Player Matchup

Yu Huang
Yu Huang
AugustusMars
Yu Huang
Level 125
God Stats
3W - 2L
1,241 SR
Queue Stats
262W - 230L
1,504 Elo+
Solo
Hel
Hel
BumpMastaFlex
Hel
Level 158
God Stats
116W - 125L
1,539 SR
Queue Stats
568W - 560L
1,510 Elo+
Solo
Hun Batz
Hun Batz
PorterTheG
Hun Batz
Level 157
God Stats
1W - 0L
1,656 SR
Queue Stats
15W - 7L
1,629 Elo+
Solo
Hercules
Hercules
bubas1208
Hercules
Level 157
God Stats
7W - 2L
1,858 SR
Queue Stats
297W - 265L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
wil1696
Xbalanque
Level 118
God Stats
5W - 1L
1,673 SR
Queue Stats
10W - 5L
1,601 Elo+
Party 1
Team Averages
Level 143
1,593 SR
1,554 Elo+

VS

Team Averages
Level 134
1,565 SR
1,515 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
B1G TWG
Kali
Level 105
God Stats
5W - 8L
1,399 SR
Queue Stats
25W - 26L
1,492 Elo+
Solo
Anubis
Anubis
Gwarr RoA
Anubis
Level 140
God Stats
3W - 3L
1,575 SR
Queue Stats
118W - 115L
1,507 Elo+
Solo
Discordia
Discordia
LuisV10
Discordia
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,521 Elo+
Solo
Tyr
Tyr
Yusssssswo
Tyr
Level 131
God Stats
2W - 2L
1,849 SR
Queue Stats
104W - 97L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AugustusMars
Yu Huang
16
3 / 1 / 4
9,151
610
6,168
4,499
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 7
9,986
666
8,389
11,067
5,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
PorterTheG
Hun Batz
16
8 / 0 / 4
9,334
622
4,754
9,830
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
bubas1208
Hercules
14
2 / 0 / 7
8,136
542
6,102
12,725
10,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
wil1696
Xbalanque
14
0 / 2 / 1
7,692
513
2,524
9,990
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 1 / 1
8,586
572
11,112
7,340
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
B1G TWG
Kali
10
0 / 3 / 0
6,166
411
521
9,028
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Gwarr RoA
Anubis
14
0 / 4 / 0
7,376
492
5,216
9,379
6,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
LuisV10
Discordia
14
0 / 3 / 0
7,206
480
2,385
6,006
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 1
7,244
483
4,525
14,258
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
3
3
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
1
1.5
W
Yu Huang
AugustusMars
Yu Huang
3
1
4
5
L
Kali
B1G TWG
Kali
0
3
0
0
W
2
0
7
5.5
L
Anubis
Gwarr RoA
Anubis
0
4
0
0
L
Discordia
LuisV10
Discordia
0
3
0
0
W
Hun Batz
PorterTheG
Hun Batz
8
0
4
10
L
2
4
1
0.63
W
Hercules
bubas1208
Hercules
2
0
7
5.5
W
Xbalanque
wil1696
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,937
Damage
23,759
48,111
Taken
46,011
24,344
Mitigated
21,230
27,555
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,112
5,433
0
4,204
7,340
3,270
283
1,369
5,921
0
85,647
W
Yu Huang
AugustusMars
Yu Huang
6,168
287
0
1,711
4,499
1,595
393
1,707
2,792
64,549
535
L
Kali
B1G TWG
Kali
521
46
0
1,726
9,028
2,924
0
496
8,532
0
28,723
W
8,389
207
1,131
8,787
11,067
5,274
0
3,123
7,944
80,946
3,308
L
Anubis
Gwarr RoA
Anubis
5,216
0
0
2,652
9,379
6,770
0
6,177
3,152
56,761
536
L
Discordia
LuisV10
Discordia
2,385
43
0
1,749
6,006
1,536
0
1,662
4,222
53,997
0
W
Hun Batz
PorterTheG
Hun Batz
4,754
599
0
6,306
9,830
3,950
0
742
9,088
0
68,533
L
4,525
789
0
5,711
14,258
6,730
0
4,167
9,669
0
31,496
W
Hercules
bubas1208
Hercules
6,102
1,408
0
4,591
12,725
10,309
0
1,369
11,356
0
29,669
W
Xbalanque
wil1696
Xbalanque
2,524
615
0
5,029
9,990
3,216
124
615
9,371
0
59,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,299
Gold Earned
36,578
572
Minions Killed
477
0
Camps Cleared
0
1,687,271
Distance Traveled
1,408,817
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,586
572
142
9
0
290,221
6
W
Yu Huang
9,151
610
133
9
0
303,709
4
L
Kali
6,166
411
53
4
0
317,824
4
W
Hel
9,986
666
151
10
0
289,310
7
L
Anubis
7,376
492
103
7
0
236,824
0
L
Discordia
7,206
480
116
8
0
246,890
4
W
Hun Batz
9,334
622
138
9
0
422,572
0
L
Tyr
7,244
483
63
4
0
317,058
0
W
Hercules
8,136
542
47
3
0
366,162
2
W
Xbalanque
7,692
513
103
7
0
305,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role