Player Matchup

Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
RedDeath729
Aphrodite
Level 107
God Stats
24W - 20L
1,581 SR
Queue Stats
61W - 61L
1,485 Elo+
Solo
Bellona
Bellona
Vertagonotasmurf
Bellona
Level 15
God Stats
0W - 2L
1,275 SR
Queue Stats
8W - 9L
1,473 Elo+
Party 2
Freya
Freya
lovesauce6969
Freya
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,377 Elo+
Solo
Thor
Thor
tenebrisregium
Thor
Level 147
God Stats
5W - 8L
1,459 SR
Queue Stats
93W - 101L
1,501 Elo+
Party 2
Team Averages
Level 83
1,463 SR
1,467 Elo+

VS

Team Averages
Level 112
1,533 SR
1,519 Elo+
Izanami
Izanami
GFP007
Izanami
Level 125
God Stats
2W - 1L
1,446 SR
Queue Stats
10W - 9L
1,688 Elo+
Solo
Zeus
Zeus
HELLDRAGON1738
Zeus
Level 83
God Stats
1W - 1L
1,305 SR
Queue Stats
226W - 185L
1,447 Elo+
Party 1
Fenrir
Fenrir
O1xPUNCHxMAN
Fenrir
Level 122
God Stats
10W - 8L
1,581 SR
Queue Stats
374W - 346L
1,476 Elo+
Party 1
Cabrakan
Cabrakan
SqueakyFire26
Cabrakan
Level 106
God Stats
10W - 8L
1,590 SR
Queue Stats
373W - 351L
1,489 Elo+
Party 1
Anubis
Anubis
V2Jay
Anubis
Level 126
God Stats
4W - 4L
1,744 SR
Queue Stats
209W - 199L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
2
0 / 2 / 0
2,597
519
455
1,727
272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
RedDeath729
Aphrodite
2
0 / 2 / 0
2,597
519
83
1,896
518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 3 / 1
3,239
648
1,265
3,843
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

5
0 / 1 / 0
3,073
615
258
2,111
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
1 / 1 / 0
3,393
679
1,876
3,860
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GFP007
Izanami
6
2 / 0 / 2
4,108
822
506
1,628
323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 0 / 0
4,139
828
1,135
747
120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
6
2 / 1 / 1
3,586
717
729
3,596
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cabrakan
SqueakyFire26
Cabrakan
7
3 / 2 / 1
4,094
819
3,217
4,285
2,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
V2Jay
Anubis
7
1 / 0 / 3
4,040
808
1,227
1,901
649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
Izanami
GFP007
Izanami
2
0
2
3
W
1
0
0
1
W
Fenrir
2
1
1
2.5
L
Aphrodite
RedDeath729
Aphrodite
0
2
0
0
W
Cabrakan
SqueakyFire26
Cabrakan
3
2
1
1.75
W
Anubis
V2Jay
Anubis
1
0
3
2.5
L
1
3
1
0.5
L
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,937
Damage
6,814
13,437
Taken
12,157
3,763
Mitigated
4,324
3,263
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
455
62
0
50
1,727
272
0
402
1,325
0
5,388
W
Izanami
GFP007
Izanami
506
376
0
977
1,628
323
2,125
0
1,628
0
16,585
W
1,135
44
0
125
747
120
145
134
557
17,616
1,361
W
Fenrir
729
318
0
1,746
3,596
938
0
31
3,565
0
13,518
L
Aphrodite
RedDeath729
Aphrodite
83
52
121
192
1,896
518
0
825
1,071
1,873
0
W
Cabrakan
SqueakyFire26
Cabrakan
3,217
459
0
2,111
4,285
2,294
0
0
4,285
16,850
920
W
Anubis
V2Jay
Anubis
1,227
71
0
1,304
1,901
649
382
80
1,781
22,808
0
L
1,265
254
0
467
3,843
1,463
0
2,157
1,686
0
8,942
L
258
42
0
579
2,111
557
0
1,039
1,072
7,583
0
L
1,876
931
0
1,854
3,860
953
0
1,034
2,826
0
13,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,899
Gold Earned
19,967
77
Minions Killed
184
0
Camps Cleared
0
374,086
Distance Traveled
458,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,597
519
11
2
0
39,276
0
W
Izanami
4,108
822
39
8
0
86,772
0
W
Zeus
4,139
828
40
8
0
86,758
0
W
Fenrir
3,586
717
24
5
0
107,367
0
L
Aphrodite
2,597
519
3
1
0
35,063
0
W
Cabrakan
4,094
819
29
6
0
79,820
0
W
Anubis
4,040
808
52
10
0
97,433
0
L
Bellona
3,239
648
19
4
0
97,533
0
L
Freya
3,073
615
18
4
0
99,750
0
L
Thor
3,393
679
26
5
0
102,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role