Player Matchup

Ao Kuang
Ao Kuang
Dmsgmn95
Ao Kuang
Level 114
God Stats
79W - 81L
1,500 SR
Queue Stats
669W - 664L
1,409 Elo+
Solo
Lancelot
Lancelot
Fatman9030
Lancelot
Level 104
God Stats
17W - 25L
1,379 SR
Queue Stats
602W - 612L
1,384 Elo+
Solo
Nu Wa
Nu Wa
SINZEI4947
Nu Wa
Level 123
God Stats
0W - 1L
1,200 SR
Queue Stats
5W - 8L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aaQ-Q_
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,528 SR
Queue Stats
2W - 7L
1,634 Elo+
Party 2
Cthulhu
Cthulhu
liftedi
Cthulhu
Level 5
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 94
1,387 SR
1,469 Elo+

VS

Team Averages
Level 80
1,555 SR
1,456 Elo+
Izanami
Izanami
Danielp0605
Izanami
Level 68
God Stats
27W - 9L
1,743 SR
Queue Stats
60W - 44L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
MIGAJA
Sun Wukong
Level 150
God Stats
1W - 1L
1,515 SR
Queue Stats
8W - 5L
1,605 Elo+
Solo
Cthulhu
Cthulhu
ZER010
Cthulhu
Level 44
God Stats
26W - 24L
1,517 SR
Queue Stats
46W - 38L
1,437 Elo+
Party 1
Vulcan
Vulcan
lastnameday
Vulcan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,364 Elo+
Solo
Ravana
Ravana
shikamaru135
Ravana
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dmsgmn95
Ao Kuang
9
1 / 3 / 0
5,332
485
1,982
6,838
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
Fatman9030
Lancelot
13
6 / 1 / 0
6,833
621
6,690
6,773
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
10
0 / 0 / 5
6,456
587
3,368
3,615
1,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ah Muzen Cab
aaQ-Q_
Ah Muzen Cab
9
1 / 3 / 0
5,016
456
2,781
8,062
1,988
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
liftedi
Cthulhu
8
0 / 1 / 0
5,143
468
3,528
7,773
3,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danielp0605
Izanami
10
2 / 1 / 2
6,145
559
6,846
5,472
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MIGAJA
Sun Wukong
12
4 / 1 / 0
7,152
650
4,626
5,862
4,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
ZER010
Cthulhu
9
2 / 0 / 2
6,092
554
5,048
6,874
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
9
0 / 4 / 0
5,152
468
2,311
4,798
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
8
0 / 2 / 1
4,890
445
1,341
7,602
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
8
8
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Danielp0605
Izanami
2
1
2
3
L
Ao Kuang
Dmsgmn95
Ao Kuang
1
3
0
0.33
L
Lancelot
Fatman9030
Lancelot
6
1
0
6
W
Sun Wukong
MIGAJA
Sun Wukong
4
1
0
4
L
Nu Wa
0
0
5
2.5
W
Cthulhu
ZER010
Cthulhu
2
0
2
3
L
Ah Muzen Cab
aaQ-Q_
Ah Muzen Cab
1
3
0
0.33
W
Vulcan
0
4
0
0
L
Cthulhu
liftedi
Cthulhu
0
1
0
0
W
Ravana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,349
Damage
20,172
33,061
Taken
30,608
12,780
Mitigated
13,341
7,898
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Danielp0605
Izanami
6,846
4,653
0
1,892
5,472
1,588
719
2,263
3,209
0
46,370
L
Ao Kuang
Dmsgmn95
Ao Kuang
1,982
530
0
890
6,838
3,100
0
0
6,436
18,509
431
L
Lancelot
Fatman9030
Lancelot
6,690
1,203
157
666
6,773
3,128
488
1,127
5,530
0
54,959
W
Sun Wukong
MIGAJA
Sun Wukong
4,626
851
0
1,243
5,862
4,040
0
2,127
3,735
0
35,966
L
Nu Wa
3,368
775
0
821
3,615
1,208
653
1,104
2,511
31,010
1,402
W
Cthulhu
ZER010
Cthulhu
5,048
486
98
2,379
6,874
4,176
24
2,159
4,715
17,996
0
L
Ah Muzen Cab
aaQ-Q_
Ah Muzen Cab
2,781
834
81
1,541
8,062
1,988
0
2,612
5,450
0
24,875
W
Vulcan
2,311
44
0
346
4,798
1,150
0
1,071
3,727
24,793
888
L
Cthulhu
liftedi
Cthulhu
3,528
142
1,265
2,477
7,773
3,356
0
2,436
5,337
21,598
0
W
Ravana
1,341
861
124
2,136
7,602
2,387
0
1,417
6,185
0
27,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
29,431
251
Minions Killed
288
0
Camps Cleared
0
1,081,402
Distance Traveled
1,083,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,145
559
99
9
0
194,364
0
L
Ao Kuang
5,332
485
38
3
0
213,855
0
L
Lancelot
6,833
621
100
9
0
264,430
0
W
Sun Wukong
7,152
650
68
6
0
239,411
0
L
Nu Wa
6,456
587
37
3
0
197,625
0
W
Cthulhu
6,092
554
24
2
0
225,587
0
L
Ah Muzen Cab
5,016
456
43
4
0
188,067
0
W
Vulcan
5,152
468
50
5
0
215,972
0
L
Cthulhu
5,143
468
33
3
0
217,425
0
W
Ravana
4,890
445
47
4
0
208,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role