424 Elo+
Sun Wukong
Sun Wukong
Amain27
Sun Wukong
Level 148
God Stats
2W - 4L
1,510 SR
Queue Stats
81W - 106L
1,400 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Bbro29
Kumbhakarna
Level 72
God Stats
1W - 2L
1,504 SR
Queue Stats
44W - 57L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Beliar117Rico
Morgan Le Fay
Level 141
God Stats
1W - 3L
1,301 SR
Queue Stats
390W - 349L
1,505 Elo+
Solo
Ullr
Ullr
ShibalShiki
Ullr
Level 115
God Stats
4W - 9L
1,448 SR
Queue Stats
26W - 35L
1,384 Elo+
Party 2
Kali
Kali
Solkris
Kali
Level 97
God Stats
11W - 15L
1,397 SR
Queue Stats
35W - 54L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 0
7,379
492
3,957
17,231
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ra
14
1 / 5 / 3
8,596
573
7,807
11,441
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
PotatoePapi
Erlang Shen
12
0 / 5 / 1
7,144
476
7,643
17,700
16,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
Tigro14
Baron Samedi
12
1 / 1 / 3
7,886
526
7,130
16,559
9,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
ZonateBow63
Danzaburou
13
1 / 5 / 1
7,308
487
8,354
14,875
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amain27
Sun Wukong
16
7 / 0 / 6
10,170
678
14,799
16,776
12,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Bbro29
Kumbhakarna
12
1 / 2 / 7
7,690
513
7,010
14,500
12,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Beliar117Rico
Morgan Le Fay
15
7 / 1 / 1
9,454
630
10,686
11,486
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
4 / 0 / 5
8,149
543
7,881
7,722
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
Solkris
Kali
15
6 / 3 / 10
9,188
613
12,713
16,344
7,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
25
25
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Amain27
Sun Wukong
7
0
6
10
W
Kumbhakarna
Bbro29
Kumbhakarna
1
2
7
2.25
W
Morgan Le Fay
Beliar117Rico
Morgan Le Fay
7
1
1
7.5
L
2
9
0
0.22
L
Ra
1
5
3
0.5
L
Erlang Shen
PotatoePapi
Erlang Shen
0
5
1
0.1
W
4
0
5
6.5
W
Kali
Solkris
Kali
6
3
10
3.67
L
Baron Samedi
Tigro14
Baron Samedi
1
1
3
2.5
L
Danzaburou
ZonateBow63
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,891
Damage
53,089
77,806
Taken
66,828
41,545
Mitigated
38,943
26,513
Healing
23,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Amain27
Sun Wukong
14,799
3,903
0
6,646
16,776
12,302
185
1,052
15,035
0
80,769
W
Kumbhakarna
Bbro29
Kumbhakarna
7,010
570
0
2,817
14,500
12,481
106
3,508
10,949
24,045
2,389
W
Morgan Le Fay
Beliar117Rico
Morgan Le Fay
10,686
691
0
3,583
11,486
3,685
0
7,071
4,326
54,076
1,665
L
3,957
875
0
4,680
17,231
5,382
9
1,252
15,779
0
49,100
L
Ra
7,807
953
362
2,928
11,441
4,043
395
5,651
4,684
63,946
0
L
Erlang Shen
PotatoePapi
Erlang Shen
7,643
3,881
0
3,448
17,700
16,489
0
997
16,703
0
45,777
W
7,881
2,739
0
1,713
7,722
2,743
715
2,286
5,436
0
50,623
W
Kali
Solkris
Kali
12,713
5,707
0
9,209
16,344
7,732
434
3,046
13,214
0
70,806
L
Baron Samedi
Tigro14
Baron Samedi
7,130
1,265
3,818
5,782
16,559
9,724
305
4,960
11,079
35,416
0
L
Danzaburou
ZonateBow63
Danzaburou
8,354
3,093
0
5,495
14,875
5,907
0
2,768
12,107
0
50,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
44,651
426
Minions Killed
437
0
Camps Cleared
0
1,383,228
Distance Traveled
1,559,693
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,170
678
128
9
0
279,999
0
W
Kumbhakarna
7,690
513
43
3
0
319,297
1
W
Morgan Le Fay
9,454
630
107
7
0
303,170
6
L
Pele
7,379
492
79
5
0
301,949
2
L
Ra
8,596
573
133
9
0
287,519
2
L
Erlang Shen
7,144
476
70
5
0
273,240
1
W
Ullr
8,149
543
72
5
0
317,744
0
W
Kali
9,188
613
87
6
0
339,483
0
L
Baron Samedi
7,886
526
34
2
0
273,070
4
L
Danzaburou
7,308
487
110
7
0
247,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role