Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond II
 
Chernobog
Diamond II
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond I
Sniper7NATE
Ra
Diamond I
Level 133
God Stats
3W - 1L
1,656 SR
Queue Stats
172W - 146L
2,488 MMR
Solo
Thor
Thor
Diamond III
promosis
Thor
Diamond III
Level 175
God Stats
2W - 1L
1,449 SR
Queue Stats
113W - 86L
2,231 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 177
1,521 SR
1,844 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,615 SR
1,928 MMR
Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond V
Adxan
Jormungandr
Diamond V
Level 184
God Stats
30W - 20L
1,776 SR
Queue Stats
156W - 141L
2,174 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
NavyGravy
Baron Samedi
Diamond IV
Level 147
God Stats
0W - 1L
1,544 SR
Queue Stats
233W - 216L
2,206 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
Pìngu
Danzaburou
Diamond IV
Level 190
God Stats
1W - 1L
1,757 SR
Queue Stats
48W - 30L
2,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
2 / 2 / 0
4,105
821
2,060
4,211
1,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
 
Chernobog
7
2 / 1 / 0
3,743
749
1,567
3,348
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
 
Yemoja
6
0 / 0 / 1
3,585
717
799
2,597
700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,884
777
526
1,310
362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
6
0 / 0 / 1
3,202
640
255
3,236
1,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MedusaCthulhuLancelotCharybdis

VS

Bans
KumbhakarnaChaacAphroditeGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
2,429
486
0
0
0
Ao Kuang
 
Ao Kuang
1
0 / 0 / 0
2,427
485
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Adxan
Jormungandr
6
1 / 0 / 0
3,708
742
1,474
2,634
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
NavyGravy
Baron Samedi
6
1 / 2 / 1
3,532
706
729
3,218
1,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Pìngu
Danzaburou
6
0 / 2 / 1
3,517
703
3,031
2,888
815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
2
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
0
1
W
Chernobog
 
Chernobog
2
1
0
2
W
Yemoja
 
Yemoja
0
0
1
0.5
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Ao Kuang
 
Ao Kuang
0
0
0
0
L
Jormungandr
Adxan
Jormungandr
1
0
0
1
L
Baron Samedi
NavyGravy
Baron Samedi
1
2
1
0.75
L
Danzaburou
Pìngu
Danzaburou
0
2
1
0.25
W
0
0
0
0
W
Thor
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,207
Damage
5,234
14,702
Taken
8,740
4,551
Mitigated
3,148
7,507
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,060
778
0
2,074
4,211
1,642
0
729
3,482
21
18,707
W
Chernobog
 
Chernobog
1,567
1,156
0
1,245
3,348
829
0
573
2,689
0
17,920
W
Yemoja
 
Yemoja
799
315
967
1,274
2,597
700
0
522
1,987
7,474
1,469
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
 
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
Adxan
Jormungandr
1,474
517
0
623
2,634
808
0
844
1,721
15,827
0
L
Baron Samedi
NavyGravy
Baron Samedi
729
93
0
1,218
3,218
1,525
0
0
3,006
13,966
0
L
Danzaburou
Pìngu
Danzaburou
3,031
1,491
0
722
2,888
815
0
392
2,496
0
15,188
W
526
0
276
615
1,310
362
0
0
1,310
24,181
739
W
Thor
255
52
0
1,056
3,236
1,018
0
161
3,031
0
18,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,519
Gold Earned
15,613
189
Minions Killed
91
0
Camps Cleared
0
515,028
Distance Traveled
283,919
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,105
821
41
8
0
104,140
0
W
Chernobog
3,743
749
39
8
0
94,112
0
W
Yemoja
3,585
717
14
3
0
85,070
1
L
Nu Wa
2,429
486
0
0
0
0
0
L
Ao Kuang
2,427
485
0
0
0
6,023
0
L
Jormungandr
3,708
742
38
8
0
111,625
0
L
Baron Samedi
3,532
706
23
5
0
79,493
0
L
Danzaburou
3,517
703
30
6
0
86,778
0
W
Ra
3,884
777
61
12
0
110,103
0
W
Thor
3,202
640
34
7
0
121,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role