Player Matchup

Chang'e
Chang'e
DemonLilith18
Chang'e
Level 96
God Stats
6W - 7L
1,500 SR
Queue Stats
28W - 30L
1,435 Elo+
Party 1
Surtr
Surtr
Greyley
Surtr
Level 66
God Stats
0W - 2L
1,278 SR
Queue Stats
54W - 63L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
PyroCube23
Heimdallr
Level 95
God Stats
1W - 4L
1,400 SR
Queue Stats
41W - 45L
1,351 Elo+
Party 1
Team Averages
Level 86
1,393 SR
1,424 Elo+

VS

Team Averages
Level 61
1,764 SR
1,488 Elo+
Thor
Thor
Fierceinald
Thor
Level 44
God Stats
2W - 2L
1,683 SR
Queue Stats
39W - 50L
1,403 Elo+
Solo
Ymir
Ymir
JangusKuan
Ymir
Level 66
God Stats
6W - 1L
1,903 SR
Queue Stats
7W - 7L
1,556 Elo+
Party 2
Discordia
Discordia
steve824562
Discordia
Level 74
God Stats
12W - 9L
1,707 SR
Queue Stats
78W - 60L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
0 / 3 / 3
9,331
718
5,902
11,729
3,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Greyley
Surtr
16
4 / 4 / 1
10,451
804
7,338
14,753
13,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heimdallr
PyroCube23
Heimdallr
17
1 / 6 / 3
10,306
793
10,265
15,203
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 4
11,343
873
8,396
12,208
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 1 / 12
10,606
816
7,334
13,673
16,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
steve824562
Discordia
18
8 / 2 / 5
12,031
925
18,868
5,331
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
13
13
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
3
3
0.5
W
4
2
4
3
L
Surtr
Greyley
Surtr
4
4
1
1.13
W
1
1
12
7
L
Heimdallr
PyroCube23
Heimdallr
1
6
3
0.42
W
Discordia
steve824562
Discordia
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,505
Damage
34,598
41,685
Taken
31,212
22,451
Mitigated
24,502
11,081
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
5,902
793
2,763
4,257
11,729
3,808
265
6,577
4,578
17,460
0
W
8,396
1,613
0
2,847
12,208
5,258
0
2,934
9,259
0
50,645
L
Surtr
Greyley
Surtr
7,338
2,207
0
2,389
14,753
13,117
6
8,634
5,586
597
25,157
W
7,334
753
0
250
13,673
16,787
66
2,961
10,706
16,536
4,194
L
Heimdallr
PyroCube23
Heimdallr
10,265
3,307
0
1,672
15,203
5,526
364
8,846
5,923
0
40,923
W
Discordia
steve824562
Discordia
18,868
347
0
795
5,331
2,457
345
292
5,039
58,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
33,980
120
Minions Killed
210
0
Camps Cleared
0
655,728
Distance Traveled
846,406
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,331
718
27
2
0
218,237
0
W
Thor
11,343
873
71
5
0
277,400
1
L
Surtr
10,451
804
28
2
0
207,537
0
W
Ymir
10,606
816
27
2
0
283,552
0
L
Heimdallr
10,306
793
65
5
0
229,954
0
W
Discordia
12,031
925
112
9
0
285,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role