Player Matchup

Ullr
Ullr
Liimone
Ullr
Level 148
God Stats
1W - 1L
1,256 SR
Queue Stats
50W - 43L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
XxINFINITIxX
Nu Wa
Level 27
God Stats
3W - 3L
1,662 SR
Queue Stats
40W - 32L
1,556 Elo+
Party 2
Charon
Charon
arcHeizan
Charon
Level 14
God Stats
4W - 2L
1,351 SR
Queue Stats
31W - 21L
1,561 Elo+
Party 2
Team Averages
Level 63
1,423 SR
1,557 Elo+

VS

Team Averages
Level 110
1,598 SR
1,501 Elo+
Medusa
Medusa
CrypticGuile
Medusa
Level 133
God Stats
27W - 20L
1,567 SR
Queue Stats
365W - 350L
1,557 Elo+
Party 1
Kuzenbo
Kuzenbo
IAmGib
Kuzenbo
Level 140
God Stats
6W - 4L
1,754 SR
Queue Stats
537W - 536L
1,503 Elo+
Party 1
Freya
Freya
Khdestiny13
Freya
Level 56
God Stats
1W - 2L
1,472 SR
Queue Stats
6W - 9L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Liimone
Ullr
20
6 / 0 / 6
12,846
918
16,009
7,796
3,500
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 4 / 6
12,404
886
12,350
9,563
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
arcHeizan
Charon
18
0 / 2 / 13
11,071
791
8,920
12,685
12,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
1 / 4 / 5
10,804
772
9,572
11,215
3,530
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
IAmGib
Kuzenbo
17
4 / 3 / 1
10,778
770
9,965
21,088
15,130
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 6 / 2
9,920
709
4,798
12,450
4,096
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
13
Kills
6
6
Deaths
13
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
5
0.88
L
Kuzenbo
IAmGib
Kuzenbo
4
3
1
1.5
L
1
6
2
0.33
W
Ullr
Liimone
Ullr
6
0
6
9
W
7
4
6
2.5
W
Charon
arcHeizan
Charon
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
24,335
30,044
Taken
44,753
19,891
Mitigated
22,756
3,284
Healing
1,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,572
2,601
0
0
11,215
3,530
372
5,768
5,425
0
58,778
L
Kuzenbo
IAmGib
Kuzenbo
9,965
3,242
0
0
21,088
15,130
142
9,757
11,310
36,470
0
L
4,798
1,290
0
1,976
12,450
4,096
37
3,746
8,693
29,877
1,171
W
Ullr
Liimone
Ullr
16,009
7,044
0
2,737
7,796
3,500
2,564
3,379
4,402
0
78,338
W
12,350
4,181
0
322
9,563
4,072
1,194
3,819
5,723
41,476
692
W
Charon
arcHeizan
Charon
8,920
1,525
0
225
12,685
12,319
725
7,550
5,105
18,927
2,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,321
Gold Earned
31,502
206
Minions Killed
190
0
Camps Cleared
0
739,011
Distance Traveled
776,112
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,804
772
78
6
0
271,704
0
L
Kuzenbo
10,778
770
52
4
0
283,734
17
L
Freya
9,920
709
60
4
0
220,674
0
W
Ullr
12,846
918
120
9
0
255,953
0
W
Nu Wa
12,404
886
53
4
0
229,781
0
W
Charon
11,071
791
33
2
0
253,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role