Player Matchup

Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AOSALKOON
Bellona
Level 211
God Stats
1W - 3L
1,781 SR
Queue Stats
85W - 72L
1,620 Elo+
Solo
Geb
Geb
Cipher21451
Geb
Level 107
God Stats
9W - 5L
1,630 SR
Queue Stats
487W - 504L
1,501 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jackofhearts137
Tsukuyomi
Level 105
God Stats
109W - 77L
1,611 SR
Queue Stats
608W - 555L
1,518 Elo+
Party 3
Ishtar
Ishtar
OGxSamurai
Ishtar
Level 106
God Stats
7W - 4L
1,621 SR
Queue Stats
176W - 166L
1,484 Elo+
Party 3
Team Averages
Level 138
1,629 SR
1,525 Elo+

VS

Team Averages
Level 78
1,580 SR
1,543 Elo+
Anubis
Anubis
Infinity_IQ_
Anubis
Level 40
God Stats
3W - 4L
1,501 SR
Queue Stats
28W - 23L
1,515 Elo+
Party 2
Ares
Ares
LastPoint
Ares
Level 87
God Stats
27W - 20L
1,592 SR
Queue Stats
167W - 133L
1,501 Elo+
Party 1
Maui
Maui
LoPerkz
Maui
Level 87
God Stats
33W - 30L
1,550 SR
Queue Stats
178W - 136L
1,507 Elo+
Party 1
Apollo
Apollo
TheKevBot
Apollo
Level 147
God Stats
34W - 13L
1,773 SR
Queue Stats
53W - 24L
1,703 Elo+
Solo
Janus
Janus
TheTinyWeen
Janus
Level 29
God Stats
8W - 8L
1,487 SR
Queue Stats
27W - 23L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 2 / 1
6,164
514
2,925
8,096
2,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
AOSALKOON
Bellona
11
1 / 3 / 0
6,491
541
5,219
9,498
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 2 / 0
5,728
477
2,539
7,804
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Jackofhearts137
Tsukuyomi
10
0 / 1 / 0
5,337
445
4,031
8,230
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
OGxSamurai
Ishtar
10
0 / 4 / 0
5,505
459
4,701
7,436
2,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 0 / 1
6,868
572
5,407
6,725
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
0 / 0 / 6
6,252
521
4,959
7,582
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maui
LoPerkz
Maui
11
1 / 1 / 2
6,747
562
3,804
6,769
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
TheKevBot
Apollo
14
6 / 0 / 0
8,178
682
7,208
6,795
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 2
7,237
603
4,929
6,105
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
1
0.25
L
Bellona
AOSALKOON
Bellona
1
3
0
0.33
L
1
2
0
0.5
W
Anubis
4
0
1
4.5
L
Tsukuyomi
Jackofhearts137
Tsukuyomi
0
1
0
0
W
Ares
0
0
6
3
W
Maui
LoPerkz
Maui
1
1
2
2
L
Ishtar
OGxSamurai
Ishtar
0
4
0
0
W
Apollo
TheKevBot
Apollo
6
0
0
6
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,415
Damage
26,307
41,064
Taken
33,976
18,365
Mitigated
17,866
16,093
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,925
145
540
4,307
8,096
2,301
0
4,381
3,503
48,602
0
L
Bellona
AOSALKOON
Bellona
5,219
1,381
0
3,468
9,498
7,252
0
4,326
5,172
0
41,717
L
2,539
185
0
1,741
7,804
4,498
0
3,710
3,938
17,374
1,097
W
Anubis
5,407
343
0
5,729
6,725
2,714
0
911
5,772
50,906
0
L
Tsukuyomi
Jackofhearts137
Tsukuyomi
4,031
1,119
0
3,614
8,230
1,828
0
4,462
3,672
0
33,455
W
Ares
4,959
121
0
2,270
7,582
5,993
286
2,011
5,490
13,520
0
W
Maui
LoPerkz
Maui
3,804
2,187
0
2,031
6,769
4,421
0
282
5,679
33,647
8,146
L
Ishtar
OGxSamurai
Ishtar
4,701
2,859
0
2,423
7,436
2,486
0
1,090
6,346
0
40,873
W
Apollo
TheKevBot
Apollo
7,208
5,480
0
3,689
6,795
2,833
0
666
6,129
0
68,197
W
4,929
351
0
1,930
6,105
1,905
0
1,581
4,524
61,201
1,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,225
Gold Earned
35,282
345
Minions Killed
414
0
Camps Cleared
0
1,211,301
Distance Traveled
1,261,777
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,164
514
92
8
0
250,536
4
L
Bellona
6,491
541
87
7
0
236,925
3
L
Geb
5,728
477
28
2
0
219,374
0
W
Anubis
6,868
572
80
7
0
248,674
0
L
Tsukuyomi
5,337
445
68
6
0
291,782
0
W
Ares
6,252
521
19
2
0
264,996
4
W
Maui
6,747
562
85
7
0
240,013
2
L
Ishtar
5,505
459
70
6
0
212,684
0
W
Apollo
8,178
682
111
9
0
236,724
1
W
Janus
7,237
603
119
10
0
271,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role