Player Matchup

Sol
Sol
Animedude12
Sol
Level 183
God Stats
4W - 6L
1,348 SR
Queue Stats
266W - 294L
1,519 Elo+
Party 2
Thor
Thor
Gerb1023
Thor
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
Varmintsack
Sylvanus
Level 138
God Stats
1W - 0L
1,304 SR
Queue Stats
63W - 55L
1,551 Elo+
Party 1
Ah Puch
Ah Puch
xTECHNO_OKILLAx
Ah Puch
Level 127
God Stats
3W - 5L
1,139 SR
Queue Stats
160W - 164L
1,502 Elo+
Party 2
Charon
Charon
xXTANKofthe928Xx
Charon
Level 65
God Stats
5W - 3L
1,508 SR
Queue Stats
131W - 124L
1,494 Elo+
Party 2
Team Averages
Level 126
1,360 SR
1,510 Elo+

VS

Team Averages
Level 133
1,492 SR
1,511 Elo+
Chronos
Chronos
Dwarfkicker
Chronos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,514 Elo+
Solo
Geb
Geb
Klokhand
Geb
Level 158
God Stats
2W - 5L
1,353 SR
Queue Stats
252W - 260L
1,523 Elo+
Solo
Ix Chel
Ix Chel
Milk1x-
Ix Chel
Level 66
God Stats
0W - 1L
1,493 SR
Queue Stats
71W - 69L
1,530 Elo+
Party 3
Skadi
Skadi
RealLex
Skadi
Level 187
God Stats
8W - 11L
1,457 SR
Queue Stats
1,134W - 1,207L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
Terroah
Zhong Kui
Level 105
God Stats
3W - 1L
1,659 SR
Queue Stats
178W - 171L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 10
9,391
939
12,358
9,634
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thor
15
6 / 3 / 10
9,303
930
8,323
8,545
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Varmintsack
Sylvanus
15
1 / 2 / 16
8,397
840
3,921
8,424
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 3 / 9
9,449
945
10,168
8,235
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 10
7,408
741
3,263
7,453
4,093
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dwarfkicker
Chronos
11
1 / 2 / 0
6,740
674
2,852
5,046
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 3 / 4
9,069
907
12,561
11,767
12,776
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
Milk1x-
Ix Chel
13
2 / 6 / 3
8,245
825
7,919
8,848
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
RealLex
Skadi
14
2 / 3 / 4
7,879
788
5,825
7,222
3,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Terroah
Zhong Kui
14
3 / 6 / 5
8,757
876
6,516
10,959
8,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
20
Kills
14
14
Deaths
20
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Chronos
Dwarfkicker
Chronos
1
2
0
0.5
W
Thor
6
3
10
3.67
L
6
3
4
2.67
L
Ix Chel
Milk1x-
Ix Chel
2
6
3
0.58
L
Skadi
RealLex
Skadi
2
3
4
1.33
L
Zhong Kui
Terroah
Zhong Kui
3
6
5
0.92
W
Sylvanus
Varmintsack
Sylvanus
1
2
16
4.5
W
5
3
9
3.17
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,033
Damage
35,673
42,291
Taken
43,842
21,391
Mitigated
30,080
16,153
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,358
3,122
481
3,467
9,634
3,608
1,520
7,417
2,217
24,954
510
L
Chronos
Dwarfkicker
Chronos
2,852
496
175
896
5,046
2,021
0
4,156
890
9,115
248
W
Thor
8,323
341
485
770
8,545
3,245
0
6,480
2,065
0
14,862
L
12,561
660
1,732
2,451
11,767
12,776
0
6,059
5,708
23,101
960
L
Ix Chel
Milk1x-
Ix Chel
7,919
303
1,052
1,365
8,848
3,612
221
6,557
2,291
14,649
0
L
Skadi
RealLex
Skadi
5,825
1,571
544
614
7,222
3,182
671
5,301
1,921
0
15,438
L
Zhong Kui
Terroah
Zhong Kui
6,516
88
668
2,343
10,959
8,489
340
7,221
3,738
13,805
640
W
Sylvanus
Varmintsack
Sylvanus
3,921
567
4,674
3,200
8,424
7,280
598
5,413
3,011
8,837
925
W
10,168
277
531
1,320
8,235
3,165
869
5,838
2,397
27,523
0
W
3,263
162
935
290
7,453
4,093
658
4,240
3,213
6,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,948
Gold Earned
40,690
102
Minions Killed
101
0
Camps Cleared
0
785,460
Distance Traveled
857,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,391
939
31
3
0
169,258
0
L
Chronos
6,740
674
14
1
0
132,204
0
W
Thor
9,303
930
13
1
0
170,772
0
L
Geb
9,069
907
21
2
0
195,032
0
L
Ix Chel
8,245
825
21
2
0
191,357
0
L
Skadi
7,879
788
23
2
0
168,693
0
L
Zhong Kui
8,757
876
22
2
0
170,701
0
W
Sylvanus
8,397
840
7
1
0
162,987
0
W
Ah Puch
9,449
945
49
5
0
164,428
0
W
Charon
7,408
741
2
0
0
118,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role