Player Matchup

Hachiman
Hachiman
Cavanger
Hachiman
Level 112
God Stats
8W - 4L
1,670 SR
Queue Stats
180W - 206L
1,466 Elo+
Party 1
Atlas
Atlas
IIXSAMMANXII
Atlas
Level 142
God Stats
6W - 4L
1,518 SR
Queue Stats
306W - 320L
1,485 Elo+
Party 1
Medusa
Medusa
ImFrankis
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 37L
1,342 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dani3lzan
Ah Muzen Cab
Level 123
God Stats
3W - 1L
1,462 SR
Queue Stats
86W - 74L
1,545 Elo+
Party 3
Maui
Maui
maxthechonk
Maui
Level 100
God Stats
2W - 0L
1,736 SR
Queue Stats
72W - 71L
1,494 Elo+
Party 3
Team Averages
Level 113
1,577 SR
1,466 Elo+

VS

Team Averages
Level 139
1,505 SR
1,512 Elo+
Vulcan
Vulcan
HELLFYRE702
Vulcan
Level 157
God Stats
12W - 7L
1,728 SR
Queue Stats
302W - 319L
1,496 Elo+
Party 2
Hou Yi
Hou Yi
IIKotoriII
Hou Yi
Level 158
God Stats
5W - 6L
1,511 SR
Queue Stats
678W - 719L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
LandonFrost
Zhong Kui
Level 127
God Stats
3W - 3L
1,544 SR
Queue Stats
176W - 165L
1,584 Elo+
Solo
The Morrigan
The Morrigan
Yeetandelet9865
The Morrigan
Level 122
God Stats
1W - 3L
1,444 SR
Queue Stats
79W - 80L
1,503 Elo+
Solo
Bacchus
Bacchus
hellfire701
Bacchus
Level 129
God Stats
1W - 5L
1,300 SR
Queue Stats
243W - 258L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cavanger
Hachiman
18
5 / 5 / 14
11,323
809
7,854
10,422
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 6 / 21
11,160
797
12,085
16,877
19,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Medusa
ImFrankis
Medusa
18
9 / 8 / 14
11,669
834
12,526
14,547
6,458
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
dani3lzan
Ah Muzen Cab
20
4 / 1 / 23
11,746
839
21,991
11,517
5,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 1 / 20
12,802
914
7,462
20,024
13,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
5 / 5 / 11
10,926
780
18,879
9,538
4,198
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
IIKotoriII
Hou Yi
16
10 / 7 / 5
10,644
760
16,092
15,388
6,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
LandonFrost
Zhong Kui
15
1 / 7 / 9
9,318
666
8,567
15,971
11,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

The Morrigan
Yeetandelet9865
The Morrigan
17
5 / 6 / 7
10,094
721
12,952
8,070
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
hellfire701
Bacchus
15
0 / 7 / 13
8,759
626
9,160
21,481
26,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
66
32
Kills
21
21
Deaths
32
92
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cavanger
Hachiman
5
5
14
2.4
L
Vulcan
5
5
11
2.1
L
Hou Yi
IIKotoriII
Hou Yi
10
7
5
1.79
W
5
6
21
2.58
W
Medusa
ImFrankis
Medusa
9
8
14
2
L
Zhong Kui
LandonFrost
Zhong Kui
1
7
9
0.79
L
The Morrigan
Yeetandelet9865
The Morrigan
5
6
7
1.42
W
Ah Muzen Cab
dani3lzan
Ah Muzen Cab
4
1
23
15.5
L
Bacchus
hellfire701
Bacchus
0
7
13
0.93
W
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,918
Damage
65,650
73,387
Taken
70,448
48,989
Mitigated
52,669
18,558
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cavanger
Hachiman
7,854
4,701
1,381
1,365
10,422
4,054
2,398
6,069
4,189
0
27,503
L
Vulcan
18,879
220
276
935
9,538
4,198
0
2,733
6,467
44,006
278
L
Hou Yi
IIKotoriII
Hou Yi
16,092
5,347
268
4,231
15,388
6,797
0
4,373
10,667
0
23,372
W
12,085
4,018
1,171
1,291
16,877
19,094
496
8,552
8,091
25,648
0
W
Medusa
ImFrankis
Medusa
12,526
6,660
427
1,126
14,547
6,458
1,341
7,505
6,872
0
25,931
L
Zhong Kui
LandonFrost
Zhong Kui
8,567
87
344
3,847
15,971
11,720
0
3,298
12,281
16,982
368
L
The Morrigan
Yeetandelet9865
The Morrigan
12,952
2,494
964
1,576
8,070
3,594
43
2,087
5,699
21,226
6,388
W
Ah Muzen Cab
dani3lzan
Ah Muzen Cab
21,991
6,052
0
0
11,517
5,504
1,988
6,977
4,420
0
68,025
L
Bacchus
hellfire701
Bacchus
9,160
388
254
5,283
21,481
26,360
0
5,282
15,757
11,183
0
W
7,462
690
1,205
10,592
20,024
13,879
619
13,600
6,192
13,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,700
Gold Earned
49,741
194
Minions Killed
160
0
Camps Cleared
0
1,248,190
Distance Traveled
1,174,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,323
809
43
3
0
219,815
0
L
Vulcan
10,926
780
60
4
0
255,272
0
L
Hou Yi
10,644
760
14
1
0
201,627
0
W
Atlas
11,160
797
33
2
0
232,182
0
W
Medusa
11,669
834
27
2
0
213,624
0
L
Zhong Kui
9,318
666
38
3
0
230,920
0
L
The Morrigan
10,094
721
39
3
0
236,538
0
W
Ah Muzen Cab
11,746
839
80
6
0
280,145
0
L
Bacchus
8,759
626
9
1
0
250,511
0
W
Maui
12,802
914
11
1
0
302,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role