Player Matchup

Discordia
Discordia
 
Discordia
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BushMan6969
Hachiman
Level 88
God Stats
2W - 2L
1,482 SR
Queue Stats
113W - 102L
1,502 Elo+
Party 3
Zhong Kui
Zhong Kui
LadenBinPlottin
Zhong Kui
Level 121
God Stats
3W - 1L
1,721 SR
Queue Stats
102W - 75L
1,538 Elo+
Party 1
Fafnir
Fafnir
MmmTater
Fafnir
Level 126
God Stats
2W - 2L
1,449 SR
Queue Stats
136W - 121L
1,502 Elo+
Party 3
Thanatos
Thanatos
MyLeGg05
Thanatos
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 33L
1,407 Elo+
Party 3
Team Averages
Level 96
1,530 SR
1,490 Elo+

VS

Team Averages
Level 123
1,484 SR
1,495 Elo+
Bake Kujira
Bake Kujira
Dajhaka
Bake Kujira
Level 163
God Stats
42W - 26L
1,629 SR
Queue Stats
55W - 37L
1,580 Elo+
Solo
Vulcan
Vulcan
Excalibur4991
Vulcan
Level 128
God Stats
2W - 3L
1,526 SR
Queue Stats
118W - 137L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
MikeyDanny
Kuzenbo
Level 37
God Stats
3W - 6L
1,463 SR
Queue Stats
48W - 72L
1,477 Elo+
Party 2
Achilles
Achilles
SurfaceDEVIL2
Achilles
Level 129
God Stats
0W - 2L
1,326 SR
Queue Stats
86W - 108L
1,481 Elo+
Party 2
Neith
Neith
lermatheman
Neith
Level 158
God Stats
2W - 5L
1,476 SR
Queue Stats
105W - 131L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 3 / 1
10,014
626
8,567
8,035
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
BushMan6969
Hachiman
15
10 / 2 / 2
10,069
629
16,198
10,264
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
LadenBinPlottin
Zhong Kui
16
4 / 2 / 2
9,985
624
10,882
11,338
7,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
MmmTater
Fafnir
12
3 / 3 / 10
8,968
561
6,943
15,178
17,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
MyLeGg05
Thanatos
12
0 / 3 / 2
7,130
446
2,898
10,751
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Dajhaka
Bake Kujira
17
6 / 1 / 2
8,955
560
7,661
12,905
9,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 4 / 2
8,423
526
3,532
8,318
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
MikeyDanny
Kuzenbo
11
0 / 6 / 4
7,048
441
4,495
16,200
14,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
SurfaceDEVIL2
Achilles
13
1 / 4 / 2
7,899
494
7,482
14,129
13,046
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
2 / 7 / 0
6,840
428
7,285
12,729
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
22
Kills
11
13
Deaths
22
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
1
1.83
W
Hachiman
BushMan6969
Hachiman
10
2
2
5.5
L
Bake Kujira
Dajhaka
Bake Kujira
6
1
2
7
L
2
4
2
0.75
W
Zhong Kui
LadenBinPlottin
Zhong Kui
4
2
2
2.5
L
Kuzenbo
MikeyDanny
Kuzenbo
0
6
4
0.33
W
Fafnir
MmmTater
Fafnir
3
3
10
2.67
W
Thanatos
MyLeGg05
Thanatos
0
3
2
0.33
L
Achilles
SurfaceDEVIL2
Achilles
1
4
2
0.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,488
Damage
30,455
55,566
Taken
64,281
36,473
Mitigated
42,777
22,191
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,567
179
0
1,060
8,035
2,818
0
4,589
3,446
77,567
998
W
Hachiman
BushMan6969
Hachiman
16,198
10,057
0
4,460
10,264
3,842
688
1,646
8,618
0
73,852
L
Bake Kujira
Dajhaka
Bake Kujira
7,661
2,511
168
5,346
12,905
9,460
35
4,824
8,081
62,194
21,971
L
3,532
227
0
500
8,318
2,385
424
6,691
1,627
42,763
0
W
Zhong Kui
LadenBinPlottin
Zhong Kui
10,882
1,646
0
6,972
11,338
7,646
328
1,217
10,121
73,221
1,069
L
Kuzenbo
MikeyDanny
Kuzenbo
4,495
1,726
0
2,400
16,200
14,198
0
4,544
11,656
18,963
880
W
Fafnir
MmmTater
Fafnir
6,943
3,113
0
4,472
15,178
17,853
189
4,984
10,194
21,563
1,599
W
Thanatos
MyLeGg05
Thanatos
2,898
1,027
0
5,227
10,751
4,314
0
2,686
8,065
0
52,697
L
Achilles
SurfaceDEVIL2
Achilles
7,482
2,293
0
2,234
14,129
13,046
0
8,235
5,894
201
51,698
L
7,285
1,574
0
2,745
12,729
3,688
0
1,746
10,983
0
49,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,166
Gold Earned
39,165
507
Minions Killed
428
0
Camps Cleared
0
1,419,144
Distance Traveled
1,494,421
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,014
626
139
9
0
299,004
0
W
Hachiman
10,069
629
139
9
0
305,344
4
L
Bake Kujira
8,955
560
151
9
0
329,796
2
L
Vulcan
8,423
526
80
5
0
280,868
0
W
Zhong Kui
9,985
624
126
8
0
272,396
0
L
Kuzenbo
7,048
441
40
3
0
327,195
7
W
Fafnir
8,968
561
27
2
0
275,289
4
W
Thanatos
7,130
446
76
5
0
267,111
0
L
Achilles
7,899
494
91
6
0
263,789
0
L
Neith
6,840
428
66
4
0
292,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role