Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold III
KAUREN-9
Skadi
Gold III
Level 220
God Stats
15W - 14L
1,571 SR
Queue Stats
606W - 603L
1,497 MMR
Solo
Thanatos
Thanatos
Bronze III
RandomCode_
Thanatos
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,399 MMR
Party 3
Cu Chulainn
Cu Chulainn
Bronze III
SNS_Void
Cu Chulainn
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,399 MMR
Party 3
Cerberus
Cerberus
Bronze IV
framirez782
Cerberus
Bronze IV
Level 126
God Stats
0W - 1L
1,432 SR
Queue Stats
3W - 10L
1,424 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,501 SR
1,444 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,551 SR
1,440 MMR
Mercury
Mercury
Gold V
KingPin G59
Mercury
Gold V
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,535 MMR
Party 1
Anhur
Anhur
Gold IV
Scrubsx
Anhur
Gold IV
Level 148
God Stats
1W - 0L
1,783 SR
Queue Stats
17W - 17L
1,564 MMR
Party 1
Hercules
Hercules
Silver III
ShArP SHooTeR53
Hercules
Silver III
Level 124
God Stats
14W - 16L
1,469 SR
Queue Stats
189W - 207L
882 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
TooCoolFrank
Zhong Kui
Gold II
Level 129
God Stats
5W - 12L
1,440 SR
Queue Stats
162W - 165L
1,633 MMR
Party 2
Bacchus
Bacchus
Gold II
thatkaijukid
Bacchus
Gold II
Level 248
God Stats
17W - 19L
1,564 SR
Queue Stats
162W - 168L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 2 / 2
5,427
543
4,777
5,072
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
KAUREN-9
Skadi
10
0 / 2 / 1
5,248
525
2,662
4,875
1,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
RandomCode_
Thanatos
11
3 / 3 / 1
5,753
575
3,498
8,865
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
SNS_Void
Cu Chulainn
8
0 / 5 / 0
4,638
464
2,015
6,010
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
framirez782
Cerberus
8
0 / 3 / 3
4,948
495
2,103
9,069
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
JanusFenrirLoki

VS

Bans
CthulhuBakasuraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KingPin G59
Mercury
13
5 / 0 / 3
6,604
660
3,741
8,009
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anhur
Scrubsx
Anhur
11
2 / 0 / 2
6,317
632
4,858
4,120
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
13
6 / 0 / 1
8,020
802
4,496
5,539
2,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
TooCoolFrank
Zhong Kui
11
1 / 2 / 4
6,077
608
3,921
6,764
4,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
thatkaijukid
Bacchus
9
1 / 2 / 4
5,911
591
3,780
7,138
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
15
15
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
2
1
L
Skadi
KAUREN-9
Skadi
0
2
1
0.25
W
Mercury
KingPin G59
Mercury
5
0
3
6.5
L
Thanatos
RandomCode_
Thanatos
3
3
1
1.17
L
Cu Chulainn
SNS_Void
Cu Chulainn
0
5
0
0
W
Anhur
Scrubsx
Anhur
2
0
2
3
W
Hercules
6
0
1
6.5
W
Zhong Kui
TooCoolFrank
Zhong Kui
1
2
4
1.5
L
Cerberus
framirez782
Cerberus
0
3
3
0.5
W
Bacchus
thatkaijukid
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,055
Damage
20,796
33,891
Taken
31,570
15,369
Mitigated
17,250
8,626
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,777
603
0
605
5,072
1,710
0
2,315
2,757
30,476
0
L
Skadi
KAUREN-9
Skadi
2,662
847
0
317
4,875
1,124
0
857
4,018
0
42,656
W
Mercury
KingPin G59
Mercury
3,741
1,593
0
4,160
8,009
2,385
0
720
7,167
0
38,578
L
Thanatos
RandomCode_
Thanatos
3,498
1,332
0
5,077
8,865
3,568
0
1,717
7,112
0
41,982
L
Cu Chulainn
SNS_Void
Cu Chulainn
2,015
415
0
565
6,010
4,044
0
0
5,773
0
20,397
W
Anhur
Scrubsx
Anhur
4,858
2,396
0
2,213
4,120
1,181
708
432
3,688
0
45,755
W
Hercules
4,496
1,532
0
4,177
5,539
2,870
300
0
5,229
0
54,320
W
Zhong Kui
TooCoolFrank
Zhong Kui
3,921
306
0
2,618
6,764
4,687
0
3,292
3,144
39,393
0
L
Cerberus
framirez782
Cerberus
2,103
29
133
1,929
9,069
4,923
0
2,383
6,686
15,315
0
W
Bacchus
thatkaijukid
Bacchus
3,780
554
0
1,958
7,138
6,127
0
1,935
5,152
11,209
4,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,014
Gold Earned
32,929
322
Minions Killed
352
0
Camps Cleared
0
927,565
Distance Traveled
1,065,396
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,427
543
65
7
0
155,192
0
L
Skadi
5,248
525
78
8
0
202,313
0
W
Mercury
6,604
660
72
7
0
266,847
0
L
Thanatos
5,753
575
82
8
0
232,266
0
L
Cu Chulainn
4,638
464
42
4
0
148,424
0
W
Anhur
6,317
632
89
9
0
200,773
0
W
Hercules
8,020
802
95
10
0
215,069
1
W
Zhong Kui
6,077
608
77
8
0
193,455
0
L
Cerberus
4,948
495
55
6
0
189,370
0
W
Bacchus
5,911
591
19
2
0
189,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role