Player Matchup

Charybdis
Charybdis
ATLxOdyssey
Charybdis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 44L
1,237 Elo+
Party 3
Persephone
Persephone
Mitsi8518
Persephone
Level 65
God Stats
34W - 86L
1,397 SR
Queue Stats
145W - 357L
1,374 Elo+
Party 3
Arachne
Arachne
SummitxKing
Arachne
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 323L
1,287 Elo+
Party 3
Sun Wukong
Sun Wukong
bloomingcin
Sun Wukong
Level 108
God Stats
13W - 13L
1,554 SR
Queue Stats
196W - 464L
1,369 Elo+
Party 3
Atlas
Atlas
tmvtmv2428
Atlas
Level 108
God Stats
77W - 119L
1,503 SR
Queue Stats
195W - 428L
1,382 Elo+
Party 3
Team Averages
Level 88
1,491 SR
1,330 Elo+

VS

Team Averages
Level 120
1,544 SR
1,505 Elo+
Ravana
Ravana
 
Ravana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Squidnugget499
Discordia
Level 128
God Stats
2W - 1L
1,587 SR
Queue Stats
75W - 70L
1,547 Elo+
Party 1
Arachne
Arachne
omide26
Arachne
Level 60
God Stats
17W - 7L
1,604 SR
Queue Stats
103W - 96L
1,504 Elo+
Party 2
Xbalanque
Xbalanque
pantherlilly
Xbalanque
Level 149
God Stats
5W - 7L
1,402 SR
Queue Stats
79W - 64L
1,524 Elo+
Solo
Cthulhu
Cthulhu
supreamDKJ
Cthulhu
Level 122
God Stats
17W - 11L
1,629 SR
Queue Stats
174W - 161L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ATLxOdyssey
Charybdis
13
0 / 2 / 0
7,044
440
4,303
7,868
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Mitsi8518
Persephone
14
0 / 2 / 0
8,459
529
1,847
6,757
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
SummitxKing
Arachne
12
1 / 5 / 0
6,980
436
4,584
12,821
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
bloomingcin
Sun Wukong
15
0 / 2 / 0
8,417
526
7,484
17,089
12,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Atlas
12
0 / 1 / 0
6,995
437
5,586
13,626
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 0 / 3
9,879
617
15,266
13,184
11,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Squidnugget499
Discordia
16
3 / 0 / 2
9,769
611
7,173
5,181
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
omide26
Arachne
14
5 / 1 / 3
8,689
543
7,530
14,894
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
pantherlilly
Xbalanque
15
1 / 0 / 3
8,885
555
5,528
9,174
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
supreamDKJ
Cthulhu
12
0 / 0 / 0
7,761
485
4,126
8,227
4,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
3
4.5
L
Charybdis
ATLxOdyssey
Charybdis
0
2
0
0
L
Persephone
Mitsi8518
Persephone
0
2
0
0
W
Discordia
Squidnugget499
Discordia
3
0
2
4
L
Arachne
SummitxKing
Arachne
1
5
0
0.2
L
Sun Wukong
bloomingcin
Sun Wukong
0
2
0
0
W
Arachne
omide26
Arachne
5
1
3
6.5
W
Xbalanque
pantherlilly
Xbalanque
1
0
3
2.5
W
Cthulhu
supreamDKJ
Cthulhu
0
0
0
0
L
Atlas
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,804
Damage
39,623
58,161
Taken
50,660
31,794
Mitigated
26,155
18,055
Healing
27,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
15,266
5,125
0
6,923
13,184
11,101
144
236
12,948
3,730
85,173
L
Charybdis
ATLxOdyssey
Charybdis
4,303
2,456
0
3,692
7,868
2,835
0
1,318
6,550
0
48,133
L
Persephone
Mitsi8518
Persephone
1,847
111
0
2,331
6,757
1,694
504
2,041
4,250
69,807
0
W
Discordia
Squidnugget499
Discordia
7,173
65
0
1,197
5,181
1,644
180
2,129
3,052
75,951
1,002
L
Arachne
SummitxKing
Arachne
4,584
3,114
0
3,785
12,821
4,777
0
1,268
11,419
0
43,344
L
Sun Wukong
bloomingcin
Sun Wukong
7,484
1,824
0
5,831
17,089
12,078
0
1,481
15,570
0
70,338
W
Arachne
omide26
Arachne
7,530
4,272
0
8,722
14,894
5,267
574
1,869
13,025
0
54,721
W
Xbalanque
pantherlilly
Xbalanque
5,528
1,939
0
4,607
9,174
3,317
43
1,893
7,281
0
62,424
W
Cthulhu
supreamDKJ
Cthulhu
4,126
0
2,457
3,342
8,227
4,826
180
1,548
6,679
36,632
0
L
Atlas
5,586
1,987
0
2,416
13,626
10,410
0
4,845
8,559
41,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,895
Gold Earned
44,983
507
Minions Killed
537
0
Camps Cleared
0
1,509,306
Distance Traveled
1,580,881
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,879
617
140
9
0
307,121
6
L
Charybdis
7,044
440
107
7
0
253,226
0
L
Persephone
8,459
529
142
9
0
278,253
8
W
Discordia
9,769
611
152
10
0
313,829
2
L
Arachne
6,980
436
83
5
0
315,833
0
L
Sun Wukong
8,417
526
136
9
0
323,720
1
W
Arachne
8,689
543
75
5
0
368,245
3
W
Xbalanque
8,885
555
111
7
0
282,831
0
W
Cthulhu
7,761
485
59
4
0
308,855
2
L
Atlas
6,995
437
39
2
0
338,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role