Player Matchup

Set
Set
LightskinBog
Set
Level 101
God Stats
3W - 0L
1,840 SR
Queue Stats
23W - 16L
1,555 Elo+
Solo
Chaac
Chaac
Nebsies
Chaac
Level 96
God Stats
25W - 8L
1,756 SR
Queue Stats
41W - 24L
1,650 Elo+
Party 2
Zhong Kui
Zhong Kui
notKoezy
Zhong Kui
Level 86
God Stats
20W - 9L
1,696 SR
Queue Stats
40W - 24L
1,637 Elo+
Party 2
Team Averages
Level 94
1,764 SR
1,614 Elo+

VS

Team Averages
Level 78
1,515 SR
1,557 Elo+
Gilgamesh
Gilgamesh
JohnFishman
Gilgamesh
Level 83
God Stats
40W - 26L
1,640 SR
Queue Stats
274W - 264L
1,581 Elo+
Solo
Bacchus
Bacchus
tCefas
Bacchus
Level 13
God Stats
6W - 6L
1,625 SR
Queue Stats
26W - 22L
1,590 Elo+
Party 1
Vamana
Vamana
zVOLLLT
Vamana
Level 138
God Stats
0W - 1L
1,280 SR
Queue Stats
98W - 104L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 17
8,741
874
8,036
9,216
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chaac
Nebsies
Chaac
16
8 / 0 / 11
9,991
999
15,052
9,389
8,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
notKoezy
Zhong Kui
15
10 / 3 / 10
10,080
1,008
14,624
10,598
8,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JohnFishman
Gilgamesh
13
4 / 6 / 0
7,937
794
10,120
14,802
10,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
tCefas
Bacchus
11
1 / 8 / 3
7,159
716
6,848
10,773
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
zVOLLLT
Vamana
13
0 / 6 / 4
7,575
758
6,958
14,800
13,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
20
Kills
5
5
Deaths
20
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JohnFishman
Gilgamesh
4
6
0
0.67
W
2
2
17
5.25
W
Chaac
Nebsies
Chaac
8
0
11
13.5
W
Zhong Kui
notKoezy
Zhong Kui
10
3
10
5
L
Bacchus
tCefas
Bacchus
1
8
3
0.31
L
Vamana
zVOLLLT
Vamana
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,712
Damage
23,926
29,203
Taken
40,375
24,495
Mitigated
30,767
10,270
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JohnFishman
Gilgamesh
10,120
3,137
0
1,861
14,802
10,776
0
4,066
10,361
0
19,398
W
8,036
2,419
0
1,975
9,216
8,050
258
2,408
6,458
0
26,392
W
Chaac
Nebsies
Chaac
15,052
2,898
401
3,466
9,389
8,221
0
1,954
7,027
33
30,007
W
Zhong Kui
notKoezy
Zhong Kui
14,624
1,969
0
4,428
10,598
8,224
0
2,372
7,754
35,903
558
L
Bacchus
tCefas
Bacchus
6,848
619
0
1,073
10,773
6,368
0
4,634
5,995
22,932
498
L
Vamana
zVOLLLT
Vamana
6,958
3,393
0
2,138
14,800
13,623
0
5,882
8,542
0
20,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,812
Gold Earned
22,671
135
Minions Killed
83
0
Camps Cleared
0
576,733
Distance Traveled
495,722
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,937
794
20
2
0
165,827
0
W
Set
8,741
874
34
3
0
189,245
0
W
Chaac
9,991
999
48
5
0
211,668
4
W
Zhong Kui
10,080
1,008
53
5
0
175,820
0
L
Bacchus
7,159
716
22
2
0
150,707
0
L
Vamana
7,575
758
41
4
0
179,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role