Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AmericanPolack
Jing Wei
Level 108
God Stats
0W - 3L
1,372 SR
Queue Stats
197W - 181L
1,484 Elo+
Party 1
Artio
Artio
GruntKing2nd
Artio
Level 147
God Stats
4W - 3L
1,627 SR
Queue Stats
232W - 213L
1,501 Elo+
Party 1
Surtr
Surtr
frordo
Surtr
Level 126
God Stats
35W - 30L
1,585 SR
Queue Stats
226W - 212L
1,478 Elo+
Party 1
Scylla
Scylla
gnxalo
Scylla
Level 122
God Stats
5W - 9L
1,461 SR
Queue Stats
247W - 305L
1,418 Elo+
Solo
Team Averages
Level 133
1,509 SR
1,476 Elo+

VS

Team Averages
Level 102
1,429 SR
1,507 Elo+
Ravana
Ravana
BLUE SLAYER7373
Ravana
Level 92
God Stats
7W - 2L
1,500 SR
Queue Stats
430W - 420L
1,455 Elo+
Solo
Danzaburou
Danzaburou
DNIGHTMARE34219
Danzaburou
Level 156
God Stats
1W - 1L
1,351 SR
Queue Stats
83W - 69L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
MorantsGlock
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,466 Elo+
Party 2
Ix Chel
Ix Chel
Necr0cracy
Ix Chel
Level 89
God Stats
2W - 5L
1,235 SR
Queue Stats
233W - 219L
1,553 Elo+
Party 3
Yu Huang
Yu Huang
PathtoLlama
Yu Huang
Level 146
God Stats
5W - 6L
1,561 SR
Queue Stats
420W - 410L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 2 / 1
6,018
602
6,207
6,996
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
9
0 / 2 / 0
5,055
506
3,384
6,325
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 0
4,858
486
2,628
9,930
4,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
frordo
Surtr
10
2 / 2 / 1
5,927
593
6,359
10,127
7,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
gnxalo
Scylla
10
0 / 2 / 1
5,316
532
624
3,258
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,317
532
2,626
3,566
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DNIGHTMARE34219
Danzaburou
10
2 / 2 / 1
6,013
601
4,238
6,679
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MorantsGlock
Sun Wukong
10
1 / 2 / 2
5,648
565
5,837
9,004
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Necr0cracy
Ix Chel
9
1 / 0 / 3
5,493
549
2,879
4,111
1,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
PathtoLlama
Yu Huang
12
3 / 0 / 3
6,063
606
3,829
3,912
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
10
10
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
2
1
2.25
L
Jing Wei
0
2
0
0
W
3
2
1
1.75
W
Danzaburou
DNIGHTMARE34219
Danzaburou
2
2
1
1.25
L
0
2
0
0
W
Sun Wukong
MorantsGlock
Sun Wukong
1
2
2
1
W
Ix Chel
Necr0cracy
Ix Chel
1
0
3
2.5
W
Yu Huang
PathtoLlama
Yu Huang
3
0
3
4.5
L
Surtr
frordo
Surtr
2
2
1
1.25
L
Scylla
gnxalo
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,202
Damage
19,409
36,636
Taken
27,272
16,511
Mitigated
10,642
14,290
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,207
2,231
0
3,145
6,996
1,915
0
855
6,037
0
42,304
L
Jing Wei
3,384
2,153
0
2,286
6,325
1,752
0
935
5,390
0
31,212
W
2,626
746
0
1,436
3,566
1,032
0
127
3,439
0
23,101
W
Danzaburou
DNIGHTMARE34219
Danzaburou
4,238
1,598
0
2,791
6,679
2,066
590
833
5,846
0
42,732
L
2,628
277
1,124
3,298
9,930
4,814
0
2,833
6,902
19,425
0
W
Sun Wukong
MorantsGlock
Sun Wukong
5,837
1,191
0
3,010
9,004
4,574
0
626
8,378
0
41,563
W
Ix Chel
Necr0cracy
Ix Chel
2,879
549
551
1,853
4,111
1,761
0
929
3,182
14,420
1,342
W
Yu Huang
PathtoLlama
Yu Huang
3,829
132
0
1,500
3,912
1,209
0
1,290
2,508
35,967
0
L
Surtr
frordo
Surtr
6,359
2,091
0
3,697
10,127
7,390
6
661
9,356
1,451
35,519
L
Scylla
gnxalo
Scylla
624
85
0
740
3,258
640
0
877
2,261
25,539
975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,174
Gold Earned
28,534
293
Minions Killed
284
0
Camps Cleared
0
1,014,919
Distance Traveled
1,052,763
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,018
602
69
7
0
237,165
1
L
Jing Wei
5,055
506
59
6
0
197,279
0
W
Ravana
5,317
532
41
4
0
241,443
0
W
Danzaburou
6,013
601
77
8
0
183,130
1
L
Artio
4,858
486
39
4
0
214,826
0
W
Sun Wukong
5,648
565
71
7
0
210,574
1
W
Ix Chel
5,493
549
28
3
0
212,190
2
W
Yu Huang
6,063
606
67
7
0
205,426
0
L
Surtr
5,927
593
64
6
0
196,274
0
L
Scylla
5,316
532
62
6
0
169,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role