Player Matchup

Hel
Hel
Elspaeth
Hel
Level 154
God Stats
10W - 11L
1,312 SR
Queue Stats
50W - 54L
1,428 Elo+
Party 1
Zeus
Zeus
IntenseSack27
Zeus
Level 77
God Stats
174W - 160L
1,542 SR
Queue Stats
273W - 268L
1,476 Elo+
Solo
Mulan
Mulan
QuayQuay7
Mulan
Level 156
God Stats
201W - 177L
1,650 SR
Queue Stats
1,021W - 1,223L
1,507 Elo+
Solo
Olorun
Olorun
Thatsrough56
Olorun
Level 51
God Stats
7W - 3L
1,729 SR
Queue Stats
48W - 39L
1,535 Elo+
Solo
Amaterasu
Amaterasu
Zapdos
Amaterasu
Level 136
God Stats
1W - 0L
1,790 SR
Queue Stats
9W - 4L
1,712 Elo+
Party 1
Team Averages
Level 115
1,605 SR
1,532 Elo+

VS

Team Averages
Level 102
1,530 SR
1,524 Elo+
Nut
Nut
 
Nut
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
ArabPrince-
Kukulkan
Level 68
God Stats
81W - 67L
1,532 SR
Queue Stats
239W - 243L
1,482 Elo+
Solo
Yemoja
Yemoja
LostHealer
Yemoja
Level 108
God Stats
0W - 1L
1,291 SR
Queue Stats
27W - 16L
1,600 Elo+
Party 3
Loki
Loki
Quevedrunk
Loki
Level 61
God Stats
7W - 4L
1,528 SR
Queue Stats
67W - 65L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
peachtoadstool1
Nu Wa
Level 125
God Stats
17W - 7L
1,797 SR
Queue Stats
144W - 121L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,403
1,067
1,057
2,594
1,200
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 0 / 4
6,998
1,166
3,034
1,238
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
QuayQuay7
Mulan
12
2 / 0 / 6
6,958
1,160
5,318
4,320
4,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
12
1 / 0 / 4
7,078
1,180
3,191
3,351
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Zapdos
Amaterasu
12
2 / 0 / 6
6,637
1,106
7,550
5,493
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Team 1 Tickets

378

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 1 / 0
5,980
997
3,089
4,920
1,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ArabPrince-
Kukulkan
11
0 / 4 / 0
5,970
995
2,661
3,853
1,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
LostHealer
Yemoja
11
0 / 1 / 0
6,476
1,079
1,004
5,825
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 1 / 0
5,868
978
2,873
4,056
1,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 0
5,998
1,000
4,429
2,096
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
8
Kills
0
0
Deaths
8
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
0
0
L
Kukulkan
ArabPrince-
Kukulkan
0
4
0
0
W
1
0
4
3
W
2
0
4
4
L
Yemoja
LostHealer
Yemoja
0
1
0
0
W
Mulan
QuayQuay7
Mulan
2
0
6
5
L
0
1
0
0
W
Olorun
1
0
4
3
W
Amaterasu
Zapdos
Amaterasu
2
0
6
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,150
Damage
14,056
16,996
Taken
20,750
11,971
Mitigated
8,638
8,729
Healing
896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,089
1,813
0
0
4,920
1,667
0
961
3,850
0
12,003
L
Kukulkan
ArabPrince-
Kukulkan
2,661
197
0
0
3,853
1,285
0
1,295
2,488
16,812
328
W
1,057
0
3,571
1,800
2,594
1,200
0
1,097
1,497
8,560
213
W
3,034
206
0
0
1,238
377
0
712
526
17,011
0
L
Yemoja
LostHealer
Yemoja
1,004
212
359
537
5,825
3,839
0
2,722
2,948
2,598
0
W
Mulan
QuayQuay7
Mulan
5,318
1,063
0
487
4,320
4,493
0
1,522
2,798
0
16,631
L
2,873
182
0
0
4,056
1,143
0
1,374
2,566
0
8,221
W
Olorun
3,191
706
550
845
3,351
1,039
0
1,757
1,594
28,237
1,175
W
Amaterasu
Zapdos
Amaterasu
7,550
2,131
0
1,476
5,493
4,862
0
2,783
2,710
0
9,437
L
4,429
1,669
0
0
2,096
704
0
852
1,220
16,151
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,074
Gold Earned
30,292
134
Minions Killed
112
9
Camps Cleared
3
590,206
Distance Traveled
528,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,980
997
30
5
0
90,452
0
L
Kukulkan
5,970
995
27
5
0
69,760
0
W
Hel
6,403
1,067
13
2
0
110,475
0
W
Zeus
6,998
1,166
38
6
4
106,217
0
L
Yemoja
6,476
1,079
6
1
0
111,285
0
W
Mulan
6,958
1,160
22
4
2
121,218
0
L
Loki
5,868
978
15
3
3
142,875
0
W
Olorun
7,078
1,180
54
9
3
114,313
0
W
Amaterasu
6,637
1,106
7
1
0
137,983
0
L
Nu Wa
5,998
1,000
34
6
0
114,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role