Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
GregorisCz
Arachne
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 84L
1,504 Elo+
Party 1
Susano
Susano
ICarrySometimes
Susano
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 109L
1,718 Elo+
Solo
Bastet
Bastet
StopAndLisen
Bastet
Level 120
God Stats
9W - 7L
1,731 SR
Queue Stats
479W - 503L
1,498 Elo+
Solo
Team Averages
Level 80
1,546 SR
1,544 Elo+

VS

Team Averages
Level 132
1,473 SR
1,531 Elo+
Medusa
Medusa
MR-SMOKE-453
Medusa
Level 127
God Stats
4W - 4L
1,580 SR
Queue Stats
518W - 500L
1,461 Elo+
Solo
Thanatos
Thanatos
THERULEROFHELL
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,455 Elo+
Solo
King Arthur
King Arthur
jjabra
King Arthur
Level 150
God Stats
0W - 4L
1,100 SR
Queue Stats
480W - 477L
1,535 Elo+
Solo
Bacchus
Bacchus
weestef
Bacchus
Level 216
God Stats
3W - 2L
1,683 SR
Queue Stats
508W - 509L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
生活带来您时柠檬做柠檬水
Morgan Le Fay
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 3 / 11
10,305
793
11,815
8,618
6,967
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
 
Zeus
17
3 / 3 / 9
9,485
730
17,559
4,777
1,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
GregorisCz
Arachne
17
4 / 2 / 13
9,917
763
5,209
8,932
8,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 6 / 11
9,855
758
11,959
12,413
4,385
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bastet
18
6 / 2 / 9
10,169
782
7,909
8,593
3,095
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
6 / 2 / 7
10,760
828
11,145
9,716
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
14
2 / 6 / 5
8,482
652
4,959
10,765
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
jjabra
King Arthur
12
1 / 5 / 7
8,040
618
4,251
10,105
9,357
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
weestef
Bacchus
16
1 / 4 / 9
9,786
753
6,646
17,734
18,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
6 / 4 / 4
10,667
821
9,851
11,839
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
48
21
Kills
16
16
Deaths
21
53
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
3
11
3.17
W
Zeus
 
Zeus
3
3
9
2.5
W
Arachne
GregorisCz
Arachne
4
2
13
5.25
W
4
6
11
1.58
L
Medusa
6
2
7
4.75
W
Bastet
6
2
9
5.25
L
Thanatos
2
6
5
0.75
L
King Arthur
jjabra
King Arthur
1
5
7
0.9
L
Bacchus
weestef
Bacchus
1
4
9
1.38
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,451
Damage
36,852
43,333
Taken
60,159
24,722
Mitigated
40,629
14,509
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,815
296
372
3,012
8,618
6,967
0
3,066
5,552
44,469
0
W
Zeus
 
Zeus
17,559
1,905
0
250
4,777
1,505
934
2,035
2,742
30,472
807
W
Arachne
GregorisCz
Arachne
5,209
2,304
55
3,065
8,932
8,770
216
3,205
5,727
0
8,145
W
11,959
2,082
690
2,572
12,413
4,385
0
5,124
7,289
0
17,432
L
Medusa
11,145
3,893
904
1,668
9,716
4,157
184
4,573
5,095
0
47,551
W
Bastet
7,909
1,289
764
3,729
8,593
3,095
243
3,101
5,492
0
13,755
L
Thanatos
4,959
1,054
504
2,503
10,765
4,056
0
5,920
4,766
0
11,658
L
King Arthur
jjabra
King Arthur
4,251
281
0
592
10,105
9,357
0
5,520
4,400
498
7,600
L
Bacchus
weestef
Bacchus
6,646
311
4,170
5,413
17,734
18,284
0
6,953
10,464
13,066
364
L
9,851
691
608
2,240
11,839
4,775
0
6,048
5,658
24,235
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,731
Gold Earned
47,735
134
Minions Killed
192
0
Camps Cleared
0
1,280,156
Distance Traveled
1,123,505
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,305
793
55
4
0
255,939
0
W
Zeus
9,485
730
31
2
0
251,355
0
W
Arachne
9,917
763
12
1
0
279,851
0
W
Susano
9,855
758
17
1
0
224,861
0
L
Medusa
10,760
828
87
7
0
258,254
0
W
Bastet
10,169
782
19
1
0
268,150
0
L
Thanatos
8,482
652
18
1
0
243,518
2
L
King Arthur
8,040
618
17
1
0
169,387
0
L
Bacchus
9,786
753
28
2
0
251,534
0
L
Morgan Le Fay
10,667
821
42
3
0
200,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role