Player Matchup

Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CRITAWAR
Cernunnos
Level 87
God Stats
2W - 0L
1,712 SR
Queue Stats
82W - 77L
1,525 Elo+
Party 2
Ganesha
Ganesha
THUND3R OKC
Ganesha
Level 158
God Stats
11W - 4L
1,761 SR
Queue Stats
436W - 481L
1,535 Elo+
Solo
Team Averages
Level 120
1,595 SR
1,512 Elo+

VS

Team Averages
Level 155
1,407 SR
1,506 Elo+
Bastet
Bastet
AlaskanFrost420
Bastet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 172L
1,446 Elo+
Party 1
Set
Set
DivPrime
Set
Level 142
God Stats
1W - 7L
1,178 SR
Queue Stats
547W - 582L
1,473 Elo+
Solo
Tyr
Tyr
RJFDU
Tyr
Level 178
God Stats
1W - 4L
1,365 SR
Queue Stats
601W - 619L
1,567 Elo+
Solo
Izanami
Izanami
WarHoundYoda
Izanami
Level 155
God Stats
11W - 7L
1,452 SR
Queue Stats
223W - 228L
1,503 Elo+
Party 1
Vulcan
Vulcan
lWandererI
Vulcan
Level 171
God Stats
2W - 3L
1,540 SR
Queue Stats
50W - 58L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
10 / 1 / 4
8,847
1,106
7,672
12,773
11,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
 
Cthulhu
13
1 / 3 / 8
8,232
1,029
8,711
11,614
10,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
 
Vulcan
13
2 / 1 / 7
7,914
989
4,901
3,704
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
CRITAWAR
Cernunnos
12
2 / 3 / 4
7,359
920
3,967
6,538
2,072
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
THUND3R OKC
Ganesha
13
0 / 2 / 8
7,238
905
6,203
6,981
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
6,846
856
5,474
5,197
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 2 / 4
6,467
808
4,473
4,815
2,770
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tyr
RJFDU
Tyr
12
2 / 5 / 4
6,811
851
6,396
15,228
9,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
WarHoundYoda
Izanami
14
1 / 4 / 3
7,089
886
7,754
6,521
2,356
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
lWandererI
Vulcan
12
3 / 2 / 1
7,092
887
6,749
3,492
1,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
15
Kills
9
10
Deaths
15
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
1
4
12
W
Cthulhu
 
Cthulhu
1
3
8
1.67
W
Vulcan
 
Vulcan
2
1
7
5.5
L
2
2
5
2.25
W
Cernunnos
CRITAWAR
Cernunnos
2
3
4
1.33
L
1
2
4
1.5
L
Tyr
RJFDU
Tyr
2
5
4
0.8
W
Ganesha
THUND3R OKC
Ganesha
0
2
8
2
L
Izanami
WarHoundYoda
Izanami
1
4
3
0.63
L
Vulcan
lWandererI
Vulcan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,454
Damage
30,846
41,610
Taken
35,253
31,844
Mitigated
17,900
16,251
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,672
3,155
251
6,124
12,773
11,429
443
1,476
11,054
0
10,940
W
Cthulhu
 
Cthulhu
8,711
606
1,850
2,417
11,614
10,315
0
507
10,955
14,509
1,111
W
Vulcan
 
Vulcan
4,901
168
1,124
258
3,704
1,311
840
1,200
2,341
17,169
478
L
5,474
649
912
1,306
5,197
1,510
0
2,755
2,370
0
8,985
W
Cernunnos
CRITAWAR
Cernunnos
3,967
1,649
607
1,808
6,538
2,072
2,405
1,862
4,592
0
14,346
L
4,473
2,110
735
705
4,815
2,770
0
2,620
2,058
0
10,169
L
Tyr
RJFDU
Tyr
6,396
1,166
112
4,583
15,228
9,947
0
7,589
7,486
0
8,099
W
Ganesha
THUND3R OKC
Ganesha
6,203
217
918
894
6,981
6,717
87
1,382
5,517
12,776
522
L
Izanami
WarHoundYoda
Izanami
7,754
4,239
445
1,041
6,521
2,356
0
3,315
3,114
0
22,418
L
Vulcan
lWandererI
Vulcan
6,749
146
88
360
3,492
1,317
0
1,422
2,052
18,545
420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
34,305
107
Minions Killed
88
0
Camps Cleared
0
828,280
Distance Traveled
708,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,847
1,106
14
2
0
180,379
0
W
Cthulhu
8,232
1,029
20
3
0
170,159
0
W
Vulcan
7,914
989
43
5
0
176,090
0
L
Bastet
6,846
856
5
1
0
141,874
0
W
Cernunnos
7,359
920
29
4
0
146,826
0
L
Set
6,467
808
4
1
0
162,385
0
L
Tyr
6,811
851
7
1
0
148,447
0
W
Ganesha
7,238
905
1
0
0
154,826
0
L
Izanami
7,089
886
40
5
0
149,139
0
L
Vulcan
7,092
887
32
4
0
107,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role