Player Matchup

Izanami
Izanami
Devious220
Izanami
Level 145
God Stats
3W - 1L
1,676 SR
Queue Stats
48W - 49L
1,454 Elo+
Party 2
Hercules
Hercules
Luvluss
Hercules
Level 130
God Stats
2W - 3L
1,447 SR
Queue Stats
63W - 64L
1,485 Elo+
Solo
Chang'e
Chang'e
N4TUR3R4TH
Chang'e
Level 153
God Stats
2W - 1L
1,701 SR
Queue Stats
45W - 38L
1,486 Elo+
Party 2
Surtr
Surtr
XRuthlessXReign
Surtr
Level 142
God Stats
27W - 26L
1,526 SR
Queue Stats
63W - 51L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
asebas24
Kuzenbo
Level 151
God Stats
5W - 1L
1,777 SR
Queue Stats
27W - 44L
1,475 Elo+
Solo
Team Averages
Level 144
1,625 SR
1,485 Elo+

VS

Team Averages
Level 120
1,573 SR
1,463 Elo+
Freya
Freya
AlanNox
Freya
Level 146
God Stats
1W - 1L
1,599 SR
Queue Stats
11W - 11L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Mimler151
Sylvanus
Level 121
God Stats
10W - 10L
1,573 SR
Queue Stats
239W - 232L
1,448 Elo+
Party 1
Martichoras
Martichoras
Moist153
Martichoras
Level 87
God Stats
1W - 3L
1,388 SR
Queue Stats
276W - 263L
1,438 Elo+
Solo
Zeus
Zeus
Time 4 Tyler
Zeus
Level 158
God Stats
1W - 1L
1,804 SR
Queue Stats
267W - 271L
1,508 Elo+
Solo
Lancelot
Lancelot
donaldbump99
Lancelot
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devious220
Izanami
11
2 / 2 / 2
6,334
487
5,122
7,134
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Luvluss
Hercules
15
5 / 0 / 1
8,618
663
6,703
9,065
6,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
N4TUR3R4TH
Chang'e
13
8 / 2 / 2
7,645
588
4,963
7,865
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 5
7,265
559
7,749
10,662
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
asebas24
Kuzenbo
11
2 / 1 / 7
6,808
524
6,246
8,967
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlanNox
Freya
11
0 / 6 / 0
6,276
483
4,695
10,532
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Mimler151
Sylvanus
8
1 / 5 / 3
5,756
443
2,196
9,663
6,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Moist153
Martichoras
11
1 / 2 / 2
6,433
495
9,138
8,111
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 4 / 2
6,279
483
4,109
5,859
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
donaldbump99
Lancelot
13
4 / 5 / 2
7,039
541
7,109
11,715
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
22
Kills
8
8
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
AlanNox
Freya
0
6
0
0
W
Izanami
Devious220
Izanami
2
2
2
1.5
W
Hercules
Luvluss
Hercules
5
0
1
5.5
L
Sylvanus
Mimler151
Sylvanus
1
5
3
0.5
L
Martichoras
Moist153
Martichoras
1
2
2
1
W
Chang'e
N4TUR3R4TH
Chang'e
8
2
2
4.5
L
2
4
2
0.75
W
5
3
5
2.5
W
Kuzenbo
asebas24
Kuzenbo
2
1
7
5.5
L
Lancelot
donaldbump99
Lancelot
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,783
Damage
27,247
43,693
Taken
45,880
22,965
Mitigated
19,140
16,347
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AlanNox
Freya
4,695
1,452
0
2,391
10,532
2,946
0
1,553
8,645
33,896
340
W
Izanami
Devious220
Izanami
5,122
3,753
77
2,126
7,134
1,888
0
699
6,435
0
38,297
W
Hercules
Luvluss
Hercules
6,703
2,613
0
5,075
9,065
6,534
35
4,305
4,344
0
55,143
L
Sylvanus
Mimler151
Sylvanus
2,196
784
817
1,204
9,663
6,401
26
2,101
7,516
11,092
0
L
Martichoras
Moist153
Martichoras
9,138
2,351
0
2,366
8,111
2,714
245
1,597
6,514
0
56,511
W
Chang'e
N4TUR3R4TH
Chang'e
4,963
465
720
2,251
7,865
2,116
0
1,523
6,302
29,248
1,088
L
4,109
571
0
1,080
5,859
1,509
0
2,610
3,095
33,950
0
W
7,749
3,075
0
3,542
10,662
4,799
0
1,957
8,705
1,843
51,825
W
Kuzenbo
asebas24
Kuzenbo
6,246
2,355
0
2,556
8,967
7,628
0
1,960
7,007
21,999
2,942
L
Lancelot
donaldbump99
Lancelot
7,109
1,995
0
1,773
11,715
5,570
0
2,920
8,464
0
59,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,670
Gold Earned
31,783
359
Minions Killed
355
0
Camps Cleared
0
1,294,711
Distance Traveled
1,189,084
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,276
483
73
6
0
224,909
0
W
Izanami
6,334
487
78
6
0
240,201
0
W
Hercules
8,618
663
108
8
0
252,790
4
L
Sylvanus
5,756
443
11
1
0
243,585
6
L
Martichoras
6,433
495
104
8
0
225,673
0
W
Chang'e
7,645
588
51
4
0
253,635
0
L
Zeus
6,279
483
75
6
0
210,812
2
W
Surtr
7,265
559
91
7
0
275,180
0
W
Kuzenbo
6,808
524
31
2
0
272,905
3
L
Lancelot
7,039
541
92
7
0
284,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role