Player Matchup

Atlas
Atlas
AhalfSACKwonder
Atlas
Level 156
God Stats
22W - 12L
1,673 SR
Queue Stats
473W - 481L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
DankTankSky
Guan Yu
Level 127
God Stats
16W - 16L
1,456 SR
Queue Stats
811W - 735L
1,539 Elo+
Party 1
Izanami
Izanami
WiLLYDiLLASQUiD
Izanami
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 148L
1,511 Elo+
Solo
Shiva
Shiva
Xenoglossy
Shiva
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,545 Elo+
Solo
Raijin
Raijin
lErebussl
Raijin
Level 214
God Stats
4W - 6L
1,381 SR
Queue Stats
509W - 503L
1,480 Elo+
Solo
Team Averages
Level 161
1,502 SR
1,514 Elo+

VS

Team Averages
Level 139
1,509 SR
1,522 Elo+
Horus
Horus
Amhranna
Horus
Level 141
God Stats
8W - 6L
1,590 SR
Queue Stats
1,698W - 1,734L
1,508 Elo+
Solo
Arachne
Arachne
Jebril
Arachne
Level 142
God Stats
7W - 3L
1,501 SR
Queue Stats
172W - 171L
1,536 Elo+
Solo
Medusa
Medusa
Manuelito_games
Medusa
Level 109
God Stats
6W - 6L
1,406 SR
Queue Stats
218W - 215L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
THE_BOX_GHOST81
Tsukuyomi
Level 156
God Stats
3W - 2L
1,547 SR
Queue Stats
176W - 188L
1,558 Elo+
Solo
Fafnir
Fafnir
xSSolar
Fafnir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 60L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
6,940
991
9,727
11,930
10,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
DankTankSky
Guan Yu
13
0 / 3 / 6
7,289
1,041
3,429
14,568
12,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

1
0 / 0 / 0
1,930
276
0
0
0
Shiva
14
6 / 2 / 2
7,416
1,059
10,623
11,077
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
lErebussl
Raijin
11
2 / 3 / 2
6,376
911
9,123
8,345
3,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Amhranna
Horus
11
0 / 1 / 5
6,757
965
3,674
9,898
4,672
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Arachne
Jebril
Arachne
14
6 / 1 / 4
7,838
1,120
10,413
8,108
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
3 / 4 / 7
7,569
1,081
7,288
8,192
2,918
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
THE_BOX_GHOST81
Tsukuyomi
13
1 / 2 / 7
6,996
999
12,850
5,314
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
xSSolar
Fafnir
13
1 / 1 / 10
7,833
1,119
7,500
12,259
12,820
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
11
11
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Horus
Amhranna
Horus
0
1
5
2.5
L
Guan Yu
DankTankSky
Guan Yu
0
3
6
1
W
Arachne
Jebril
Arachne
6
1
4
8
W
3
4
7
1.63
W
Tsukuyomi
THE_BOX_GHOST81
Tsukuyomi
1
2
7
2.25
L
0
0
0
0
L
Shiva
6
2
2
3.5
L
Raijin
lErebussl
Raijin
2
3
2
1
W
Fafnir
xSSolar
Fafnir
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,902
Damage
41,725
45,920
Taken
43,771
31,652
Mitigated
26,360
22,429
Healing
24,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,727
4,398
419
659
11,930
10,299
0
2,212
9,718
27,613
1,146
W
Horus
Amhranna
Horus
3,674
1,642
6,834
5,840
9,898
4,672
0
3,600
6,298
0
9,831
L
Guan Yu
DankTankSky
Guan Yu
3,429
477
8,611
6,650
14,568
12,525
0
2,309
12,259
0
15,606
W
Arachne
Jebril
Arachne
10,413
8,385
577
3,045
8,108
3,979
486
4,369
3,739
0
14,682
W
7,288
1,987
416
1,351
8,192
2,918
937
3,740
4,452
0
18,260
W
Tsukuyomi
THE_BOX_GHOST81
Tsukuyomi
12,850
1,842
0
801
5,314
1,971
0
1,804
3,510
0
26,577
L
0
0
0
0
0
0
0
0
0
0
0
L
Shiva
10,623
694
1,700
2,594
11,077
5,202
0
2,286
8,791
0
20,602
L
Raijin
lErebussl
Raijin
9,123
1,229
664
1,132
8,345
3,626
0
693
7,652
19,531
611
W
Fafnir
xSSolar
Fafnir
7,500
1,723
2,479
3,382
12,259
12,820
0
4,755
7,504
11,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
36,993
113
Minions Killed
77
0
Camps Cleared
0
549,114
Distance Traveled
839,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,940
991
47
7
0
133,668
0
W
Horus
6,757
965
9
1
0
178,396
0
L
Guan Yu
7,289
1,041
21
3
0
153,213
0
W
Arachne
7,838
1,120
15
2
0
170,361
0
W
Medusa
7,569
1,081
19
3
0
154,272
0
W
Tsukuyomi
6,996
999
22
3
0
172,998
0
L
Izanami
1,930
276
0
0
0
0
0
L
Shiva
7,416
1,059
20
3
0
155,917
0
L
Raijin
6,376
911
25
4
0
106,316
0
W
Fafnir
7,833
1,119
12
2
0
163,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role