Player Matchup

Bake Kujira
Bake Kujira
Gold II
D_CROSSOVER
Bake Kujira
Gold II
Level 122
God Stats
12W - 8L
1,650 SR
Queue Stats
40W - 38L
1,608 MMR
Party 1
Ra
Ra
Bronze III
ElPonchitoo
Ra
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,507 MMR
Solo
Ymir
Ymir
Silver III
Lunetas
Ymir
Silver III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,369 MMR
Solo
Chernobog
Chernobog
Gold I
QWWUPP
Chernobog
Gold I
Level 156
God Stats
1W - 0L
1,474 SR
Queue Stats
32W - 26L
1,678 MMR
Party 1
Bastet
Bastet
Gold II
Tekkadan562
Bastet
Gold II
Level 292
God Stats
9W - 6L
1,693 SR
Queue Stats
323W - 314L
1,572 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 161
1,564 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,496 SR
1,503 MMR
Charon
Charon
Platinum II
RavneeL_
Charon
Platinum II
Level 159
God Stats
41W - 23L
1,740 SR
Queue Stats
185W - 176L
1,754 MMR
Solo
Da Ji
Da Ji
Silver III
TripppleDash
Da Ji
Silver III
Level 85
God Stats
2W - 5L
1,359 SR
Queue Stats
14W - 29L
1,321 MMR
Party 2
Jormungandr
Jormungandr
Silver III
Zesty01
Jormungandr
Silver III
Level 107
God Stats
0W - 1L
1,261 SR
Queue Stats
14W - 29L
1,321 MMR
Party 2
Tyr
Tyr
Gold IV
genokiller1122
Tyr
Gold IV
Level 181
God Stats
0W - 1L
1,585 SR
Queue Stats
28W - 25L
1,517 MMR
Party 3
Ullr
Ullr
Platinum V
lokertl
Ullr
Platinum V
Level 207
God Stats
7W - 8L
1,535 SR
Queue Stats
186W - 175L
1,603 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
D_CROSSOVER
Bake Kujira
18
3 / 1 / 6
11,248
592
11,831
18,818
19,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
1 / 4 / 3
10,830
570
9,016
11,046
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Lunetas
Ymir
14
2 / 1 / 7
10,002
526
6,719
11,144
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
QWWUPP
Chernobog
18
2 / 1 / 8
11,367
598
14,073
11,532
4,751
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
19
12 / 0 / 4
12,034
633
12,243
13,629
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
BakasuraMulanCthulhuLancelot

VS

Bans
AchillesPeleArachneKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
RavneeL_
Charon
17
1 / 3 / 3
9,508
500
8,283
13,465
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 5 / 1
8,431
444
4,333
14,778
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Jormungandr
Zesty01
Jormungandr
12
0 / 5 / 2
8,160
429
7,935
15,098
13,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 4 / 0
10,987
578
11,455
23,105
14,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ullr
lokertl
Ullr
16
0 / 3 / 1
9,416
496
6,505
15,578
6,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
20
Kills
7
7
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
D_CROSSOVER
Bake Kujira
3
1
6
6
W
1
4
3
0.63
W
Ymir
Lunetas
Ymir
2
1
7
5.5
W
Chernobog
QWWUPP
Chernobog
2
1
8
6
L
Charon
RavneeL_
Charon
1
3
3
0.83
W
Bastet
12
0
4
14
L
3
5
1
0.7
L
Jormungandr
Zesty01
Jormungandr
0
5
2
0.2
L
3
4
0
0.75
L
Ullr
lokertl
Ullr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,882
Damage
38,511
66,169
Taken
82,024
46,766
Mitigated
46,772
31,828
Healing
23,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
D_CROSSOVER
Bake Kujira
11,831
3,820
0
6,896
18,818
19,122
25
2,982
15,789
80,967
2,769
W
9,016
1,348
2,526
4,779
11,046
5,107
383
5,473
5,238
91,709
982
W
Ymir
Lunetas
Ymir
6,719
1,113
0
1,917
11,144
12,208
46
4,967
5,915
29,262
2,784
W
Chernobog
QWWUPP
Chernobog
14,073
8,985
0
6,020
11,532
4,751
239
1,207
10,289
0
116,597
L
Charon
RavneeL_
Charon
8,283
705
0
2,103
13,465
6,014
0
7,075
6,281
76,823
214
W
Bastet
12,243
2,879
0
9,690
13,629
5,578
0
3,231
10,254
0
103,902
L
4,333
1,604
0
3,472
14,778
5,644
0
1,180
13,598
0
53,092
L
Jormungandr
Zesty01
Jormungandr
7,935
1,951
0
1,048
15,098
13,952
0
4,492
10,606
30,816
0
L
11,455
913
0
10,737
23,105
14,941
444
11,662
11,443
708
88,723
L
Ullr
lokertl
Ullr
6,505
4,281
0
5,654
15,578
6,221
1,076
2,153
13,425
0
88,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,481
Gold Earned
46,502
638
Minions Killed
575
0
Camps Cleared
0
1,947,640
Distance Traveled
1,845,309
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
11,248
592
139
7
0
378,845
0
W
Ra
10,830
570
171
9
0
355,968
0
W
Ymir
10,002
526
46
2
0
375,144
10
W
Chernobog
11,367
598
162
9
0
374,530
2
L
Charon
9,508
500
140
7
0
363,359
0
W
Bastet
12,034
633
120
6
0
463,153
6
L
Da Ji
8,431
444
76
4
0
372,556
6
L
Jormungandr
8,160
429
37
2
0
359,963
1
L
Tyr
10,987
578
159
8
0
388,717
7
L
Ullr
9,416
496
163
9
0
360,714
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role