Player Matchup

He Bo
He Bo
Shuddap
He Bo
Level 156
God Stats
1W - 1L
1,331 SR
Queue Stats
61W - 61L
1,566 Elo+
Party 2
Chaac
Chaac
TTV-Dr_Psych
Chaac
Level 74
God Stats
4W - 4L
1,618 SR
Queue Stats
113W - 107L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
Vagrant_Snipez
Hou Yi
Level 87
God Stats
3W - 0L
1,728 SR
Queue Stats
75W - 77L
1,504 Elo+
Party 1
Xing Tian
Xing Tian
johntp321
Xing Tian
Level 140
God Stats
4W - 3L
1,594 SR
Queue Stats
210W - 204L
1,615 Elo+
Party 2
Kuzenbo
Kuzenbo
假发SSS
Kuzenbo
Level 125
God Stats
30W - 13L
1,696 SR
Queue Stats
555W - 601L
1,471 Elo+
Solo
Team Averages
Level 116
1,593 SR
1,534 Elo+

VS

Team Averages
Level 164
1,566 SR
1,517 Elo+
Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DesignatedDrunk
Nu Wa
Level 134
God Stats
10W - 6L
1,702 SR
Queue Stats
232W - 251L
1,503 Elo+
Solo
Chaac
Chaac
OfMercyWeFall
Chaac
Level 234
God Stats
4W - 8L
1,437 SR
Queue Stats
745W - 765L
1,505 Elo+
Solo
Izanami
Izanami
Philmacrackin7
Izanami
Level 149
God Stats
4W - 5L
1,432 SR
Queue Stats
306W - 305L
1,596 Elo+
Solo
Nut
Nut
Sckarlet
Nut
Level 148
God Stats
1W - 2L
1,758 SR
Queue Stats
265W - 268L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Shuddap
He Bo
12
6 / 2 / 4
7,050
1,410
3,333
4,390
1,299
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 3
5,618
1,124
2,850
4,419
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 1 / 1
6,198
1,240
3,955
3,180
1,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
johntp321
Xing Tian
10
1 / 2 / 6
6,404
1,281
1,108
6,536
4,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
假发SSS
Kuzenbo
10
1 / 1 / 5
5,783
1,157
4,069
5,243
5,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 3 / 3
5,293
1,059
2,648
4,353
1,452
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 2 / 2
5,130
1,026
6,484
2,447
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
4,511
902
848
1,735
1,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 3 / 4
5,802
1,160
3,798
4,193
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 4
5,574
1,115
2,532
3,537
1,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
11
Kills
7
7
Deaths
11
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
3
0.83
L
1
2
2
1
L
0
1
1
0.5
L
3
3
4
1.67
L
2
2
4
2
W
He Bo
Shuddap
He Bo
6
2
4
4
W
1
1
3
2.5
W
2
1
1
2.5
W
Xing Tian
johntp321
Xing Tian
1
2
6
2
W
Kuzenbo
假发SSS
Kuzenbo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,315
Damage
16,310
23,768
Taken
16,265
15,683
Mitigated
6,206
7,531
Healing
2,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,648
79
0
650
4,353
1,452
0
2,358
1,973
4,960
0
L
6,484
2,570
221
128
2,447
763
0
1,966
467
14,626
0
L
848
45
0
381
1,735
1,322
0
330
1,405
0
1,279
L
3,798
2,113
53
431
4,193
1,383
0
1,685
2,428
0
7,851
L
2,532
1,289
0
625
3,537
1,286
0
1,941
1,572
0
6,792
W
He Bo
Shuddap
He Bo
3,333
58
372
972
4,390
1,299
397
941
3,449
9,133
0
W
2,850
391
809
1,291
4,419
2,893
211
2,435
1,984
0
14,784
W
3,955
1,724
0
627
3,180
1,078
923
1,425
1,755
0
14,256
W
Xing Tian
johntp321
Xing Tian
1,108
0
319
1,092
6,536
4,515
72
1,726
4,810
2,665
0
W
Kuzenbo
假发SSS
Kuzenbo
4,069
649
997
1,052
5,243
5,898
145
2,605
2,638
8,928
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
26,310
81
Minions Killed
41
0
Camps Cleared
0
537,399
Distance Traveled
404,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,293
1,059
2
0
0
105,368
0
L
Nu Wa
5,130
1,026
13
3
0
80,934
0
L
Chaac
4,511
902
5
1
0
25,114
0
L
Izanami
5,802
1,160
13
3
0
96,684
0
L
Nut
5,574
1,115
8
2
0
96,267
0
W
He Bo
7,050
1,410
12
2
0
105,760
0
W
Chaac
5,618
1,124
20
4
0
114,041
0
W
Hou Yi
6,198
1,240
32
6
0
92,522
0
W
Xing Tian
6,404
1,281
5
1
0
117,053
0
W
Kuzenbo
5,783
1,157
12
2
0
108,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role