Player Matchup

Surtr
Surtr
DewNukem
Surtr
Level 116
God Stats
15W - 6L
1,685 SR
Queue Stats
52W - 48L
1,502 Elo+
Solo
Poseidon
Poseidon
ELPARAMAN
Poseidon
Level 29
God Stats
14W - 8L
1,551 SR
Queue Stats
77W - 73L
1,449 Elo+
Party 2
Ganesha
Ganesha
Forsaken_Sins22
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 88L
1,447 Elo+
Solo
Pele
Pele
L0startist0
Pele
Level 98
God Stats
6W - 4L
1,535 SR
Queue Stats
73W - 73L
1,433 Elo+
Party 2
Medusa
Medusa
ParadiseAura
Medusa
Level 83
God Stats
1W - 1L
1,591 SR
Queue Stats
66W - 63L
1,419 Elo+
Party 2
Team Averages
Level 90
1,572 SR
1,450 Elo+

VS

Team Averages
Level 89
1,541 SR
1,459 Elo+
Loki
Loki
A3R0F0RC3
Loki
Level 96
God Stats
14W - 21L
1,418 SR
Queue Stats
129W - 139L
1,448 Elo+
Solo
Hera
Hera
GodJihyo011
Hera
Level 63
God Stats
39W - 36L
1,541 SR
Queue Stats
123W - 110L
1,470 Elo+
Solo
Chaac
Chaac
PostMasterP
Chaac
Level 101
God Stats
11W - 8L
1,619 SR
Queue Stats
123W - 105L
1,458 Elo+
Solo
Medusa
Medusa
Sigma7020
Medusa
Level 156
God Stats
6W - 9L
1,532 SR
Queue Stats
253W - 254L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
obsidian12
Aphrodite
Level 29
God Stats
12W - 10L
1,595 SR
Queue Stats
44W - 43L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DewNukem
Surtr
14
1 / 1 / 1
8,676
620
6,245
10,341
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
ELPARAMAN
Poseidon
14
1 / 2 / 3
8,201
586
3,566
5,017
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 6
7,348
525
5,311
13,212
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 1
7,594
542
4,430
10,377
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
13
2 / 2 / 4
7,135
510
5,370
10,202
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 2 / 0
5,896
421
2,708
8,139
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 0
6,790
485
5,823
6,181
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 0
6,546
468
4,924
8,407
7,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
Sigma7020
Medusa
13
5 / 2 / 0
7,266
519
11,422
9,609
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
obsidian12
Aphrodite
10
0 / 3 / 3
6,725
480
2,783
9,158
6,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
7
7
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
0
2
0
0
W
Surtr
DewNukem
Surtr
1
1
1
1.5
W
Poseidon
ELPARAMAN
Poseidon
1
2
3
1.25
W
0
0
6
3
L
1
2
0
0.5
W
5
2
1
2.75
W
Medusa
2
2
4
2
L
1
0
0
1
L
Medusa
Sigma7020
Medusa
5
2
0
2.5
L
Aphrodite
obsidian12
Aphrodite
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,922
Damage
27,660
49,149
Taken
41,494
23,850
Mitigated
21,703
14,335
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,708
187
0
2,886
8,139
2,261
0
886
7,233
0
36,397
W
Surtr
DewNukem
Surtr
6,245
2,355
0
6,000
10,341
4,561
10
504
9,757
695
60,984
W
Poseidon
ELPARAMAN
Poseidon
3,566
612
0
1,281
5,017
1,336
487
1,540
3,213
52,545
964
W
5,311
484
0
2,669
13,212
10,649
56
2,801
10,301
24,587
1,197
L
5,823
634
0
1,804
6,181
1,947
0
2,216
3,801
41,105
0
W
4,430
726
0
1,787
10,377
3,715
252
1,914
8,380
0
48,900
W
Medusa
5,370
1,705
0
2,598
10,202
3,589
502
1,088
9,060
0
43,987
L
4,924
362
0
2,382
8,407
7,420
0
424
7,983
0
39,910
L
Medusa
Sigma7020
Medusa
11,422
4,467
0
480
9,609
4,047
0
1,577
8,032
0
59,487
L
Aphrodite
obsidian12
Aphrodite
2,783
458
2,316
3,905
9,158
6,028
0
4,002
5,042
18,559
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,954
Gold Earned
33,223
405
Minions Killed
352
0
Camps Cleared
0
1,433,158
Distance Traveled
1,289,744
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,896
421
69
5
0
269,657
3
W
Surtr
8,676
620
115
8
0
259,256
0
W
Poseidon
8,201
586
107
8
0
284,432
7
W
Ganesha
7,348
525
5
0
0
270,226
1
L
Hera
6,790
485
87
6
0
278,935
0
W
Pele
7,594
542
77
6
0
330,692
5
W
Medusa
7,135
510
101
7
0
288,552
7
L
Chaac
6,546
468
76
5
0
235,473
1
L
Medusa
7,266
519
87
6
0
266,762
0
L
Aphrodite
6,725
480
33
2
0
238,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role