Player Matchup

Set
Set
BigBadBananaMan
Set
Level 8
God Stats
2W - 3L
1,633 SR
Queue Stats
10W - 9L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
Charpaw
Danzaburou
Level 154
God Stats
100W - 51L
1,722 SR
Queue Stats
176W - 154L
1,598 Elo+
Party 1
Skadi
Skadi
FigNootin
Skadi
Level 149
God Stats
13W - 10L
1,658 SR
Queue Stats
249W - 241L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Spiddleflink
Tsukuyomi
Level 96
God Stats
4W - 5L
1,563 SR
Queue Stats
248W - 254L
1,539 Elo+
Party 1
Janus
Janus
l_SurfY_l
Janus
Level 87
God Stats
6W - 3L
1,529 SR
Queue Stats
366W - 371L
1,483 Elo+
Solo
Team Averages
Level 99
1,621 SR
1,555 Elo+

VS

Team Averages
Level 121
1,468 SR
1,464 Elo+
Ganesha
Ganesha
ChicoMalo42
Ganesha
Level 139
God Stats
2W - 2L
1,538 SR
Queue Stats
464W - 554L
1,480 Elo+
Party 2
Cernunnos
Cernunnos
Chilay
Cernunnos
Level 125
God Stats
4W - 6L
1,532 SR
Queue Stats
344W - 422L
1,456 Elo+
Party 2
Scylla
Scylla
Jocarus
Scylla
Level 108
God Stats
2W - 4L
1,234 SR
Queue Stats
370W - 440L
1,488 Elo+
Party 2
Fenrir
Fenrir
Typical Envy
Fenrir
Level 125
God Stats
8W - 1L
1,584 SR
Queue Stats
21W - 35L
1,416 Elo+
Party 2
Chronos
Chronos
braian_7_9
Chronos
Level 106
God Stats
2W - 3L
1,452 SR
Queue Stats
188W - 181L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,054
605
3,364
7,381
4,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Charpaw
Danzaburou
8
1 / 4 / 3
5,258
526
4,681
9,036
4,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Skadi
FigNootin
Skadi
10
3 / 1 / 0
5,569
557
4,676
5,144
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
Spiddleflink
Tsukuyomi
10
2 / 3 / 2
5,810
581
1,485
7,088
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
l_SurfY_l
Janus
11
1 / 0 / 1
5,725
573
1,150
1,853
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChicoMalo42
Ganesha
10
0 / 1 / 5
6,100
610
2,342
7,144
4,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Chilay
Cernunnos
10
1 / 2 / 2
5,902
590
4,117
5,788
1,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Jocarus
Scylla
11
3 / 0 / 2
6,480
648
3,310
2,049
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
6 / 2 / 2
6,566
657
5,433
5,381
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chronos
braian_7_9
Chronos
10
0 / 4 / 1
5,337
534
2,617
7,311
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
10
10
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Danzaburou
Charpaw
Danzaburou
1
4
3
0.63
W
Ganesha
ChicoMalo42
Ganesha
0
1
5
2.5
W
Cernunnos
Chilay
Cernunnos
1
2
2
1
L
Skadi
FigNootin
Skadi
3
1
0
3
W
Scylla
Jocarus
Scylla
3
0
2
4
L
Tsukuyomi
Spiddleflink
Tsukuyomi
2
3
2
1
W
Fenrir
6
2
2
3.5
W
Chronos
braian_7_9
Chronos
0
4
1
0.13
L
Janus
l_SurfY_l
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,356
Damage
17,819
30,502
Taken
27,673
12,598
Mitigated
11,686
9,731
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,364
909
0
2,690
7,381
4,219
0
2,363
4,954
0
33,669
L
Danzaburou
Charpaw
Danzaburou
4,681
1,309
794
2,292
9,036
4,616
0
2,855
6,084
0
17,174
W
Ganesha
ChicoMalo42
Ganesha
2,342
180
0
2,260
7,144
4,826
406
0
7,144
18,636
2,488
W
Cernunnos
Chilay
Cernunnos
4,117
1,779
0
2,599
5,788
1,956
0
0
5,788
0
42,682
L
Skadi
FigNootin
Skadi
4,676
1,589
0
765
5,144
1,279
0
362
4,782
0
33,278
W
Scylla
Jocarus
Scylla
3,310
271
0
796
2,049
460
31
134
1,875
32,649
844
L
Tsukuyomi
Spiddleflink
Tsukuyomi
1,485
398
0
2,717
7,088
1,954
0
1,800
5,216
0
28,303
W
Fenrir
5,433
1,101
0
1,269
5,381
2,387
55
0
5,381
0
35,268
W
Chronos
braian_7_9
Chronos
2,617
322
0
1,994
7,311
2,057
0
844
6,377
30,490
0
L
Janus
l_SurfY_l
Janus
1,150
60
0
473
1,853
530
0
404
1,401
35,189
1,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,416
Gold Earned
30,385
276
Minions Killed
308
0
Camps Cleared
0
986,350
Distance Traveled
968,924
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,054
605
59
6
0
205,072
0
L
Danzaburou
5,258
526
24
2
0
177,433
0
W
Ganesha
6,100
610
12
1
0
194,022
3
W
Cernunnos
5,902
590
91
9
0
174,036
2
L
Skadi
5,569
557
60
6
0
180,515
1
W
Scylla
6,480
648
83
8
0
200,968
0
L
Tsukuyomi
5,810
581
54
5
0
229,763
0
W
Fenrir
6,566
657
63
6
0
226,188
2
W
Chronos
5,337
534
59
6
0
173,710
2
L
Janus
5,725
573
79
8
0
193,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role