Player Matchup

Apollo
Apollo
Platinum II
AuditorMajor
Apollo
Platinum II
Level 154
God Stats
13W - 4L
1,718 SR
Queue Stats
45W - 31L
1,988 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
B1ixk
Baron Samedi
Platinum III
Level 153
God Stats
4W - 2L
1,505 SR
Queue Stats
211W - 194L
1,749 MMR
Solo
Hun Batz
Hun Batz
Platinum I
DewitTwT
Hun Batz
Platinum I
Level 159
God Stats
3W - 2L
1,571 SR
Queue Stats
78W - 65L
1,957 MMR
Party 1
Ra
Ra
Diamond III
Eskata
Ra
Diamond III
Level 143
God Stats
22W - 17L
1,721 SR
Queue Stats
197W - 172L
2,272 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
Đespair
Zhong Kui
Diamond IV
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
452W - 435L
1,967 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,603 SR
1,987 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,586 SR
1,948 MMR
Loki
Loki
Gold II
 
Loki
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum IV
COLTAM0R
Shiva
Platinum IV
Level 128
God Stats
2W - 3L
1,475 SR
Queue Stats
217W - 211L
1,694 MMR
Solo
Anubis
Anubis
Diamond IV
CaIlMeFather
Anubis
Diamond IV
Level 150
God Stats
11W - 12L
1,662 SR
Queue Stats
324W - 310L
2,164 MMR
Solo
Cupid
Cupid
Platinum V
D0V4HKiiiN
Cupid
Platinum V
Level 164
God Stats
4W - 4L
1,648 SR
Queue Stats
60W - 59L
1,855 MMR
Solo
Janus
Janus
Masters
nalwong
Janus
Masters
Level 103
God Stats
22W - 17L
1,645 SR
Queue Stats
375W - 337L
2,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
1 / 0 / 4
4,045
809
2,638
2,757
518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
B1ixk
Baron Samedi
6
2 / 1 / 3
3,734
747
2,250
2,563
1,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
DewitTwT
Hun Batz
7
2 / 0 / 3
3,737
747
1,659
2,079
530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
8
3 / 0 / 0
4,046
809
2,841
1,694
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Đespair
Zhong Kui
7
0 / 0 / 1
3,700
740
1,292
3,111
1,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
CthulhuHerculesAthenaBake Kujira

VS

Bans
AresPoseidonGebNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
0 / 1 / 0
3,053
611
1,259
3,426
838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
COLTAM0R
Shiva
5
0 / 0 / 0
3,165
633
194
2,027
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
6
1 / 3 / 0
3,315
663
1,914
3,193
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
5
0 / 2 / 1
3,271
654
1,924
3,083
767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
nalwong
Janus
7
0 / 2 / 0
3,625
725
806
2,513
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
W
Apollo
1
0
4
3
W
Baron Samedi
B1ixk
Baron Samedi
2
1
3
3.5
L
Shiva
COLTAM0R
Shiva
0
0
0
0
L
Anubis
1
3
0
0.33
L
Cupid
0
2
1
0.25
W
Hun Batz
DewitTwT
Hun Batz
2
0
3
3.5
W
Ra
3
0
0
3
L
Janus
nalwong
Janus
0
2
0
0
W
Zhong Kui
Đespair
Zhong Kui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,680
Damage
6,097
12,204
Taken
14,242
4,054
Mitigated
4,388
7,000
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,259
409
0
487
3,426
838
0
1,082
2,165
0
14,326
W
Apollo
2,638
1,928
0
1,636
2,757
518
0
516
2,241
0
22,743
W
Baron Samedi
B1ixk
Baron Samedi
2,250
439
136
751
2,563
1,327
0
1,296
1,267
11,918
630
L
Shiva
COLTAM0R
Shiva
194
0
0
410
2,027
1,018
0
1,268
759
0
9,003
L
Anubis
1,914
291
0
219
3,193
1,187
0
696
2,497
12,580
0
L
Cupid
1,924
1,552
74
1,133
3,083
767
0
1,517
1,566
0
13,060
W
Hun Batz
DewitTwT
Hun Batz
1,659
295
0
1,102
2,079
530
0
409
1,652
0
16,730
W
Ra
2,841
249
389
899
1,694
432
0
415
1,213
19,489
0
L
Janus
nalwong
Janus
806
301
0
466
2,513
578
0
1,381
909
19,837
0
W
Zhong Kui
Đespair
Zhong Kui
1,292
543
0
2,087
3,111
1,247
0
0
3,111
19,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,262
Gold Earned
16,429
195
Minions Killed
136
0
Camps Cleared
0
534,755
Distance Traveled
469,881
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,053
611
26
5
0
112,280
0
W
Apollo
4,045
809
52
10
0
87,381
0
W
Baron Samedi
3,734
747
17
3
0
102,925
2
L
Shiva
3,165
633
17
3
0
55,747
0
L
Anubis
3,315
663
26
5
0
95,701
0
L
Cupid
3,271
654
24
5
0
106,098
0
W
Hun Batz
3,737
747
30
6
0
125,149
0
W
Ra
4,046
809
49
10
0
127,607
0
L
Janus
3,625
725
43
9
0
100,055
0
W
Zhong Kui
3,700
740
47
9
0
91,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role