Player Matchup

Aphrodite
Aphrodite
CoxInhibitor
Aphrodite
Level 122
God Stats
76W - 58L
1,507 SR
Queue Stats
284W - 265L
1,530 Elo+
Party 1
Neith
Neith
Flomar
Neith
Level 99
God Stats
16W - 13L
1,587 SR
Queue Stats
160W - 127L
1,519 Elo+
Party 1
Poseidon
Poseidon
McPixel91
Poseidon
Level 159
God Stats
2W - 0L
1,696 SR
Queue Stats
199W - 192L
1,427 Elo+
Solo
Pele
Pele
PotatoePapi
Pele
Level 109
God Stats
14W - 6L
1,693 SR
Queue Stats
300W - 272L
1,523 Elo+
Party 1
Hercules
Hercules
townsbest253
Hercules
Level 159
God Stats
12W - 11L
1,565 SR
Queue Stats
110W - 99L
1,537 Elo+
Solo
Team Averages
Level 130
1,610 SR
1,507 Elo+

VS

Team Averages
Level 132
1,432 SR
1,487 Elo+
Charon
Charon
DietyofViolence
Charon
Level 113
God Stats
2W - 5L
1,490 SR
Queue Stats
96W - 107L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
St0nedRacc
Danzaburou
Level 111
God Stats
11W - 10L
1,537 SR
Queue Stats
121W - 147L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
UpperPower8
Sylvanus
Level 218
God Stats
17W - 25L
1,452 SR
Queue Stats
193W - 253L
1,517 Elo+
Party 2
Surtr
Surtr
W0nd3rb4ked
Surtr
Level 76
God Stats
4W - 6L
1,498 SR
Queue Stats
126W - 172L
1,464 Elo+
Party 2
Yu Huang
Yu Huang
xXSpr1ngXx8609
Yu Huang
Level 143
God Stats
0W - 3L
1,182 SR
Queue Stats
101W - 114L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CoxInhibitor
Aphrodite
11
1 / 1 / 9
8,172
545
4,079
12,749
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Flomar
Neith
14
3 / 1 / 6
8,478
565
8,192
7,098
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
McPixel91
Poseidon
15
3 / 1 / 4
9,190
613
8,051
6,708
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 5 / 8
7,781
519
3,400
11,305
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
townsbest253
Hercules
16
6 / 1 / 4
10,840
723
12,108
13,131
11,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
6,924
462
4,825
14,758
9,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
St0nedRacc
Danzaburou
12
0 / 1 / 3
7,400
493
3,435
5,771
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
UpperPower8
Sylvanus
15
6 / 2 / 3
8,546
570
8,648
13,012
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 3
7,132
475
4,110
12,049
6,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
14
1 / 3 / 3
8,266
551
5,023
7,625
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
15
Kills
9
9
Deaths
15
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CoxInhibitor
Aphrodite
1
1
9
5.5
L
1
5
5
0.7
W
Neith
Flomar
Neith
3
1
6
6
W
Poseidon
McPixel91
Poseidon
3
1
4
5
W
2
5
8
1.2
L
Danzaburou
St0nedRacc
Danzaburou
0
1
3
1.5
L
Sylvanus
UpperPower8
Sylvanus
6
2
3
3.75
L
1
4
3
0.63
W
Hercules
townsbest253
Hercules
6
1
4
8
L
Yu Huang
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,830
Damage
26,041
50,991
Taken
53,215
28,786
Mitigated
27,348
20,971
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CoxInhibitor
Aphrodite
4,079
387
3,053
7,833
12,749
9,284
280
5,283
7,466
17,377
0
L
4,825
292
1,791
2,264
14,758
9,057
0
3,842
10,635
19,654
0
W
Neith
Flomar
Neith
8,192
3,220
0
1,771
7,098
2,513
2,530
2,427
4,671
0
68,746
W
Poseidon
McPixel91
Poseidon
8,051
1,535
0
2,657
6,708
2,132
2,316
2,416
4,292
72,710
6,358
W
3,400
665
0
1,669
11,305
3,642
365
5,656
5,649
0
43,511
L
Danzaburou
St0nedRacc
Danzaburou
3,435
765
0
1,181
5,771
1,913
1,248
668
5,054
0
44,670
L
Sylvanus
UpperPower8
Sylvanus
8,648
2,657
1,184
6,416
13,012
6,354
0
3,540
9,285
58,684
21,022
L
4,110
787
0
1,047
12,049
6,961
0
1,906
9,781
1,954
37,112
W
Hercules
townsbest253
Hercules
12,108
3,370
0
3,988
13,131
11,215
0
2,955
10,176
0
80,595
L
Yu Huang
5,023
338
0
463
7,625
3,063
264
1,981
5,551
54,311
2,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,461
Gold Earned
38,268
495
Minions Killed
439
0
Camps Cleared
0
1,555,014
Distance Traveled
1,461,579
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,172
545
19
1
0
302,185
5
L
Charon
6,924
462
25
2
0
297,521
2
W
Neith
8,478
565
117
8
0
290,165
0
W
Poseidon
9,190
613
131
9
0
319,619
4
W
Pele
7,781
519
67
4
0
381,041
4
L
Danzaburou
7,400
493
88
6
0
298,013
0
L
Sylvanus
8,546
570
133
9
0
306,005
3
L
Surtr
7,132
475
81
5
0
290,287
4
W
Hercules
10,840
723
161
11
0
262,004
6
L
Yu Huang
8,266
551
112
7
0
269,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role