Player Matchup

Sol
Sol
BUTTI187
Sol
Level 67
God Stats
1W - 5L
1,381 SR
Queue Stats
407W - 437L
1,421 Elo+
Solo
Achilles
Achilles
Drakedogg
Achilles
Level 116
God Stats
1W - 6L
1,271 SR
Queue Stats
259W - 264L
1,398 Elo+
Solo
King Arthur
King Arthur
FlawlessSharpy
King Arthur
Level 98
God Stats
2W - 1L
1,714 SR
Queue Stats
205W - 227L
1,447 Elo+
Solo
Sobek
Sobek
SIDArisa
Sobek
Level 125
God Stats
1W - 3L
1,281 SR
Queue Stats
238W - 237L
1,449 Elo+
Solo
Zeus
Zeus
Santiaguillo187
Zeus
Level 56
God Stats
12W - 21L
1,322 SR
Queue Stats
244W - 252L
1,438 Elo+
Solo
Team Averages
Level 92
1,394 SR
1,431 Elo+

VS

Team Averages
Level 78
1,509 SR
1,464 Elo+
Charybdis
Charybdis
FlameGoddessErza
Charybdis
Level 86
God Stats
63W - 49L
1,516 SR
Queue Stats
657W - 672L
1,491 Elo+
Solo
Nu Wa
Nu Wa
JAVIJOYSTICK
Nu Wa
Level 88
God Stats
3W - 7L
1,568 SR
Queue Stats
63W - 61L
1,472 Elo+
Solo
King Arthur
King Arthur
MxTR Samael
King Arthur
Level 84
God Stats
11W - 4L
1,572 SR
Queue Stats
93W - 92L
1,429 Elo+
Solo
Poseidon
Poseidon
Squirmyhermy9373
Poseidon
Level 28
God Stats
6W - 7L
1,461 SR
Queue Stats
50W - 48L
1,468 Elo+
Party 1
Hades
Hades
bdd_19891
Hades
Level 102
God Stats
2W - 1L
1,428 SR
Queue Stats
58W - 58L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
9,369
937
5,295
7,819
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Drakedogg
Achilles
14
0 / 6 / 2
8,804
880
5,028
12,325
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
FlawlessSharpy
King Arthur
14
0 / 4 / 2
8,932
893
3,738
13,594
10,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
SIDArisa
Sobek
14
1 / 0 / 0
9,168
917
2,334
10,983
10,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 1
9,696
970
8,434
10,379
2,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

181

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
0 / 0 / 1
6,807
681
0
0
0
17
3 / 0 / 13
10,859
1,086
14,266
4,662
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MxTR Samael
King Arthur
17
2 / 1 / 16
10,693
1,069
8,568
13,422
17,093
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 1 / 13
11,109
1,111
10,896
5,103
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hades
bdd_19891
Hades
17
10 / 0 / 7
11,740
1,174
13,198
4,678
2,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
2
Kills
20
20
Deaths
2
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Achilles
Drakedogg
Achilles
0
6
2
0.17
W
Charybdis
0
0
1
0.5
L
King Arthur
FlawlessSharpy
King Arthur
0
4
2
0.25
W
3
0
13
9.5
W
King Arthur
MxTR Samael
King Arthur
2
1
16
10
L
Sobek
SIDArisa
Sobek
1
0
0
1
L
1
7
1
0.21
W
5
1
13
11.5
W
Hades
bdd_19891
Hades
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
46,928
55,100
Taken
27,865
36,078
Mitigated
22,939
4,878
Healing
2,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,295
1,257
0
1,459
7,819
2,414
0
6,324
1,495
40,554
2,749
L
Achilles
Drakedogg
Achilles
5,028
1,802
0
618
12,325
10,235
0
8,154
3,743
0
9,898
W
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
FlawlessSharpy
King Arthur
3,738
338
0
1,197
13,594
10,490
0
9,786
3,808
0
16,655
W
14,266
5,971
0
352
4,662
1,662
0
2,444
2,082
42,189
48
W
King Arthur
MxTR Samael
King Arthur
8,568
294
0
0
13,422
17,093
0
7,851
5,407
3,221
16,492
L
Sobek
SIDArisa
Sobek
2,334
111
0
778
10,983
10,159
0
7,364
3,619
10,960
0
L
8,434
874
399
427
10,379
2,780
0
8,382
1,997
52,185
0
W
10,896
1,454
0
16
5,103
1,700
0
2,824
2,201
37,644
0
W
Hades
bdd_19891
Hades
13,198
600
80
2,133
4,678
2,484
0
2,674
1,906
27,902
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,969
Gold Earned
51,208
242
Minions Killed
200
6
Camps Cleared
7
796,630
Distance Traveled
807,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,369
937
96
10
4
162,862
0
L
Achilles
8,804
880
11
1
0
127,019
0
W
Charybdis
6,807
681
0
0
0
0
0
L
King Arthur
8,932
893
23
2
1
177,796
0
W
Nu Wa
10,859
1,086
61
6
2
201,979
0
W
King Arthur
10,693
1,069
23
2
3
211,033
0
L
Sobek
9,168
917
11
1
0
188,987
0
L
Zeus
9,696
970
101
10
1
139,966
0
W
Poseidon
11,109
1,111
70
7
0
200,216
0
W
Hades
11,740
1,174
46
5
2
193,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role