Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ENCRYPTEDGREEN
Chernobog
Level 126
God Stats
27W - 21L
1,464 SR
Queue Stats
429W - 417L
1,397 Elo+
Party 1
Zhong Kui
Zhong Kui
LaughnCoffin533
Zhong Kui
Level 148
God Stats
49W - 64L
1,468 SR
Queue Stats
389W - 391L
1,472 Elo+
Solo
Athena
Athena
MisterGreeen
Athena
Level 108
God Stats
202W - 170L
1,518 SR
Queue Stats
359W - 339L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
piinenaple
Cthulhu
Level 109
God Stats
6W - 9L
1,361 SR
Queue Stats
192W - 204L
1,463 Elo+
Solo
Team Averages
Level 119
1,462 SR
1,459 Elo+

VS

Team Averages
Level 108
1,573 SR
1,503 Elo+
Bake Kujira
Bake Kujira
I Pour Wock
Bake Kujira
Level 59
God Stats
8W - 2L
1,744 SR
Queue Stats
59W - 62L
1,487 Elo+
Party 2
Poseidon
Poseidon
MopStick15
Poseidon
Level 159
God Stats
4W - 8L
1,335 SR
Queue Stats
426W - 424L
1,510 Elo+
Solo
Odin
Odin
PreppyChimp
Odin
Level 142
God Stats
1W - 1L
1,682 SR
Queue Stats
148W - 160L
1,502 Elo+
Solo
Bastet
Bastet
Stepper385
Bastet
Level 117
God Stats
24W - 22L
1,599 SR
Queue Stats
317W - 297L
1,554 Elo+
Party 2
Hachiman
Hachiman
Torcelli14
Hachiman
Level 65
God Stats
16W - 18L
1,506 SR
Queue Stats
35W - 37L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 1 / 2
7,754
596
4,416
9,982
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
ENCRYPTEDGREEN
Chernobog
14
5 / 2 / 3
8,131
625
8,065
9,970
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
LaughnCoffin533
Zhong Kui
14
3 / 0 / 2
8,184
630
7,941
10,445
6,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Athena
13
1 / 1 / 7
8,001
615
4,897
10,675
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
piinenaple
Cthulhu
13
2 / 2 / 0
7,867
605
7,533
10,067
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
I Pour Wock
Bake Kujira
10
0 / 3 / 2
6,397
492
5,109
10,565
8,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
MopStick15
Poseidon
12
1 / 4 / 0
7,130
548
5,925
6,858
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 5 / 1
6,495
500
8,051
14,669
7,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Stepper385
Bastet
13
3 / 0 / 1
7,307
562
6,209
9,368
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Torcelli14
Hachiman
11
0 / 4 / 1
6,046
465
6,181
8,460
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
6
6
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
2
6
W
Chernobog
ENCRYPTEDGREEN
Chernobog
5
2
3
3.25
L
Bake Kujira
I Pour Wock
Bake Kujira
0
3
2
0.33
W
Zhong Kui
LaughnCoffin533
Zhong Kui
3
0
2
4
W
Athena
1
1
7
4.5
L
Poseidon
MopStick15
Poseidon
1
4
0
0.25
L
2
5
1
0.5
L
Bastet
Stepper385
Bastet
3
0
1
3.5
L
Hachiman
Torcelli14
Hachiman
0
4
1
0.13
W
Cthulhu
piinenaple
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,852
Damage
31,475
51,139
Taken
49,920
30,772
Mitigated
23,150
18,899
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,416
640
0
1,943
9,982
4,532
879
1,083
8,899
0
65,451
W
Chernobog
ENCRYPTEDGREEN
Chernobog
8,065
5,791
0
4,475
9,970
4,332
648
0
9,970
0
63,783
L
Bake Kujira
I Pour Wock
Bake Kujira
5,109
2,169
0
856
10,565
8,382
13
6,095
4,470
37,236
3,311
W
Zhong Kui
LaughnCoffin533
Zhong Kui
7,941
305
0
6,341
10,445
6,619
1,127
4,510
5,935
63,277
2,400
W
Athena
4,897
769
674
4,174
10,675
9,805
381
529
10,146
19,291
1,211
L
Poseidon
MopStick15
Poseidon
5,925
1,574
0
1,125
6,858
2,238
0
4,896
1,962
52,313
0
L
8,051
1,745
0
1,714
14,669
7,018
0
4,853
9,816
0
25,813
L
Bastet
Stepper385
Bastet
6,209
1,993
0
6,051
9,368
3,041
0
1,565
7,803
0
56,507
L
Hachiman
Torcelli14
Hachiman
6,181
3,791
0
2,514
8,460
2,471
0
1,864
6,596
0
39,559
W
Cthulhu
piinenaple
Cthulhu
7,533
858
0
1,292
10,067
5,484
0
4,775
5,292
46,856
2,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,937
Gold Earned
33,375
451
Minions Killed
350
0
Camps Cleared
0
1,391,397
Distance Traveled
1,277,826
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,754
596
92
7
0
326,601
0
W
Chernobog
8,131
625
107
8
0
263,695
0
L
Bake Kujira
6,397
492
65
5
0
251,872
0
W
Zhong Kui
8,184
630
126
10
0
247,641
0
W
Athena
8,001
615
32
2
0
294,710
7
L
Poseidon
7,130
548
87
7
0
209,858
0
L
Odin
6,495
500
25
2
0
263,980
0
L
Bastet
7,307
562
106
8
0
324,863
0
L
Hachiman
6,046
465
67
5
0
227,253
3
W
Cthulhu
7,867
605
94
7
0
258,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role