Player Matchup

Sun Wukong
Sun Wukong
CarryMePapa
Sun Wukong
Level 109
God Stats
1W - 4L
1,385 SR
Queue Stats
63W - 48L
1,561 Elo+
Solo
Set
Set
Rsdy
Set
Level 122
God Stats
2W - 2L
1,527 SR
Queue Stats
13W - 7L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
Sm0k5
Danzaburou
Level 109
God Stats
7W - 1L
1,692 SR
Queue Stats
17W - 11L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
WHY U C0ME FAST
Cthulhu
Level 88
God Stats
10W - 16L
1,428 SR
Queue Stats
261W - 264L
1,477 Elo+
Solo
Agni
Agni
舔穴大亨西门庆
Agni
Level 149
God Stats
50W - 70L
1,487 SR
Queue Stats
208W - 189L
1,516 Elo+
Solo
Team Averages
Level 115
1,504 SR
1,555 Elo+

VS

Team Averages
Level 138
1,614 SR
1,622 Elo+
Chernobog
Chernobog
Aleksey500
Chernobog
Level 158
God Stats
1W - 0L
1,740 SR
Queue Stats
40W - 19L
1,705 Elo+
Party 1
Nu Wa
Nu Wa
Dejesef
Nu Wa
Level 149
God Stats
3W - 6L
1,417 SR
Queue Stats
49W - 49L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FURØR
Tsukuyomi
Level 143
God Stats
1W - 0L
1,693 SR
Queue Stats
44W - 17L
1,752 Elo+
Party 1
Guan Yu
Guan Yu
Soulsplit
Guan Yu
Level 172
God Stats
1W - 0L
1,774 SR
Queue Stats
32W - 14L
1,656 Elo+
Party 1
Kuzenbo
Kuzenbo
infinityproject1
Kuzenbo
Level 69
God Stats
6W - 7L
1,443 SR
Queue Stats
30W - 35L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarryMePapa
Sun Wukong
12
1 / 2 / 0
6,360
489
4,804
14,560
10,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Set
Rsdy
Set
13
3 / 4 / 1
6,755
520
6,342
11,617
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Sm0k5
Danzaburou
9
0 / 4 / 0
5,412
416
3,318
7,795
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 3 / 0
5,532
426
2,246
6,600
3,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 0
6,299
485
661
5,859
1,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aleksey500
Chernobog
15
8 / 0 / 5
9,227
710
7,221
5,142
1,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
Dejesef
Nu Wa
13
1 / 2 / 5
8,125
625
5,756
4,974
1,441
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
FURØR
Tsukuyomi
16
6 / 0 / 4
8,393
646
5,102
9,211
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
Soulsplit
Guan Yu
14
1 / 1 / 3
8,726
671
8,110
9,258
9,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 7
6,730
518
3,177
6,264
5,433
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
4
Kills
16
16
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Aleksey500
Chernobog
8
0
5
10.5
L
Sun Wukong
CarryMePapa
Sun Wukong
1
2
0
0.5
W
Nu Wa
Dejesef
Nu Wa
1
2
5
1.75
W
Tsukuyomi
FURØR
Tsukuyomi
6
0
4
8
L
Set
Rsdy
Set
3
4
1
0.88
L
Danzaburou
Sm0k5
Danzaburou
0
4
0
0
W
Guan Yu
Soulsplit
Guan Yu
1
1
3
2.5
L
0
3
0
0
W
0
1
7
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,371
Damage
29,366
46,431
Taken
34,849
23,351
Mitigated
21,784
11,257
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Aleksey500
Chernobog
7,221
4,879
0
3,189
5,142
1,924
1,680
1,357
3,785
0
75,423
L
Sun Wukong
CarryMePapa
Sun Wukong
4,804
579
0
4,378
14,560
10,994
0
647
13,789
0
46,431
W
Nu Wa
Dejesef
Nu Wa
5,756
1,324
0
1,277
4,974
1,441
40
174
4,800
42,716
1,972
W
Tsukuyomi
FURØR
Tsukuyomi
5,102
1,216
0
6,291
9,211
3,192
875
312
8,899
0
67,980
L
Set
Rsdy
Set
6,342
2,494
0
2,114
11,617
4,920
0
2,431
9,018
0
55,095
L
Danzaburou
Sm0k5
Danzaburou
3,318
1,178
0
1,525
7,795
2,047
0
1,549
6,162
0
28,008
W
Guan Yu
Soulsplit
Guan Yu
8,110
964
364
3,642
9,258
9,794
0
0
9,258
0
61,464
L
2,246
93
0
1,869
6,600
3,760
0
2,263
4,253
21,487
0
W
3,177
1,129
0
457
6,264
5,433
141
1,064
5,200
18,730
0
L
661
0
0
1,371
5,859
1,630
0
1,312
4,413
47,636
1,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
41,201
371
Minions Killed
477
0
Camps Cleared
0
1,178,403
Distance Traveled
1,392,643
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,227
710
139
11
0
270,452
0
L
Sun Wukong
6,360
489
78
6
0
266,049
2
W
Nu Wa
8,125
625
87
7
0
239,824
8
W
Tsukuyomi
8,393
646
109
8
0
327,841
0
L
Set
6,755
520
93
7
0
273,752
2
L
Danzaburou
5,412
416
57
4
0
228,215
2
W
Guan Yu
8,726
671
109
8
0
271,058
0
L
Cthulhu
5,532
426
34
3
0
156,514
0
W
Kuzenbo
6,730
518
33
3
0
283,468
0
L
Agni
6,299
485
109
8
0
253,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role