Player Matchup

Arachne
Arachne
BansheeB0SS
Arachne
Level 18
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 10L
1,166 Elo+
Party 1
Cernunnos
Cernunnos
BestElemental
Cernunnos
Level 24
God Stats
0W - 1L
1,721 SR
Queue Stats
3W - 17L
1,185 Elo+
Party 1
Aphrodite
Aphrodite
KellyAnn221
Aphrodite
Level 75
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 20L
1,209 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SoftFennekin
Morgan Le Fay
Level 17
God Stats
1W - 8L
1,245 SR
Queue Stats
3W - 19L
1,211 Elo+
Party 1
Charybdis
Charybdis
Whiff8360
Charybdis
Level 24
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 20L
1,211 Elo+
Party 1
Team Averages
Level 32
1,365 SR
1,196 Elo+

VS

Team Averages
Level 89
1,518 SR
1,422 Elo+
Medusa
Medusa
Distrocter15
Medusa
Level 56
God Stats
20W - 14L
1,454 SR
Queue Stats
133W - 113L
1,458 Elo+
Solo
Surtr
Surtr
IB 1 G B u D a
Surtr
Level 95
God Stats
16W - 13L
1,557 SR
Queue Stats
34W - 43L
1,418 Elo+
Party 2
Maman Brigitte
Maman Brigitte
IKazugaI
Maman Brigitte
Level 102
God Stats
23W - 17L
1,581 SR
Queue Stats
56W - 64L
1,449 Elo+
Party 2
Charon
Charon
lilbung23
Charon
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
542W - 544L
1,322 Elo+
Solo
Hel
Hel
poppysm1c
Hel
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 73L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BansheeB0SS
Arachne
10
1 / 6 / 0
6,496
464
2,390
14,656
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cernunnos
BestElemental
Cernunnos
8
0 / 13 / 1
5,664
405
3,783
14,798
4,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
KellyAnn221
Aphrodite
11
3 / 7 / 0
7,155
511
3,148
13,471
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
SoftFennekin
Morgan Le Fay
11
0 / 5 / 1
6,759
483
1,482
7,479
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
Whiff8360
Charybdis
10
0 / 7 / 0
6,517
466
3,309
9,197
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
10 / 2 / 7
8,822
630
13,373
7,686
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 5
9,192
657
5,342
6,446
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
IKazugaI
Maman Brigitte
15
12 / 1 / 8
9,496
678
15,768
11,865
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
lilbung23
Charon
14
6 / 1 / 10
8,879
634
7,759
10,913
8,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 3
8,679
620
4,145
2,737
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
70
4
Kills
37
38
Deaths
5
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
BansheeB0SS
Arachne
1
6
0
0.17
L
Cernunnos
BestElemental
Cernunnos
0
13
1
0.04
W
Medusa
10
2
7
6.75
W
5
0
5
7.5
W
Maman Brigitte
IKazugaI
Maman Brigitte
12
1
8
16
L
Aphrodite
KellyAnn221
Aphrodite
3
7
0
0.43
L
Morgan Le Fay
SoftFennekin
Morgan Le Fay
0
5
1
0.1
L
Charybdis
Whiff8360
Charybdis
0
7
0
0
W
Charon
lilbung23
Charon
6
1
10
11
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,112
Damage
46,387
59,601
Taken
39,647
21,391
Mitigated
22,018
9,840
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BansheeB0SS
Arachne
2,390
1,654
0
2,458
14,656
5,201
0
7,641
7,015
0
38,874
L
Cernunnos
BestElemental
Cernunnos
3,783
1,639
0
795
14,798
4,733
0
5,396
9,402
0
18,557
W
Medusa
13,373
6,026
256
2,436
7,686
2,848
1,602
1,351
6,335
0
64,478
W
5,342
2,078
0
2,442
6,446
4,595
1,850
1,149
5,297
2,911
54,096
W
Maman Brigitte
IKazugaI
Maman Brigitte
15,768
803
0
4,105
11,865
4,834
132
557
11,308
64,532
1,794
L
Aphrodite
KellyAnn221
Aphrodite
3,148
561
1,206
3,759
13,471
6,395
0
3,349
10,122
31,856
0
L
Morgan Le Fay
SoftFennekin
Morgan Le Fay
1,482
109
0
645
7,479
2,098
410
5,694
1,785
37,660
734
L
Charybdis
Whiff8360
Charybdis
3,309
1,707
0
977
9,197
2,964
0
5,835
3,362
0
37,582
W
Charon
lilbung23
Charon
7,759
1,366
349
4,217
10,913
8,936
325
1,292
9,621
30,685
0
W
4,145
422
0
418
2,737
805
567
226
2,511
53,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
45,068
299
Minions Killed
432
0
Camps Cleared
0
1,264,041
Distance Traveled
1,415,364
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,496
464
71
5
0
292,890
0
L
Cernunnos
5,664
405
35
3
0
244,765
0
W
Medusa
8,822
630
93
7
0
301,033
0
W
Surtr
9,192
657
109
8
0
260,752
0
W
Maman Brigitte
9,496
678
101
7
0
315,937
0
L
Aphrodite
7,155
511
48
3
0
226,429
4
L
Morgan Le Fay
6,759
483
67
5
0
274,153
0
L
Charybdis
6,517
466
78
6
0
225,804
0
W
Charon
8,879
634
32
2
0
263,468
0
W
Hel
8,679
620
97
7
0
274,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role