Player Matchup

Lancelot
Lancelot
FIubbuh
Lancelot
Level 148
God Stats
17W - 15L
1,552 SR
Queue Stats
246W - 286L
1,518 Elo+
Party 3
Anubis
Anubis
FUNNY-_-MAN-_-18
Anubis
Level 148
God Stats
0W - 2L
1,182 SR
Queue Stats
255W - 246L
1,460 Elo+
Solo
Xing Tian
Xing Tian
Givenator13
Xing Tian
Level 65
God Stats
3W - 3L
1,695 SR
Queue Stats
244W - 232L
1,508 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kinko_242
Kumbhakarna
Level 122
God Stats
7W - 16L
1,482 SR
Queue Stats
130W - 156L
1,495 Elo+
Party 3
Anhur
Anhur
youngdilly77
Anhur
Level 43
God Stats
2W - 4L
1,494 SR
Queue Stats
186W - 175L
1,516 Elo+
Party 2
Team Averages
Level 105
1,481 SR
1,499 Elo+

VS

Team Averages
Level 115
1,416 SR
1,501 Elo+
Ah Puch
Ah Puch
BalancedVirus30
Ah Puch
Level 128
God Stats
1W - 2L
1,203 SR
Queue Stats
53W - 60L
1,449 Elo+
Solo
Arachne
Arachne
HalliIsMoist
Arachne
Level 88
God Stats
5W - 6L
1,441 SR
Queue Stats
142W - 140L
1,468 Elo+
Party 1
Ymir
Ymir
No_salt_required
Ymir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,622 Elo+
Party 1
Neith
Neith
Smurf_4_2_0
Neith
Level 126
God Stats
12W - 19L
1,451 SR
Queue Stats
492W - 462L
1,513 Elo+
Solo
Athena
Athena
TheOGHalbear
Athena
Level 81
God Stats
93W - 84L
1,485 SR
Queue Stats
132W - 128L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FIubbuh
Lancelot
16
6 / 1 / 3
8,377
558
9,137
12,103
5,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 4 / 4
7,915
528
7,376
7,282
3,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Givenator13
Xing Tian
11
2 / 3 / 0
6,915
461
5,466
13,837
9,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Kinko_242
Kumbhakarna
13
2 / 3 / 4
7,443
496
4,672
13,352
7,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 3
5,815
388
5,079
9,351
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,824
588
9,070
9,704
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
HalliIsMoist
Arachne
15
4 / 1 / 5
8,626
575
7,067
12,166
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 4 / 2
8,555
570
7,740
12,955
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
4 / 0 / 1
8,858
591
8,636
9,788
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
11
1 / 3 / 7
7,503
500
5,151
14,666
9,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
13
Kills
14
14
Deaths
13
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
5
3
0.9
L
Lancelot
FIubbuh
Lancelot
6
1
3
7.5
L
3
4
4
1.25
L
Xing Tian
Givenator13
Xing Tian
2
3
0
0.67
W
Arachne
HalliIsMoist
Arachne
4
1
5
6.5
L
Kumbhakarna
Kinko_242
Kumbhakarna
2
3
4
1.33
W
2
4
2
0.75
W
4
0
1
4.5
W
Athena
1
3
7
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,730
Damage
37,664
55,925
Taken
59,279
28,955
Mitigated
25,398
17,232
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,070
175
0
1,781
9,704
2,472
323
5,072
4,589
61,411
561
L
Lancelot
FIubbuh
Lancelot
9,137
1,863
0
4,342
12,103
5,965
0
4,068
7,939
0
76,819
L
7,376
365
0
2,608
7,282
3,470
0
3,540
3,742
52,711
911
L
Xing Tian
Givenator13
Xing Tian
5,466
959
0
3,578
13,837
9,535
0
3,009
10,800
23,525
0
W
Arachne
HalliIsMoist
Arachne
7,067
3,739
0
7,605
12,166
3,922
0
1,726
10,440
0
69,229
L
Kumbhakarna
Kinko_242
Kumbhakarna
4,672
862
0
3,416
13,352
7,464
0
8,006
4,966
38,086
1,158
W
7,740
1,685
0
2,776
12,955
6,440
228
3,952
8,709
48,542
0
W
8,636
2,726
0
4,224
9,788
2,935
549
2,731
7,057
0
70,924
W
Athena
5,151
794
0
2,132
14,666
9,629
88
4,246
10,227
26,609
1,692
L
5,079
2,709
0
3,288
9,351
2,521
0
2,535
6,776
0
31,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,465
Gold Earned
42,366
365
Minions Killed
422
0
Camps Cleared
0
1,384,009
Distance Traveled
1,531,113
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,824
588
108
7
0
281,358
0
L
Lancelot
8,377
558
117
8
0
343,158
0
L
Anubis
7,915
528
97
6
0
230,666
2
L
Xing Tian
6,915
461
29
2
0
291,727
1
W
Arachne
8,626
575
102
7
0
361,015
0
L
Kumbhakarna
7,443
496
68
5
0
267,325
2
W
Ymir
8,555
570
88
6
0
258,639
3
W
Neith
8,858
591
91
6
0
297,818
4
W
Athena
7,503
500
33
2
0
332,283
5
L
Anhur
5,815
388
54
4
0
251,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role