Player Matchup

Thoth
Thoth
Platinum I
RannloorD
Thoth
Platinum I
Level 158
God Stats
69W - 54L
1,615 SR
Queue Stats
199W - 153L
1,985 MMR
Party 2
Artemis
Artemis
Platinum II
nilssmupen
Artemis
Platinum II
Level 159
God Stats
3W - 0L
1,734 SR
Queue Stats
202W - 156L
1,937 MMR
Party 2
Cthulhu
Cthulhu
Gold III
panconpaltaysal
Cthulhu
Gold III
Level 107
God Stats
109W - 54L
1,727 SR
Queue Stats
204W - 159L
1,376 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,692 SR
1,766 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 83
1,440 SR
1,726 MMR
He Bo
He Bo
Gold II
DJOREOJR
He Bo
Gold II
Level 83
God Stats
0W - 1L
1,309 SR
Queue Stats
15W - 7L
1,795 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
Milkly
Kumbhakarna
Gold V
Level 82
God Stats
6W - 4L
1,525 SR
Queue Stats
16W - 13L
1,612 MMR
Party 1
Rama
Rama
Gold II
donutsteam
Rama
Gold II
Level 83
God Stats
0W - 1L
1,486 SR
Queue Stats
11W - 5L
1,770 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
RannloorD
Thoth
18
2 / 1 / 7
11,488
821
14,607
7,338
2,204
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
nilssmupen
Artemis
18
6 / 2 / 3
11,745
839
16,054
8,165
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 1 / 6
10,563
755
8,566
16,522
14,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Bans
FafnirOdinXing TianHerculesNe Zha

VS

Bans
MulanGebHeraAresDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DJOREOJR
He Bo
18
2 / 2 / 1
10,706
765
7,810
13,993
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Milkly
Kumbhakarna
15
0 / 4 / 2
9,167
655
4,756
17,448
16,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 3 / 1
9,956
711
10,994
14,989
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
DJOREOJR
He Bo
2
2
1
1.25
L
Kumbhakarna
Milkly
Kumbhakarna
0
4
2
0.25
W
Thoth
RannloorD
Thoth
2
1
7
5.5
L
1
3
1
0.5
W
Artemis
nilssmupen
Artemis
6
2
3
3.75
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,227
Damage
23,560
32,025
Taken
46,430
19,498
Mitigated
27,078
5,134
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DJOREOJR
He Bo
7,810
457
110
1,763
13,993
4,772
0
7,772
5,788
43,243
534
L
Kumbhakarna
Milkly
Kumbhakarna
4,756
415
0
1,026
17,448
16,880
0
7,548
9,415
12,098
0
W
Thoth
RannloorD
Thoth
14,607
422
0
2,360
7,338
2,204
1,922
2,942
4,065
51,727
0
L
10,994
7,688
0
4,040
14,989
5,426
0
6,991
7,916
0
46,635
W
Artemis
nilssmupen
Artemis
16,054
4,569
0
221
8,165
2,749
2,057
3,272
4,633
422
34,217
W
8,566
94
339
2,214
16,522
14,545
182
4,682
10,925
24,942
1,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,796
Gold Earned
29,829
152
Minions Killed
140
0
Camps Cleared
0
809,175
Distance Traveled
726,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,706
765
62
4
0
238,864
0
L
Kumbhakarna
9,167
655
5
0
0
257,944
0
W
Thoth
11,488
821
74
5
0
266,985
0
L
Rama
9,956
711
73
5
0
229,557
0
W
Artemis
11,745
839
45
3
0
246,494
0
W
Cthulhu
10,563
755
33
2
0
295,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role