Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TBM_Aniquilador
Guan Yu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 127L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
TBM_Lilvirgolini
Kukulkan
Level 87
God Stats
8W - 14L
1,449 SR
Queue Stats
68W - 97L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
TBM_SantNo
Danzaburou
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 218L
1,430 Elo+
Party 1
Team Averages
Level 99
1,490 SR
1,474 Elo+

VS

Team Averages
Level 133
1,570 SR
1,662 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Couj
Ishtar
Level 141
God Stats
3W - 0L
1,754 SR
Queue Stats
6W - 1L
1,720 Elo+
Party 2
Jormungandr
Jormungandr
SIRGAEJ
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,720 Elo+
Party 2
Ravana
Ravana
TooDog
Ravana
Level 127
God Stats
2W - 0L
1,598 SR
Queue Stats
6W - 0L
1,872 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 5 / 1
5,371
488
3,433
9,081
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
 
Eset
9
0 / 6 / 2
5,362
487
4,568
8,563
2,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 4 / 0
5,928
539
3,034
8,802
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 2 / 0
5,691
517
1,258
4,776
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TBM_SantNo
Danzaburou
10
2 / 5 / 0
5,507
501
5,074
8,341
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 0 / 5
7,702
700
6,780
3,361
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
 
Bastet
11
7 / 0 / 4
6,454
587
7,238
5,824
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
Couj
Ishtar
12
6 / 0 / 2
7,055
641
5,744
6,459
1,888
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
SIRGAEJ
Jormungandr
9
1 / 3 / 5
5,702
518
2,612
9,974
4,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
TooDog
Ravana
11
4 / 1 / 2
6,463
588
5,987
6,238
2,165
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
22
22
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
5
1
0.3
L
Eset
 
Eset
0
6
2
0.17
W
Nu Wa
 
Nu Wa
4
0
5
6.5
W
Bastet
 
Bastet
7
0
4
9
W
Ishtar
Couj
Ishtar
6
0
2
7
W
Jormungandr
SIRGAEJ
Jormungandr
1
3
5
1.17
L
1
4
0
0.25
L
0
2
0
0
L
Danzaburou
TBM_SantNo
Danzaburou
2
5
0
0.4
W
Ravana
TooDog
Ravana
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,367
Damage
28,361
39,563
Taken
31,856
12,573
Mitigated
11,307
8,924
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,433
577
0
2,946
9,081
2,389
0
1,661
7,266
0
36,590
L
Eset
 
Eset
4,568
1,064
0
1,727
8,563
2,529
0
2,042
6,401
30,579
0
W
Nu Wa
 
Nu Wa
6,780
1,482
0
682
3,361
909
12
1,024
2,337
62,930
0
W
Bastet
 
Bastet
7,238
1,647
0
1,468
5,824
1,892
0
938
4,886
0
38,719
W
Ishtar
Couj
Ishtar
5,744
4,033
0
3,142
6,459
1,888
0
1,992
4,467
0
45,009
W
Jormungandr
SIRGAEJ
Jormungandr
2,612
836
1,130
1,504
9,974
4,453
40
1,377
8,597
19,620
856
L
3,034
618
0
1,882
8,802
4,215
0
572
8,110
0
34,415
L
1,258
149
0
846
4,776
1,106
0
2,386
2,136
48,910
0
L
Danzaburou
TBM_SantNo
Danzaburou
5,074
1,846
0
1,523
8,341
2,334
0
1,972
6,274
0
36,962
W
Ravana
TooDog
Ravana
5,987
1,528
0
1,407
6,238
2,165
179
495
5,743
0
36,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,859
Gold Earned
33,376
335
Minions Killed
371
0
Camps Cleared
0
1,047,374
Distance Traveled
1,172,633
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,371
488
63
6
0
238,075
0
L
Eset
5,362
487
51
5
0
194,789
0
W
Nu Wa
7,702
700
121
11
0
209,806
1
W
Bastet
6,454
587
58
5
0
282,615
0
W
Ishtar
7,055
641
86
8
0
210,594
3
W
Jormungandr
5,702
518
38
3
0
226,772
4
L
Guan Yu
5,928
539
61
6
0
192,510
0
L
Kukulkan
5,691
517
103
9
0
206,015
0
L
Danzaburou
5,507
501
57
5
0
215,985
0
W
Ravana
6,463
588
68
6
0
242,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role