Player Matchup

Apollo
Apollo
Bronze V
 
Apollo
Bronze V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold II
MrCobbins
Vamana
Gold II
Level 54
God Stats
4W - 2L
1,759 SR
Queue Stats
39W - 33L
1,596 MMR
Party 2
Serqet
Serqet
Gold IV
XDstangtamer
Serqet
Gold IV
Level 108
God Stats
1W - 1L
1,240 SR
Queue Stats
39W - 40L
1,443 MMR
Party 1
Ymir
Ymir
Silver II
XxamoraXx
Ymir
Silver II
Level 85
God Stats
5W - 5L
1,547 SR
Queue Stats
21W - 23L
1,435 MMR
Party 2
Scylla
Scylla
Gold IV
xSkaixo
Scylla
Gold IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,408 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,509 SR
1,476 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,673 SR
1,461 MMR
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
Clannishflame9
Susano
Gold V
Level 116
God Stats
1W - 2L
1,732 SR
Queue Stats
148W - 157L
1,292 MMR
Party 3
Kuzenbo
Kuzenbo
Bronze III
Hydroskunk420i
Kuzenbo
Bronze III
Level 104
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Janus
Janus
Gold V
kevinDRS
Janus
Gold V
Level 158
God Stats
1W - 1L
1,748 SR
Queue Stats
19W - 23L
1,468 MMR
Solo
Xbalanque
Xbalanque
Gold II
xxTrex1218xx
Xbalanque
Gold II
Level 120
God Stats
5W - 4L
1,648 SR
Queue Stats
104W - 105L
1,542 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 2 / 2
4,473
559
4,131
5,935
1,495
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
MrCobbins
Vamana
10
0 / 2 / 0
5,253
657
5,194
8,842
3,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
9
3 / 2 / 0
5,106
638
3,689
6,356
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
7
0 / 1 / 3
4,377
547
1,904
7,407
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
xSkaixo
Scylla
8
0 / 3 / 0
5,011
626
1,251
4,074
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AnubisIx ChelKumbhakarnaBastet

VS

Bans
HeraThanatosZeusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 0 / 0
5,557
695
6,725
8,368
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
4 / 3 / 0
4,911
614
3,435
6,490
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 2
4,122
515
1,526
4,585
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
kevinDRS
Janus
9
2 / 1 / 1
5,465
683
1,626
2,571
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
xxTrex1218xx
Xbalanque
9
1 / 0 / 0
4,865
608
4,468
4,489
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
10
10
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
2
2
1
L
Sun Wukong
 
Sun Wukong
3
0
0
3
L
4
3
0
1.33
L
0
0
2
1
W
Vamana
MrCobbins
Vamana
0
2
0
0
W
Serqet
3
2
0
1.5
W
Ymir
0
1
3
1.5
L
Janus
kevinDRS
Janus
2
1
1
2.5
W
Scylla
xSkaixo
Scylla
0
3
0
0
L
Xbalanque
xxTrex1218xx
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,169
Damage
17,780
32,614
Taken
26,503
12,129
Mitigated
11,841
11,876
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,131
2,372
0
2,933
5,935
1,495
0
731
5,068
0
29,369
L
Sun Wukong
 
Sun Wukong
6,725
1,796
0
4,088
8,368
5,496
0
192
7,507
0
39,033
L
3,435
307
0
2,939
6,490
1,701
0
983
5,351
0
19,869
L
1,526
425
0
1,129
4,585
2,787
0
559
4,026
9,125
0
W
Vamana
MrCobbins
Vamana
5,194
1,954
0
5,242
8,842
3,993
0
0
8,126
0
37,899
W
Serqet
3,689
527
0
912
6,356
2,490
0
164
6,122
0
28,654
W
Ymir
1,904
311
0
2,188
7,407
3,276
0
599
6,631
11,125
0
L
Janus
kevinDRS
Janus
1,626
0
0
953
2,571
610
60
692
1,792
26,987
523
W
Scylla
xSkaixo
Scylla
1,251
343
0
601
4,074
875
518
998
2,837
29,086
2,638
L
Xbalanque
xxTrex1218xx
Xbalanque
4,468
2,164
0
2,203
4,489
1,247
0
721
3,768
0
33,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
24,920
247
Minions Killed
232
0
Camps Cleared
0
886,201
Distance Traveled
793,734
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,473
559
53
7
0
168,815
0
L
Sun Wukong
5,557
695
66
8
0
186,334
0
L
Susano
4,911
614
38
5
0
189,052
1
L
Kuzenbo
4,122
515
11
1
0
156,765
0
W
Vamana
5,253
657
69
9
0
172,036
0
W
Serqet
5,106
638
53
7
0
212,404
0
W
Ymir
4,377
547
14
2
0
182,263
3
L
Janus
5,465
683
62
8
0
120,588
0
W
Scylla
5,011
626
58
7
0
150,683
0
L
Xbalanque
4,865
608
55
7
0
140,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role